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Old Oct 28, 2007, 12:40 PM // 12:40   #1
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Default Fevered Dreams/Temple Strike combo worth trying out?

I've got a Fevered Dreams sin, and I've finally found someone willing to run Temple Strike on their sin with me. I'm not sure what his build is yet, but if mine looks like the following, what would you suggest his look like?

[card]Fevered Dreams[/card][card]Shadow Walk[/card][card]Black Mantis Thrust[/card][card]Black Lotus Strike[/card][card]Black Spider Strike[/card][card]Twisting Fangs[/card][card]Feigned Neutrality[/card][card]Dash[/card]
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Old Oct 28, 2007, 04:43 PM // 16:43   #2
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Something other then that. sry ;P

[skill]dash[/skill][skill]Unsuspecting Strike[/skill][skill]temple strike[/skill]trampling ox (can't remember how to link it to wiki sorry).
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Old Oct 28, 2007, 05:08 PM // 17:08   #3
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Trampling ox without cripple?
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Old Oct 28, 2007, 05:11 PM // 17:11   #4
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Quote:
Originally Posted by Yanman.be
Trampling ox without cripple?
black mantis thrust
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Old Oct 28, 2007, 05:24 PM // 17:24   #5
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im guessing something like this? http://www.pvxwiki.com/wiki/Build:Team_-_Fever_Strike
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Old Oct 28, 2007, 07:02 PM // 19:02   #6
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So he would use 2 lead attacks? ( unsuspecting strike??? )
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Old Oct 28, 2007, 10:56 PM // 22:56   #7
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There are two assassins: one would have Black Mantis Thrust, the other would use a different bar that incorporates Temple Strike.

EDIT: I gotta learn to read, didn't read that Fevered Dreams is a hex, haha.
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Old Oct 28, 2007, 11:16 PM // 23:16   #8
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Yan dude learn to read the 1st sin has black mantis they would use the chain on same target dude.
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Old Oct 29, 2007, 04:43 AM // 04:43   #9
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I think it's kind of iffy. Replacing Unsuspecting with Black Mantis Thrust on the 2nd Sin frees up a skill slot on the first Sin. Also, when using Feigned I feel it's better to use Dark Escape i/o Dash as a cancel stance.
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Old Oct 29, 2007, 03:13 PM // 15:13   #10
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Two sins for one basic effect?
Seems a bit inefficient to me... and wouldn't the hexed target be dead from the combos too soon to make it effective?

If you want Dazed all over the shop, why not just bring a Broad Head Arrow Ranger with Epidemic?
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Old Nov 03, 2007, 06:09 AM // 06:09   #11
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Quote:
Originally Posted by SotiCoto
Two sins for one basic effect?
Seems a bit inefficient to me... and wouldn't the hexed target be dead from the combos too soon to make it effective?

If you want Dazed all over the shop, why not just bring a Broad Head Arrow Ranger with Epidemic?
I don't want Dazed. I want Dazed, Blind, Cripple, Poison, Bleeding and Deep Wound. Epidemic is adjacent foes, Fevered Dreams is in the area. The foe can die beforehand, yes, but one Sin does Black Spider Strike and Twisting Fangs, and the other does Temple Strike, you're in business. The build I'm using is flexible in that you can lead with Black Mantis, Lotus or Spider.

Quote:
Originally Posted by placebo overdose
Deadly Paradox isn't as necessary in AB as Dash. But yeah, that's a good start.

Quote:
Originally Posted by Bobby2
I think it's kind of iffy. Replacing Unsuspecting with Black Mantis Thrust on the 2nd Sin frees up a skill slot on the first Sin. Also, when using Feigned I feel it's better to use Dark Escape i/o Dash as a cancel stance.
Hmm, both very good ideas. With Dark Escape I wouldn't be able to speed across the maps like I could with Dash, though.
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Old Nov 05, 2007, 07:29 AM // 07:29   #12
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Cool idea but the only practical and effective use of this type of "duo" I've found is teaming with my guildy who's main is mesmer.

Easier for one sin to spam the conditions on a single target with Temple strike in the mix as opposed to splitting it between two Sins.I have quickly tried a similar idea to yours and it's really overkill, one sin should be able to spam the conditions and take out the target solo.

You also have the other perk of having a good mes on your team and less reliance on hoping the other Sin is around.

If you have any good mesmer's in your guild or as friends try it out.

I'm kind of in agreement that the timing and execution of two sin's doing the same would be hard to pull off but I'd be interested to hear how it goes.

Good luck.
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Old Nov 05, 2007, 07:01 PM // 19:01   #13
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A good anti melee mess and a conditions sin ftw. The mes can also carry fragility and epidemic.
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Old Nov 07, 2007, 02:06 AM // 02:06   #14
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[card]Ignorance[/card] your build shows a lot of [card]Clumsiness[/card] Remove [card]Unsuspecting Strike[/card] Let the sin be /N and Bring Disease and [card]Enfeeble[/card] or have a necromancer cast those.

Your build deserves [card]Searing Flames[/card] because theres to much [card]Ignorance[/card] What Target will survive the [card]Onslaught[/card] long enough for you to get all those conditions, and if they survive then the build fails anyways, because 2 sin's should put a quick [card]Mark of Death[/card] on anyone and everyone.
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Old Nov 07, 2007, 11:22 AM // 11:22   #15
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^Brilliant
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Old Nov 19, 2007, 09:38 PM // 21:38   #16
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The timing isn't actually that hard as long as you are used to playing with the other sin in TA/AB/whatever. It doesn't even require voice chat - just the lead sin pinging "I'm using fevered dreams on whomever." The Temple Strike sin can then automatically go for the called target. Just don't jump the gun and give yourself away. Voice chat would help but I (and a friend) never used voiced chat for it. The main reason you have two sins is to keep up the damage with skills to mow the opposing group down and the shadow step abilities. There's different ways of achieving the same effect of course but this particular duo worked out well since it has some degree of self reliance.

I should probably add some sort of disclaimer that I have tested the build out and that I actually know the person who originally wrote the build for guildwiki before it branched to pvx and tested it with that person so my opinion may be extremely biased. The build was done with AB in mind so some skills would be replaced for TA since you aren't worried about hordes of enemies. Not a huge fan of this for TA though and I know people have done it in GvG for fun but only for fun. Take that as you will.
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Old Nov 20, 2007, 01:46 AM // 01:46   #17
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I prefer My Dual assassins to be

Siphon Strength, And Shroud of Silence Dual sins >.>

Or
Dual Palm strike =P!
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Old Nov 20, 2007, 05:38 PM // 17:38   #18
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If you are running dual sins better have [skill]Arcane Mimicry[/skill] this way you can grab it from your partner and use it when needed. Hate to have your target hit with it before your hex takes effect.
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Old Nov 20, 2007, 10:27 PM // 22:27   #19
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=P arcane mimicry Sweet.

Go do some Flourish temple strike builds =P
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