Nov 02, 2007, 01:40 PM // 13:40
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#61
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ǝuoʞoɯ
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Quote:
Originally Posted by jaeharys targaryen
ooh, auspicious incantation with a 10e spell?
TEH HAX
and yeh, a dead enemy is better than a blind enemy
fire, plz
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lighting hammer.....he didn't mean to uise it with bsurge. bit of logic.
also an enemy smashing you til you die > an enemy that can't smash you to death cause hes blind? i think not.
__________________
Burning for your life
Some day it will burn out
Ready to sacrifice my life
For the perfect dream
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Nov 02, 2007, 01:47 PM // 13:47
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#62
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Wilds Pathfinder
Join Date: Oct 2006
Location: USA
Guild: Picnic Pioneers[asian characters]
Profession: E/Mo
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Quote:
Originally Posted by Mokone
lighting hammer.....he didn't mean to uise it with bsurge. bit of logic.
also an enemy smashing you til you die > an enemy that can't smash you to death cause hes blind? i think not.
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eh, i was hoping it would take himself replying to prove me wrong on auspicious. i was hoping he'd try to defend usign it with bsurge
and if your airspiking shouldnt the enemy being down faster than you?
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Nov 02, 2007, 03:19 PM // 15:19
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#63
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Academy Page
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Quote:
Originally Posted by jaeharys targaryen
ooh, auspicious incantation with a 10e spell?
TEH HAX
and yeh, a dead enemy is better than a blind enemy
fire, plz
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Or you could just use it with Lightning Hammer if you're going by that bar. Fairly certain he didn't mean use AI with BS.
And if the enemy is blind then you're probably not dead. A dead you is generally a bad thing. Damage isn't everything.
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Nov 02, 2007, 03:26 PM // 15:26
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#64
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The 5th Celestial Boss
Join Date: Jul 2006
Location: Inverness, Scotland
Guild: The Cult of Scaro [WHO]
Profession: E/
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Quote:
Originally Posted by jaeharys targaryen
eh, i was hoping it would take himself replying to prove me wrong on auspicious. i was hoping he'd try to defend usign it with bsurge
and if your airspiking shouldnt the enemy being down faster than you?
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Real great Forum spirit you got there.
Air Magic for damage isn't that great. Air Magic's awesomeness lies in it's utility. Mass blinding with B-Surge or B-Flash + Epidemic has got me through nearly all the hard mode I've done so far.
I still find Dual Attunements fantastic for Air Magic. Other elements generally benefit from using an elite from their own line of magic.
__________________
Knowledge is a process of piling up facts; wisdom lies in their simplification.
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Nov 02, 2007, 03:30 PM // 15:30
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#65
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Forge Runner
Join Date: Nov 2006
Profession: A/N
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I likes RInvocation and Light magic + dual attunement
I also likes mudkipz
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Nov 02, 2007, 04:17 PM // 16:17
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#66
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Academy Page
Join Date: Feb 2007
Guild: Kings Beyond The Wall [KING]
Profession: E/
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IMO, elite energy management is never worth the slot, even if you don't have Nightfall and its bevy of awesome elites. Dual Attunement builds are a house of cards: if they go down, so does your build. Because the concept behind a Dual Attunement build is the ability to spam high cost skills, it necessarily means that the build is only viable when the attunements are up. The attunements are easily stripped or interrupted. If you die and are resurrected, they are also gone and you must wait not only for the attunements to recharge, but for your energy to recharge enough to cast both attunements and the high cost energy spell (I acknowledge that a simple solution to this is to not die, but that's not always preventable). The cast times are also problematic. At 2 second cast, putting up both attunements simultaneously requires you to stop doing anything useful for at least 4 seconds. That's 4 seconds of not doing damage or preventing yourself from taking damage. Hopefully, everything is dead everytime you need to recast, but I wouldn't bet on that being the case every time.
Elementalists have much better non-elite energy management options, such as the aforementioned GoLE and Auspicious Incantation. Single attunements are nice. Mind Blast is awesome.
BTW, if you're running an Air Spike in PvE and not using Mindbender, you're missing out. Invoke and LHammer on one sec cast and Chain Lightning at 1.5 sec (assuming you don't get a fast casting bonus from your weapon/focus). Yeah, Chain Lightning. At 3 sec cast, it's trash. At 1.5 sec cast, it's ridiculous.
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Nov 02, 2007, 07:22 PM // 19:22
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#67
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Forge Runner
Join Date: Apr 2007
Location: Sardelec yelling at Tenshi
Guild: Angels Of Strife
Profession: E/
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its as a said earlier if you don't have Nightfall then dual attune is good.
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Nov 02, 2007, 10:33 PM // 22:33
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#68
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Academy Page
Join Date: Feb 2007
Guild: Kings Beyond The Wall [KING]
Profession: E/
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No, it's not. If you don't own NF or GW:EN (FYI, you can cap Invoke, SF, MB and SH in GW:EN), then I still wouldn't recommend Dual Attunements. I'd sooner run an Elite from another class than I would run elite energy management. And I don't mean Echo.
