Oct 19, 2007, 02:12 AM // 02:12
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#21
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Desert Nomad
Join Date: Aug 2006
Guild: HoVa
Profession: W/N
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Carry different sets. I've got a full radients for energy hungry builds, a dreadnoughts for when I know I'll be under heavy ele attack, and a full survivor's for general use. Though if you only want to carry just the one, I'd go the full survivors. Helps keep you from getting spiked, which is what kills a warrior most times. A warrior really shouldn't fall to dps unless his whole team is down.
As for runes, I have the weapon on the helm (and carry multiple helms in case you want to change) a sup absorb on the chest, tactics on the gloves, sup vig on the leggings and strength on the boots for general use. I also keep a set of stonefist gauntlets with a attunement rune (I tend to run w/e with hammer so need a bit extra energy to crushing->AS and then to have enough to stance dance away after, also helps with if you use shock as well). For pvp, I also have a blind rune. Very important unless you want to be owned by all the blindbots out there.
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Oct 19, 2007, 10:27 PM // 22:27
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#22
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Ascalonian Squire
Join Date: Aug 2006
Location: New Jersey
Guild: DSG
Profession: W/
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Thanks, for all your help I ahve gotten my new Primeval as you can see in my avatar.
I have followed alot of everyones advice. The only advice I didn't follow was the one about adding any more health to my armro besides my Sup Vig. I'm just not a firm believer of the More Hp=FTW, after my many years of playing xD
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Oct 21, 2007, 05:57 PM // 17:57
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#23
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Desert Nomad
Join Date: Feb 2006
Profession: W/
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What setup did you end up with?
~A Leprechaun~
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Oct 21, 2007, 06:57 PM // 18:57
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#24
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Desert Nomad
Join Date: Mar 2006
Profession: W/
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In my opinion, the differences are minimal enough that the Radiant vs. Survivor argument will continue ad infinitum, since no one can prove which is decisively better. Theories of which seem "more useful" are not proof. Personally I've used both (on both energy heavy builds and adrenaline-only builds) and truthfully notice little difference.
Is +40hp going to really keep you alive that much longer?
Is a mere +5 energy really enough extra energy to affect your management?
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Oct 21, 2007, 07:25 PM // 19:25
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#26
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Forge Runner
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Quote:
Originally Posted by Kale Silvers
Thanks, for all your help I ahve gotten my new Primeval as you can see in my avatar.
I have followed alot of everyones advice. The only advice I didn't follow was the one about adding any more health to my armro besides my Sup Vig. I'm just not a firm believer of the More Hp=FTW, after my many years of playing xD
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i got 630hp on my warrior without vitea runes and i like tanking without making worrys bout my hp , hp is only important if u play a melee class imo
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Oct 21, 2007, 07:27 PM // 19:27
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#27
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Jungle Guide
Join Date: Oct 2006
Location: Under a bridge
Guild: Team Quitter [QQ]
Profession: Mo/
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I have to admit, I lol'd. Monks with 4 superiors? GG sir.
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Oct 21, 2007, 07:27 PM // 19:27
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#28
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Desert Nomad
Join Date: Mar 2006
Profession: W/
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Quote:
Originally Posted by Lourens
i like having 40 more hp for heavy spike dmg in PvE and the monk that has more time to heal me and there is energy management , health management is often more diffecult or so :P
so ye i use survivor or ... dreadnaught
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If you take a 500 damage spike as a Warrior in PvE, something has gone terribly wrong. And I don't just mean like "oh no! the monk died!" sort of wrong. I mean "oh no! I just realized I'm still wearing pre-searing armor in hard mode DoA!" kind of wrong.
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Oct 24, 2007, 09:04 PM // 21:04
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#29
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Ascalonian Squire
Join Date: Oct 2007
Location: New Jersey
Guild: DSG
Profession: W/
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I ended up using radient and survivers on the armor. I used a sup vig with a +3 rune for my weapon mastery. The rest where some minors and some others I can't remember xD
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