Nov 04, 2007, 03:33 AM // 03:33
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#21
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Forge Runner
Join Date: Feb 2007
Location: Melbourne, Australia
Guild: None
Profession: W/
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Quote:
Originally Posted by Vrenn
Rellik and Moloch, I've been testing your suggestions (swapping for Bond and Renewal) and the build has been running much better. I've also been using Infuse Conditions in place of Heal Area. Once I get EotN, I think I will swap Infuse Conditions for Masochism.
As for using Rebirth, I'm hesitant to use it for the reasons Zev gave. I've only had to rez during battle occasionally, perhaps I should go with Rebirth and only use it in the situation where most of the group is dead.
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If you're with Heroes and henchmen then it's not really necessary to bring a res, I don't whenever I MM as that lost skill slot does make a reasonable difference.
Also a hint, stack your enchantments something like this
Blood Renewal
Infuse Conditions
Dark Bond
Aura of the Lich
You'll want the bottom two enchantments on as much as possible to greatly reduce damage and make spamming Blood of the Master very easy. Blood renewal is on top because it has the shortest recharge while also healing you when it ends.
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