AOE energy destruction would me E-surge ridiculous. This change to Drain Enchantment is frustrating. You don't use ether feast in high level play, so why does changing a popular e-management skill to an additional, even more conditional self heal, with dismal e-managment uses sound like a good idea? At two seconds cast time, it wasn't like anything but a mesmer could get away with using it anyway. MOR's hit was sad but expected. E-Burn/Surge have got me dancing, as have Power Drain and the rest of the power interupt trio. Keystone Signet is no longer the game's most useless skill, a title which it has held for three years now. But signet of midnight is still something one can only use in RA. This has been pretty fair.
Wait a minute:
Update - Thursday October 18
Keystone: reverted this Skill to its original behavior.
NVM.
|