Oct 28, 2007, 04:43 PM // 16:43
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#2
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Forge Runner
Join Date: Nov 2005
Location: Character selection screen figuring what I want to play...
Guild: Purple Lingerie - :D
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Something other then that. sry ;P
[skill]dash[/skill][skill]Unsuspecting Strike[/skill][skill]temple strike[/skill]trampling ox (can't remember how to link it to wiki sorry).
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Oct 28, 2007, 05:08 PM // 17:08
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#3
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Banned
Join Date: Dec 2005
Location: Belgium
Guild: [ROSE]
Profession: A/
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Trampling ox without cripple?
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Oct 28, 2007, 05:11 PM // 17:11
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#4
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Banned
Join Date: Feb 2006
Location: England
Guild: Leteci is [sexy]
Profession: Mo/
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Quote:
Originally Posted by Yanman.be
Trampling ox without cripple?
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black mantis thrust
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Oct 28, 2007, 05:24 PM // 17:24
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#5
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Wilds Pathfinder
Join Date: Jan 2007
Profession: N/
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Oct 28, 2007, 07:02 PM // 19:02
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#6
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Banned
Join Date: Dec 2005
Location: Belgium
Guild: [ROSE]
Profession: A/
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So he would use 2 lead attacks? ( unsuspecting strike??? )
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Oct 28, 2007, 10:56 PM // 22:56
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#7
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Desert Nomad
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There are two assassins: one would have Black Mantis Thrust, the other would use a different bar that incorporates Temple Strike.
EDIT: I gotta learn to read, didn't read that Fevered Dreams is a hex, haha.
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Oct 28, 2007, 11:16 PM // 23:16
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#8
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Forge Runner
Join Date: Nov 2005
Location: Character selection screen figuring what I want to play...
Guild: Purple Lingerie - :D
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Yan dude learn to read the 1st sin has black mantis they would use the chain on same target dude.
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Oct 29, 2007, 04:43 AM // 04:43
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#9
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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I think it's kind of iffy. Replacing Unsuspecting with Black Mantis Thrust on the 2nd Sin frees up a skill slot on the first Sin. Also, when using Feigned I feel it's better to use Dark Escape i/o Dash as a cancel stance.
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Oct 29, 2007, 03:13 PM // 15:13
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#10
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Banned
Join Date: Jan 2007
Location: Drazach Thicket
Guild: Temple of Zhen Xianren [Sifu]
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Two sins for one basic effect?
Seems a bit inefficient to me... and wouldn't the hexed target be dead from the combos too soon to make it effective?
If you want Dazed all over the shop, why not just bring a Broad Head Arrow Ranger with Epidemic?
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Nov 03, 2007, 06:09 AM // 06:09
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#11
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Frost Gate Guardian
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Quote:
Originally Posted by SotiCoto
Two sins for one basic effect?
Seems a bit inefficient to me... and wouldn't the hexed target be dead from the combos too soon to make it effective?
If you want Dazed all over the shop, why not just bring a Broad Head Arrow Ranger with Epidemic?
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I don't want Dazed. I want Dazed, Blind, Cripple, Poison, Bleeding and Deep Wound. Epidemic is adjacent foes, Fevered Dreams is in the area. The foe can die beforehand, yes, but one Sin does Black Spider Strike and Twisting Fangs, and the other does Temple Strike, you're in business. The build I'm using is flexible in that you can lead with Black Mantis, Lotus or Spider.
Quote:
Originally Posted by placebo overdose
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Deadly Paradox isn't as necessary in AB as Dash. But yeah, that's a good start.
Quote:
Originally Posted by Bobby2
I think it's kind of iffy. Replacing Unsuspecting with Black Mantis Thrust on the 2nd Sin frees up a skill slot on the first Sin. Also, when using Feigned I feel it's better to use Dark Escape i/o Dash as a cancel stance.
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Hmm, both very good ideas. With Dark Escape I wouldn't be able to speed across the maps like I could with Dash, though.
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Nov 05, 2007, 07:29 AM // 07:29
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#12
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Jungle Guide
Join Date: Jan 2007
Location: New Zealand
Profession: A/D
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Cool idea but the only practical and effective use of this type of "duo" I've found is teaming with my guildy who's main is mesmer.
Easier for one sin to spam the conditions on a single target with Temple strike in the mix as opposed to splitting it between two Sins.I have quickly tried a similar idea to yours and it's really overkill, one sin should be able to spam the conditions and take out the target solo.
You also have the other perk of having a good mes on your team and less reliance on hoping the other Sin is around.
If you have any good mesmer's in your guild or as friends try it out.
I'm kind of in agreement that the timing and execution of two sin's doing the same would be hard to pull off but I'd be interested to hear how it goes.
Good luck.
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Nov 05, 2007, 07:01 PM // 19:01
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#13
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Forge Runner
Join Date: Apr 2007
Location: Sardelec yelling at Tenshi
Guild: Angels Of Strife
Profession: E/
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A good anti melee mess and a conditions sin ftw. The mes can also carry fragility and epidemic.
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Nov 07, 2007, 02:06 AM // 02:06
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#14
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Forge Runner
Join Date: Aug 2006
Location: Canada bro.
Profession: A/D
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[card]Ignorance[/card] your build shows a lot of [card]Clumsiness[/card] Remove [card]Unsuspecting Strike[/card] Let the sin be /N and Bring Disease and [card]Enfeeble[/card] or have a necromancer cast those.
Your build deserves [card]Searing Flames[/card] because theres to much [card]Ignorance[/card] What Target will survive the [card]Onslaught[/card] long enough for you to get all those conditions, and if they survive then the build fails anyways, because 2 sin's should put a quick [card]Mark of Death[/card] on anyone and everyone.
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Nov 07, 2007, 11:22 AM // 11:22
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#15
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Banned
Join Date: Sep 2007
Guild: UNCONTROLLABLE RAGE [moko]
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^Brilliant
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Nov 20, 2007, 01:46 AM // 01:46
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#17
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Forge Runner
Join Date: Aug 2006
Location: Canada bro.
Profession: A/D
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I prefer My Dual assassins to be
Siphon Strength, And Shroud of Silence Dual sins >.>
Or
Dual Palm strike =P!
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Nov 20, 2007, 05:38 PM // 17:38
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#18
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Furnace Stoker
Join Date: Jun 2006
Location: Minnesota
Guild: Black Widows of Death
Profession: W/Mo
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If you are running dual sins better have [skill]Arcane Mimicry[/skill] this way you can grab it from your partner and use it when needed. Hate to have your target hit with it before your hex takes effect.
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Nov 20, 2007, 10:27 PM // 22:27
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#19
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Forge Runner
Join Date: Aug 2006
Location: Canada bro.
Profession: A/D
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=P arcane mimicry Sweet.
Go do some Flourish temple strike builds =P
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