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Nov 02, 2007, 10:46 PM // 22:46
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#69
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Wilds Pathfinder
Join Date: Jul 2007
Profession: N/
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auspicious -> elemental atunement, elemental attunement cost is just to big, to big change either of you're attunes get shattered or interupted. Elite E-mana never worth it, the non elite energy management nowadays is just more practical.
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Nov 02, 2007, 10:54 PM // 22:54
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#70
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Emo Goth Italics
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Quote:
Originally Posted by smrandom
No, it's not. If you don't own NF or GW:EN (FYI, you can cap Invoke, SF, MB and SH in GW:EN), then I still wouldn't recommend Dual Attunements. I'd sooner run an Elite from another class than I would run elite energy management. And I don't mean Echo.
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Actually you cant cap nf skills in gwen if you dont own nf(apparently)
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Nov 03, 2007, 12:09 AM // 00:09
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#71
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Alcoholic From Yale
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
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Quote:
Originally Posted by Tamuril elansar
auspicious -> elemental atunement, elemental attunement cost is just to big, to big change either of you're attunes get shattered or interupted. Elite E-mana never worth it, the non elite energy management nowadays is just more practical.
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I don't like to micro a nuker hero, and seeing as in prolonged HM fights (like...trying to kill 2 Dolyak monks with a Dolyak monk boss right next to them) the heroes don't manage the Mindblast/Rodgort's Invoc particularly well (at least for me) I've found that dual attunes basically gives you the energy cost back. It works fantastically...ridiculous damage and burning every 5 seconds for free?
Last edited by Snow Bunny; Nov 03, 2007 at 12:14 AM // 00:14..
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Nov 03, 2007, 12:11 AM // 00:11
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#72
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Forge Runner
Join Date: Aug 2006
Profession: R/
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Quote:
Originally Posted by jaeharys targaryen
ooh, auspicious incantation with a 10e spell?
TEH HAX
and yeh, a dead enemy is better than a blind enemy
fire, plz
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Ehm, [skill]Lightning Hammer[/skill]??
I believe you had that on your bar...
You can blind something in 3/4 of a second. If you can kill something in 3/4 of a second with your fire crap then sure, go ahead.
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Nov 11, 2007, 11:49 PM // 23:49
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#74
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Academy Page
Join Date: Nov 2007
Profession: E/Me
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Personally I've been running a nuker build with dual Fire Attunement and Elemental Attunement. I regen all of my energy with each cast and coupled with arcane echo in my bar can constantly spam something like rodgorts. I love it!
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Nov 13, 2007, 04:33 AM // 04:33
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#75
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Forge Runner
Join Date: Apr 2007
Location: Sardelec yelling at Tenshi
Guild: Angels Of Strife
Profession: E/
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That works wonders until you get mindblast now its my new fav ele elite
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Nov 13, 2007, 07:20 PM // 19:20
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#76
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Academy Page
Join Date: Feb 2007
Guild: Kings Beyond The Wall [KING]
Profession: E/
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Correction: it works wonders until your attunements get interrupted/stripped/shattered, etc. Then you're just the guy wanding for the next few minutes while people in your team actually kill stuff.
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Nov 13, 2007, 07:39 PM // 19:39
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#77
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Forge Runner
Join Date: Apr 2007
Location: Sardelec yelling at Tenshi
Guild: Angels Of Strife
Profession: E/
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Not really, the only dual attune I run every now and then is rodgorts spam.
With glowing gaze I gain enough energy to off set one of the attunes going down. Both going down is rare even in PvP.
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Nov 13, 2007, 11:10 PM // 23:10
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#78
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Academy Page
Join Date: Feb 2007
Guild: Kings Beyond The Wall [KING]
Profession: E/
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Quote:
With glowing gaze I gain enough energy to off set one of the attunes going down.
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At 16 Fire Magic, the net gain from Glowing Gaze is 5 energy every 8 seconds (assuming no fast recharge). If you're spamming Rodgort's every 5 seconds (or worse, every 2 if you've echoed it), you'll run yourself dry pretty quick, even with one attunement up. Then you're the guy who makes everyone wait until his energy is back up.
Quote:
Both going down is rare even in PvP.
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Both going up in PvP is even more rare.
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Nov 14, 2007, 01:48 AM // 01:48
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#79
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Forge Runner
Join Date: Apr 2007
Location: Sardelec yelling at Tenshi
Guild: Angels Of Strife
Profession: E/
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Quote:
Originally Posted by smrandom
Both going up in PvP is even more rare.
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Where do you PvP
Even in HA I have run dual attune a lot and never had problems at all
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Nov 14, 2007, 09:59 PM // 21:59
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#80
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Academy Page
Join Date: Feb 2007
Guild: Kings Beyond The Wall [KING]
Profession: E/
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Quote:
Originally Posted by Sir Pandra Pierva
Where do you PvP
Even in HA I have run dual attune a lot and never had problems at all
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GvG is the only PvP I take seriously.
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