Sep 24, 2007, 08:03 PM // 20:03
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#21
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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Quote:
Originally Posted by Ensign
Glimmer was never good. It was used before people figured out that LoD was the undisputed king of Monk elites.
If you use Glimmer now it's because you haven't gotten the memo yet.
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I suppose I should use "good" in quotes, since it's all in comparison with other stuff. During the beta test weekend for nightfall, glimmer had a stronger heal than it does now, and that was also before people used LoD commonly, so I suppose it was *better* than it is now.
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Sep 24, 2007, 09:16 PM // 21:16
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#22
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Furnace Stoker
Join Date: Nov 2006
Profession: D/W
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If you want the most healing for your energy use LoD..... and everyone does.
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Sep 24, 2007, 11:38 PM // 23:38
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#23
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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Quote:
Originally Posted by DarkGanni
From my experience it completely disintigrates all your energy due to excessive usage and orison is replaced by [skill]words of comfort[/skill] these days, my final point is as elite I still prefer [skill]word of healing[/skill] much more conveniant imo
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Agreed although LoD is great as well.
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Sep 25, 2007, 08:12 AM // 08:12
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#24
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The 5th Celestial Boss
Join Date: Jul 2006
Location: Inverness, Scotland
Guild: The Cult of Scaro [WHO]
Profession: E/
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Quote:
Originally Posted by Tarzanboy
Assuming that 8 people are below 80%.
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One piece of advice I was first given as a monk when I started playing one was that unless they're below 80% health, they don't need healing. Ever since then I've seen Healing Prayers, not as keeping the red bars full the whole time, but by "managing" the red bars. Using this idea, LoD clearly wins, as you're only healing people below 80% health anyway.
One great use we did find for Glimmer of Light is, if you use Healer's Boon, followed by Holy Haste, you can hit "/dance" and cast Glimmer on yourself without stopping. So if you're ever in a dance-off, Glimmer is the way to go.
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Sep 27, 2007, 03:26 AM // 03:26
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#25
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Frost Gate Guardian
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It's remind me that people was crying about nerfing glimmer of light in Nighfall preview weekend, and Anet did it.
And looking at it now.....,
I am wondering that did Anet really think it overpowered or just because people crying that.
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Sep 29, 2007, 12:51 AM // 00:51
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#26
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Desert Nomad
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Quote:
Originally Posted by Celestial Beaver
One piece of advice I was first given as a monk when I started playing one was that unless they're below 80% health, they don't need healing. Ever since then I've seen Healing Prayers, not as keeping the red bars full the whole time, but by "managing" the red bars. Using this idea, LoD clearly wins, as you're only healing people below 80% health anyway.
One great use we did find for Glimmer of Light is, if you use Healer's Boon, followed by Holy Haste, you can hit "/dance" and cast Glimmer on yourself without stopping. So if you're ever in a dance-off, Glimmer is the way to go.
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Both Healer's Boon and Glimmer of Light are elites
Glimmer of Light was good at the release of Nightfall, same as many other skills that took the nerf bat, even though it was never overpowered in any way...
now the Healing Prayer line in general sucks, the only 2 skills worth taking are LoD and GoH in some situations maybe the new Heal Condition or whatever its called too but I dont have EotN and dont plan on buying it, 3 campaigns are enough already...
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Oct 04, 2007, 09:17 PM // 21:17
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#27
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Academy Page
Join Date: Jan 2007
Location: IL
Guild: ***i still don't know what our guild name means[rise]
Profession: Mo/
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oh man. You won't see the impact on those restoration chants yourself. But if you monk a lot you'd see what those chants do to the entire party. It gives great partywide heal. It doesn't look like a lot of heal but that's sufficient enough for a high armored character to support the entire team, mostly mid-backlines. SoR para is one of my fav' builds in the 6 vs 6 HA. :P
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Oct 04, 2007, 09:35 PM // 21:35
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#28
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Wark!!!
Join Date: May 2005
Location: Florida
Profession: W/
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IMO you are better off with healer's boon and orison than glimmer. Or if you want to heal others, just grab WoH if you want to waste your elite slot.
GL heals too little health for it to really be of any use. I'm not sure why Anet even included it in the game. If it was 40...120 or had no recharge, then you might be able to make some justification for bringing it. Or if it had some other bonus maybe, but it doesn't.
I mean look here and tell me that GL is worth bringing, even if all you have is NF.
