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Old Oct 04, 2007, 03:41 PM // 15:41   #21
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Quote:
Originally Posted by Coloneh
guys stop it. he already said he dosnt want help unless you can make a melee ele good. let this sink into the depths of unbumped threads.
I didn't say I didn't want help, I said I didn't want the insults that accomplished nothing except trying to convince me to abandon it.

I've finally tested it in PvP, and Earth Attunement actually is valuable. I've also found out that the defense is total overkill, and it needs a decent amount more damage...
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Old Oct 04, 2007, 04:54 PM // 16:54   #22
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Quote:
Originally Posted by Savage Striker
[card]Meteor[/card][card]Searing Flames[/card][card]Meteor Shower[/card][card]Fire Storm[/card][card]Liquid Flame[/card][card]Fire Attunement[/card][card]Aura of Restoration[/card][card]Resurrect[/card]
The OP wants a crappy SF why?

... Firestorm made me laugh.
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Old Oct 04, 2007, 07:16 PM // 19:16   #23
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ok the sf build is even funnier now than the earth tanker.
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Old Oct 04, 2007, 09:24 PM // 21:24   #24
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yeah, if your choosing between the OP's build and that nuker i suppose the melee ele would be viable. lol
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Old Oct 05, 2007, 03:57 AM // 03:57   #25
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lol. I almost wanna call it death from above watch out!
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Old Oct 08, 2007, 12:51 PM // 12:51   #26
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LMAO you took a stable ele build and butchered it. With Vigor.

It's a joke though right?

But in case it isn't, rebirth > ressurect, mark of rodgort needs to be in there somewhere, glyph of lesser energy, and Glowing gaze.
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Old Oct 08, 2007, 10:25 PM // 22:25   #27
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NEVER ever play rebirth on an ele. ever. death pact signet or rez chant.
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Old Oct 08, 2007, 11:10 PM // 23:10   #28
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ok the crummy sf build was a good laugh..rebirth with ele= no! bad ele, sit! back to the OP.

would a different elite work better?
I don't know if you have Eye of the North or not but here goes..

infinite OF + glyph of swiftness will definately make for better tanking
(BUG glyph works on the next three spells even though it says the next 2)

you won't have to bother with self heal if you upkeep OF and stoneflesh properly

eliminate earth prayers for more points in scythe.

[skill]mystic sweep[/skill][skill]zealous sweep[/skill][skill]victorious sweep[/skill][skill]sliver armor[/skill][skill]stoneflesh aura[/skill][skill]glyph of swiftness[/skill][skill]obsidian flesh[/skill][skill]grasping earth[/skill]

your earth damage output would be sliver armor ontop of the scythe attacks

I'd use a zealous scythe when attacking and have galigord's staff or the like to switch to when upkeeping youre vital enchantments. The zealous scythe with zealous sweep might be good enough for e-management..I dunno. Otherwise lose victorious sweep for Earth Attunement. Hopefully the monks can heal you well enough if you needed.

I'm just experimenting here..anyone think this could be a decent direction?

Last edited by MBP; Oct 08, 2007 at 11:18 PM // 23:18..
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Old Oct 09, 2007, 10:57 PM // 22:57   #29
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Why are you trying to do damage with earth?
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Old Oct 09, 2007, 11:04 PM // 23:04   #30
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Quote:
Originally Posted by moriz
(see, i'm learning to be polite. i could've simply called that build a piece of crap).
Well I'm not learning and it is a piece of crap. o.O
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Old Oct 09, 2007, 11:18 PM // 23:18   #31
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Quote:
Originally Posted by Sir Pandra Pierva
Who me?
or the topic guy?
The OP. It's generally players with those kinds of builds that wonder why this game is so hard.
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Old Oct 10, 2007, 03:34 AM // 03:34   #32
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Personally, I'd be inclined to say go with a Dervish primary if you're going to be using a scythe anyway, and then putting Earth Magic on top of that.

If you're set on doing it, though... consider Radiant Scythe to go with the energy storage?
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Old Oct 10, 2007, 05:58 AM // 05:58   #33
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Quote:
Originally Posted by Rikimaru
I didn't say I didn't want help, I said I didn't want the insults that accomplished nothing except trying to convince me to abandon it.
The entire concept is really flawed from the beginning. I'm not saying you can't run it by yourself for kicks, but you can't really expect anyone to take you in a group or give you constructive criticism on it. If you want to improve it, throw it out.

Since there's really nothing else to say, this thread is now about poop jokes. Discuss.
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Old Oct 10, 2007, 04:56 PM // 16:56   #34
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i personaly think its a great idea and would use something like this.

