Oct 20, 2007, 07:25 PM // 19:25
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#21
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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Quote:
Originally Posted by Thom Bangalter
glyph sac+met shower is key.
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Yeah, when the monsters yell "victory or death" be sure to surprise them with it.
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Oct 21, 2007, 02:46 PM // 14:46
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#22
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Forge Runner
Join Date: Aug 2006
Profession: R/
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Quote:
Originally Posted by natural sugar
I was referring to the other guys build.
And your build would be better if you used a good fire elite instead of hoping for a recharge on all those skills with AP.
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"Hoping" for a recharge? LMFAO. That's got to be the most retarded comment ever.
You time AP so that the target dies from the AoE damage a few seconds after you cast it.
Or you use AP -> Ebon Vanguard Assassin Support or "Finish Him!" to kill the target.
It's not a spam spam and spam build like SF or SH where you press 1-2-3-4-5-6-7 and you're done. If that's all you can handle then fine, go and use your "good" fire elites.
Meteor Shower > Searing Heat > Breath of Fire will kill level 24 casters without any support so why would you need anything else? AP allows you to murder the next group of casters without any downtime.
If you used Savannah Heat, you would have to wait ~15 seconds before you could murder the next group...
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Oct 21, 2007, 07:53 PM // 19:53
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#23
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Ascalonian Squire
Join Date: Aug 2005
Profession: R/
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Quote:
Originally Posted by Marverick
"Hoping" for a recharge? LMFAO. That's got to be the most retarded comment ever.
You time AP so that the target dies from the AoE damage a few seconds after you cast it.
Or you use AP -> Ebon Vanguard Assassin Support or "Finish Him!" to kill the target.
It's not a spam spam and spam build like SF or SH where you press 1-2-3-4-5-6-7 and you're done. If that's all you can handle then fine, go and use your "good" fire elites.
Meteor Shower > Searing Heat > Breath of Fire will kill level 24 casters without any support so why would you need anything else? AP allows you to murder the next group of casters without any downtime.
If you used Savannah Heat, you would have to wait ~15 seconds before you could murder the next group...
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Sometimes monsters have *gasp... hex removal. I'm not knocking AP, I think it's a great skill (although I've used it on an assassin, not an ele) There were times when it didn't work because of interrupts, hex removal, or if I got snared and they managed to kite away from me long enough. But the success rate in pve is probably in the 99% rate. I think I'll go cap AP on my ele and play around with it.
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Oct 21, 2007, 11:05 PM // 23:05
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#24
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Furnace Stoker
Join Date: Nov 2006
Profession: D/W
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Quote:
Originally Posted by Marverick
"Hoping" for a recharge? LMFAO. That's got to be the most retarded comment ever.
You time AP so that the target dies from the AoE damage a few seconds after you cast it.
Or you use AP -> Ebon Vanguard Assassin Support or "Finish Him!" to kill the target.
It's not a spam spam and spam build like SF or SH where you press 1-2-3-4-5-6-7 and you're done. If that's all you can handle then fine, go and use your "good" fire elites.
Meteor Shower > Searing Heat > Breath of Fire will kill level 24 casters without any support so why would you need anything else? AP allows you to murder the next group of casters without any downtime.
If you used Savannah Heat, you would have to wait ~15 seconds before you could murder the next group...
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it is hoping. in a build with such crappy DPS as Mshower, S heat and breath of fire. mansters flee AoE. you yourself are not killing anything with that build, its the guy next to you spamming rodgort.
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Oct 22, 2007, 01:18 AM // 01:18
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#25
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Forge Runner
Join Date: Aug 2006
Profession: R/
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Surely 807 damage in 7 seconds is not crappy DPS? If so then what is good DPS? A party spamming Dragon Blasts? I wish we could do that, but we can't you know.
Here's your "guy next to me spamming Rodgort"
Hell even if you echo it for 20 seconds you don't get as much damage.
In normal mode, Monsters are stupid, brainless zombies running amock and gluing themselves to the nearest target after each knockdown, and never bother to run from the AoE. Use that to your advantage...
I have no clue what retarded things you are doing to make them flee from AoE.
If you need to have 2 fire eles in a group to kill stuff then you better do something more efficient and stop wasting party slots.
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Oct 22, 2007, 02:38 AM // 02:38
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#26
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Just Plain Fluffy
Join Date: Dec 2004
Location: Berkeley, CA
Guild: Idiot Savants
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I don't know why you would run Breath of Fire over the second Heat, but I like Assassin's Promise guys otherwise. As long as things stay balled and die on schedule they do a good bit more damage than Mind Blast guys (Mind Blast rides about 50 single target DPS on average, Promise pushes 70 DPS as long as everything stays in the AoE for duration).