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Oct 04, 2007, 11:02 PM // 23:02
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#29
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Jungle Guide
Join Date: Jul 2006
Profession: Mo/
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[skill]Zealous Benediction[/skill]
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Oct 04, 2007, 11:03 PM // 23:03
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#30
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Lion's Arch Merchant
Join Date: Dec 2006
Location: England
Guild: The Cult of Scaro [WHO]
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Quote:
Originally Posted by zling
Both Healer's Boon and Glimmer of Light are elites
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We used Arcane Mimicry for that
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Oct 04, 2007, 11:18 PM // 23:18
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#31
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Krytan Explorer
Join Date: Apr 2006
Location: That plushie penguin on a shelf in your bed room
Profession: Rt/E
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Well, I used glimmer alot, I actually like it far more then light of deliverance. LoD seems like a waist of a elite slot to me... it just didn't work right when I needed it, and I even used it during naphui quarter. Once I got far enough to get healer's boon, I replaced glimmer. As much as I can see healer's boon being better then glimmer, I still make my monk heroes use glimmer, they seem to be highly effective with it.
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Oct 05, 2007, 12:58 AM // 00:58
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#32
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Wark!!!
Join Date: May 2005
Location: Florida
Profession: W/
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In practice LoD is a great elite to have. It's an energy efficient version of heal party and if some members aren't under 80% they don't need the healing. The only good thing about GL is that it is hard to interrupt.
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Oct 07, 2007, 04:51 PM // 16:51
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#33
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Grotto Attendant
Join Date: Mar 2006
Location: "Pre-nerf" is incorrect. It's pre-buff.
Guild: Requirement Begins With R [notQ]
Profession: Me/
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Glimmer is not drastically bad for an elite because, in today's Interrupt Wars, it very rarely suffers to an interrupt ranger or even a Migraine mesmer. It has a purpose to be a quick, spammable and moderate heal which are all attactive attributes.
The problem is that it is outshined by other elites with more potential and utility and Glimmer doesn't 'fit' in PvP.
Another great reason to use this skill is because it creates a disco ball above the target's head. Can't beat it.
Last edited by makosi; Oct 08, 2007 at 12:59 AM // 00:59..
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Oct 07, 2007, 05:04 PM // 17:04
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#34
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Legendary Korean
Join Date: Aug 2006
Guild: The Benecia Renovatio [RenO]
Profession: W/
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Quote:
Originally Posted by makosi
Glimmer is not drastically bad for an elite because, in today's Interrupt Wars, it very rarely suffers to an interrupt ranger or even a Migraine mesmer. It has a purpose to be a quick, spammable and moderate heal which are all attactive attributes.
The problem is that it is outshined by other elites with more potential and utility and Glimmer doesn't 'fit' in PvP.
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It's actually run on split monks in GvG.
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Oct 07, 2007, 11:37 PM // 23:37
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#35
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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Quote:
Originally Posted by RhanoctJocosa
It's actually run on split monks in GvG.
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It's fairly weak on split monks as well because of the weakness in the healing prayers line for skirmishes.
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Oct 09, 2007, 02:17 PM // 14:17
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#36
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Jungle Guide
Join Date: Nov 2005
Profession: W/Mo
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Buffing GoL!
Glimmer of light:
Enchantment
5 NRJ, 1/4 cast 3 recharge
Target ally is healed for 15...62 health. If he has a condition, he loses one hex. If he has a hex, he loses one condition. If he is enchanted, th enext damage against him is reduced by 5...53 damge.
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Oct 09, 2007, 02:18 PM // 14:18
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#37
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Jungle Guide
Join Date: Oct 2006
Location: Under a bridge
Guild: Team Quitter [QQ]
Profession: Mo/
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Overpowered. You can pretty much heal them for a decent amount, remove a hex, a condition, AND prot the next hit, all for 5 energy?
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Oct 09, 2007, 03:20 PM // 15:20
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#38
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Jungle Guide
Join Date: Nov 2005
Profession: W/Mo
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Quote:
Originally Posted by ibreaktoilets
Overpowered. You can pretty much heal them for a decent amount, remove a hex, a condition, AND prot the next hit, all for 5 energy?
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The removal/prot is conditional.
The only way to remove whatever thing is to have your target under both a hex and a cond. If it has only conds, it does nothing. If it has only hexes, it does nothing. If target got debuffed (as often in spikes), it does nothing.
The question is: would you use it in this state instead of Light of Deliverance?
Personnally, even with the "overpowering" I did, I would not, cause I would need an additionnal Heal party spammer then.
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Oct 09, 2007, 04:54 PM // 16:54
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#39
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Wilds Pathfinder
Join Date: Jun 2007
Location: long a
Profession: Mo/
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How about...
Arcane Echo + GoL, Orison, Words of Comfort, Healing Touch, Divine Boon. GG make yourself a monktank.
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Oct 09, 2007, 05:47 PM // 17:47
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#40
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Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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Quote:
Originally Posted by glountz
Buffing GoL!
Glimmer of light:
Enchantment
5 NRJ, 1/4 cast 3 recharge
Target ally is healed for 15...62 health. If he has a condition, he loses one hex. If he has a hex, he loses one condition. If he is enchanted, th enext damage against him is reduced by 5...53 damge.
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... and make Healing viable with something other than LoD on, essentially, a prot bar?
Heresy!
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