[skill]Radiant Scythe[/skill][skill]Mystic Sweep[/skill][skill]Shockwave[/skill][skill]Armor of Earth[/skill][skill]Stoneflesh Aura[/skill][skill]Earth Attunement[/skill]

I have found that you can use the other 2 skills for just about anything you want. you can use [skill]Mystic Rengeneration[/skill]or[skill]Ward Against Melee[/skill]. its really up to you.
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Old Oct 11, 2007, 02:39 PM // 14:39   #35
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The whole point of this build for me is that I love the appearance of male eles, I only enjoy playing melee characters, and I really like the style of earth magic.
I'd love to have the character be a dervish primary, because then I really could have both crazy offense and defense, as well as totally bad-ass animations. But the problem is, dervishes look like s*** to me, and in my opinion it's impossible to create a character of any other class that looks as good as the ele I made.
I knew from the beginning that I wouldn't likely be able to create anything amazing, I just want this to be as good as possible, and at least a viable choice.
So with those 3 things I first mentioned, I'd really be willing to use pretty much any skills and secondary class, as long as it actually plays as a melee, dealing good damage with it's weapon. I'd prefer that it uses either earth or maybe water magic, but I think I could accept having it use another element type.

It seems to me that scythes might only be good for farming or with a high mastery level, so they achieve criticals often. I could change the build to use a hammer, but I'd lose the regeneration.

For the earth skills, I think I should replace [skill]Stone Striker[/skill] with [skill]Earth Attunement[/skill], and [skill]Armor of Earth[/skill] with [skill]Obsidian Flesh[/skill], and [skill]Shockwave[/skill] with [skill]Aftershock[/skill]. Turns out the real advantage of Shockwave is that it does damage to foes in a wider area than Aftershock, but not only do I not care about that much, but the damage outside of adjacent range is total crap.

Last edited by Rikimaru; Oct 11, 2007 at 03:25 PM // 15:25..
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Old Oct 11, 2007, 02:47 PM // 14:47   #36
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http://gw.gamewikis.org/wiki/Talk:Radiant_Scythe has a couple of ideas...
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Old Oct 11, 2007, 11:51 PM // 23:51   #37
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And now I know that Aftershock sucks for damage unless the foe is knocked down. I think Magnetic Surge is probably better, since it ignores armor.

If I go fire instead, I could gain crazy damage, but I'd lose the defense. Does something like this look good?:
Obviously it'd have a fire damage scythe
[skill]Mystic Sweep[/skill] [skill]Flame Burst[/skill] [skill]Mark of Rodgort[/skill] [skill]Flame Djinn's Haste[/skill] [skill]Conjure Flame[/skill] [skill]Mystic Regeneration[/skill] [skill]Fire Attunement[/skill] [skill]Elemental Attunement[/skill]
On top of the spammable 4 energy Flame Burst, all of my attacks will inflict +23 damage and 4 seconds of burning.

If I put a little more into Earth Prayers, I could replace something with Armor of Sanctity and gain a good amount of damage reduction, since everyone around me will be perpetually burning.

Does this look better?: (on a 60AL target with average max health and below 50%, Reaper's Sweep should do 156-188 damage, 229 on a critical.)
[skill]Searing Flames[/skill] or [skill]Reaper's Sweep[/skill] [skill]Mark of Rodgort[/skill] [skill]Flame Djinn's Haste[/skill] [skill]Armor of Sanctity[/skill] [skill]Conjure Flame[/skill] [skill]Mystic Regeneration[/skill] [skill]Conviction[/skill] [skill]Fire Attunement[/skill]
12+4 Fire Magic, 9 Scythe Mastery, 9 Earth Prayers, 5+1 Energy Storage.
It's definitely looking way the hell better than the earth build. Max regeneration, massive burning, only slightly worse defense, constant 33% run speed, and what should be good damage. Besides, Destroyer gauntlets & a Destroyer scythe would look totally bad-ass.

Last edited by Rikimaru; Oct 12, 2007 at 07:31 PM // 19:31..
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Old Oct 12, 2007, 12:00 AM // 00:00   #38
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Seriously, what is the purpose of this build?....
You choose shockwave as your elite but with only 4 earth?
Srry but this build blows...
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Old Oct 12, 2007, 12:26 AM // 00:26   #39
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Read the thread before you post, or you're just wasting space. I abandoned Shockwave a while ago, and it has 4 Earth Prayers, Earth Magic is at 16.

If I use the build I mentioned last, should I use [skill]Vow of Strength[/skill] as the elite? It'd improve both the scythe damage and the Conjure Flame damage by 32%, giving ordinary criticals 123 damage against 60AL targets, and an average no-critical damage of 60 (before weapon mods, since I'm not sure if the new change to conjures allows them to be affected by customization and inscriptions). Problem is, the only attack I'd have would be Flame Djinn's Haste, but Vow of Strength would also make a perfect cover enchantment.
I'd also have 18 regeneration. That'd max it out and make me totally immune to degeneration, but not only that, I'd keep the maxed out regeneration even while under heavy degen

-Edit- No advice? I'm fine with people just saying it's bad, as long as they tell me why it is (skill-wise, not just the fact that it's a melee elementalist).

Last edited by Rikimaru; Oct 13, 2007 at 01:55 PM // 13:55..
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Old Oct 15, 2007, 03:25 AM // 03:25   #40
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Another step up for the build:

[skill]Savannah Heat[/skill] [skill]Crippling Sweep[/skill] [skill]Phoenix[/skill] [skill]Burning Speed[/skill] [skill]Conviction[/skill] [skill]Mystic Regeneration[/skill] [skill]Conjure Flame[/skill] [skill]Fire Attunement[/skill]
Crippling Sweep gets multiple people, right?
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