I wouldn't play one personally, since I value utility so highly, but if all you're after is AoE caster damage it's not all that bad.
__________________
Don't argue with idiots. They bring you to their level and beat you with experience.
Last edited by Ensign; Oct 22, 2007 at 02:46 AM // 02:46..
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Oct 22, 2007, 04:39 AM // 04:39
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#27
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Furnace Stoker
Join Date: Nov 2006
Profession: D/W
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the problem is that things dont stay balled up if you drop 3 AoEs in the same spot. rodgort dosnt require a still target.
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Oct 22, 2007, 08:32 AM // 08:32
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#28
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Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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Assassin's Promise guys are ok, if all you really care about is blowing mobs up - they're pretty good at that.
But... I'd still much rather have a Mind Blaster. He can kill shizzle with just Invocation and some other spell, and can pack the rest of his bar with sweet, beautiful utility. And he gets to take DP Sig.
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Oct 22, 2007, 12:50 PM // 12:50
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#29
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Frost Gate Guardian
Join Date: Apr 2007
Guild: Gameamp Guides (AMP)
Profession: E/
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When I play around with assassins promise on my elementalist, I usually try to go water instead of fire, since I like to run some utility as well. Been running this builvariant a lot lately
The damage input is low, but I like the potential income of shutting down a mob temporarily, so the rest of my teammates can clean them out within the 10 seconds maelstrom lasts.
Assassins Promise on an elementalist is good, just use it carefully.
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Oct 22, 2007, 08:41 PM // 20:41
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#30
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Forge Runner
Join Date: Aug 2006
Profession: R/
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Quote:
Originally Posted by Ensign
I don't know why you would run Breath of Fire over the second Heat, but I like Assassin's Promise guys otherwise. As long as things stay balled and die on schedule they do a good bit more damage than Mind Blast guys (Mind Blast rides about 50 single target DPS on average, Promise pushes 70 DPS as long as everything stays in the AoE for duration).
I wouldn't play one personally, since I value utility so highly, but if all you're after is AoE caster damage it's not all that bad.
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One already causes Burning, you don't need a second copy of Burning. Breath of Fire costs 10 less energy.
That's an interesting idea, with Maelstrom. I'll have to try that, mass AoE interrupt spammage =P
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Oct 22, 2007, 09:28 PM // 21:28
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#31
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Furnace Stoker
Join Date: Dec 2005
Location: Wasting away again in Margaritaville
Guild: [HOTR]
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The AP guys are really awesome when everything is going well, aggro isn't breaking too badly, and nothing is converting you into elementalist-flavored dog treats. Sadly, the whole combo falls apart fairly quickly when bad things happen, like aggro breaking, enemies not mobbing, and something punching you in the face.
You can build for the ideal situations, and you'll breeze through most stuff. However, your party will tend to wipe as soon as things stop going well. Most tank+nuke teams can't suffer any deaths without catastrophic failure. Personally, I prefer a "good enough" build for the easy mobs that also contains the utility to fix things when the fecal matter hits the rotating turbine.
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Oct 22, 2007, 10:36 PM // 22:36
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#32
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Forge Runner
Join Date: Aug 2006
Profession: R/
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Wow Maelstrom is awesome, thanks for the idea. So funny to see a mob of Ice Imps or Mursaat making those silly clicky noises =P
As long as you don't have casters running amock on the frontlines or Warriors running back and forth frolicking around, aggro really isn't a problem. When an AI critter is knocked down, its AI tells it to go and beat on the nearest target, so they don't really flee much.
If they do, you don't need to AP the target you dropped your combo on. Any target works as long as it dies, AP the target your Dervish or Warrior is wailing on and hit it with "Finish Him!".
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Oct 25, 2007, 04:14 AM // 04:14
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#33
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Frost Gate Guardian
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Quote:
Originally Posted by Marverick
"Hoping" for a recharge? LMFAO. That's got to be the most retarded comment ever.
You time AP so that the target dies from the AoE damage a few seconds after you cast it.
Or you use AP -> Ebon Vanguard Assassin Support or "Finish Him!" to kill the target.
It's not a spam spam and spam build like SF or SH where you press 1-2-3-4-5-6-7 and you're done. If that's all you can handle then fine, go and use your "good" fire elites.
Meteor Shower > Searing Heat > Breath of Fire will kill level 24 casters without any support so why would you need anything else? AP allows you to murder the next group of casters without any downtime.
If you used Savannah Heat, you would have to wait ~15 seconds before you could murder the next group...
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....how exactly is it not hoping for a recharge? If your target gets healed/flees from the AoE, you're stuck waiting on that recharge (doing ZERO dps). I personally like to go with consistency, especially in HM. I suppose in NM it works fine, but then again, any build will work in NM.
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