Nov 20, 2007, 12:17 AM // 00:17
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#1
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Lion's Arch Merchant
Join Date: Oct 2007
Guild: douches
Profession: W/E
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Vampiric Hammer
My guildy was asking if vampiric mod is good for hammers? cuz they are slow and stuff...
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Nov 20, 2007, 12:22 AM // 00:22
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#2
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Lion's Arch Merchant
Join Date: Aug 2007
Profession: N/Me
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they are slow, but the vamp mods on hammers I'm farley sure are Steal 5hp/-1 regen (same as bows), while on swords and axes it's lower Steal 3hp/-1 regen. I'm not tottaly which one is better...so let the number crunching begin
Vamp steal vs attack speed!
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Nov 20, 2007, 01:33 AM // 01:33
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#3
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Lion's Arch Merchant
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A maxed vampiric mod on a hammer (yes they go to +5/-1), like all vampiric mods, should still do the most damage out of any weapon mod except of course when the enemy would have lower armor against elemental damage, in which case you can swap out your weapon. And provided you keep hitting things, the healing is stronger than the degen still.
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Nov 20, 2007, 02:23 AM // 02:23
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#4
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Krytan Explorer
Join Date: May 2006
Location: Michigan, USA
Guild: Us Are Not [leet]
Profession: E/
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I know for a fact that vamp is best DPS on every weapon except for Hammers and Scythes. On these two weapons, sundering 20% is the best. This is because of the high range of damage on the weapon. When the weapon criticals, it deals the highest number possible, which is much better on a hammer or scythe than any other weapon.
Sum it up:
Every Weapons Except Hammer and Scythe
Vamp > Sundering
Hammer and Scythe
Sundering > Vamp
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Nov 20, 2007, 02:59 AM // 02:59
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#5
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Teenager with attitude
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
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Quote:
Originally Posted by Brian the Gladiator
I know for a fact that vamp is best DPS on every weapon except for Hammers and Scythes. On these two weapons, sundering 20% is the best. This is because of the high range of damage on the weapon.
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Vampiric has a higher DPS than sundering on any weapon, including hammers and scythes. However, sundering + critical hit can get kills where vampiric doesn't. DPS isn't everything.
__________________
People are stupid.
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Nov 20, 2007, 03:01 AM // 03:01
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#6
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Desert Nomad
Join Date: Mar 2006
Profession: W/
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Quote:
Originally Posted by terminus123
they are slow, but the vamp mods on hammers I'm farley sure are Steal 5hp/-1 regen (same as bows), while on swords and axes it's lower Steal 3hp/-1 regen. I'm not tottaly which one is better...so let the number crunching begin
Vamp steal vs attack speed!
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Its been done. At base attack speeds, the only weapon that doesn't gain more health than it loses is a Spear (being the slowest one still using 3/-1) and even that still breaks even. In fact, Scythes and Hammers return the greatest "health profit" compared to any other weapon. It makes sense when you think about it, they're the fastest weapons that use 5/-1.
Naturally the health gain is much greater under an IAS, which we all use anyway, right?
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Nov 20, 2007, 04:48 AM // 04:48
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#7
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Forge Runner
Join Date: Feb 2007
Location: Melbourne, Australia
Guild: None
Profession: W/
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Quote:
Originally Posted by Savio
Vampiric has a higher DPS than sundering on any weapon, including hammers and scythes. However, sundering + critical hit can get kills where vampiric doesn't. DPS isn't everything.
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I strongly disagree, the chance to sunder isn't reliable. It would trigger mainly while you're auto-attacking and building adrenaline (which is useless) since a warrior will be doing that most of the time. It also is a secondary damage packet and breaks through prot.
The last reason alone is why you should use it over sundering
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Nov 20, 2007, 04:55 AM // 04:55
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#8
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Teenager with attitude
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
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Quote:
Originally Posted by blue.rellik
It would trigger mainly while you're auto-attacking and building adrenaline
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Flipping heads twenty times in a row doesn't mean you'll get tails the next twenty flips.
__________________
People are stupid.
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Nov 20, 2007, 05:04 AM // 05:04
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#9
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Forge Runner
Join Date: Feb 2007
Location: Melbourne, Australia
Guild: None
Profession: W/
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Uhhhh what?
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Nov 20, 2007, 05:11 AM // 05:11
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#10
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Furnace Stoker
Join Date: Nov 2006
Profession: D/W
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if you trigger your percent chance a few time it is a common myth that you have a lower chance of triggering it on your next trials. this is untrue. you retain the same percent chance.
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Nov 20, 2007, 05:13 AM // 05:13
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#11
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Teenager with attitude
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
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The fact that sundering triggers on your autoattacks doesn't mean anything.
__________________
People are stupid.
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Nov 20, 2007, 05:15 AM // 05:15
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#12
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Lion's Arch Merchant
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*makes a halfhearted attempt to calm things down*
Vampiric does steady damage, and more damage in the long run in general. This makes it nice for pressure damage, and +3-5 damage wont be a big deal in a spike but it certainly never hurt.
Sundering does more damage when it triggers, but less damage overall in general since it only triggers 20% of the time. This can be nice because if it triggers on your spiking attack skill it can be a significant boost in damage, though it still has only a 20% chance of triggering.
You can't really make calculations since sundering is dependent on several factors, but this is based on what appears to be a general consensus and I recall seeing people quote statistics but don't have any links myself so feel free to doubt.
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Nov 20, 2007, 05:16 AM // 05:16
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#13
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Forge Runner
Join Date: Feb 2007
Location: Melbourne, Australia
Guild: None
Profession: W/
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Quote:
Originally Posted by Savio
The fact that sundering triggers on your autoattacks doesn't mean anything.
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It means its wasted. Auto-attacking won't kill things (unless this is PvE or low end PvP where it doesn't matter what weapon you have)
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Nov 20, 2007, 07:33 AM // 07:33
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#14
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Teenager with attitude
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
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Quote:
Originally Posted by blue.rellik
It means its wasted.
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How is it "wasted?" Do you have a set amount of sundering triggers you get? Isn't vampiric wasted if its damage gets mopped up by party heals?
__________________
People are stupid.
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Nov 20, 2007, 10:22 AM // 10:22
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#15
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Forge Runner
Join Date: Feb 2007
Location: Melbourne, Australia
Guild: None
Profession: W/
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You missed what I said. The only time when it really matters what weapon you're using would be high-end PvP. For PvE and RA and whatnot, you could carry a silencing bow and you'll still get kills.
In high-end PvP, you're very rarely kill people by auto-attacking since the damage is both relatively low and easily stopped by prot. For a warrior, they spend most of their time auto-attacking and thus sundering will mainly trigger during the auto-attacks where it does nothing special.
Vampiric on the hand is not stopped by prot. It happens all the time so it is reliable. Yes a extra 3/5 might not mean much but it adds up especially if the rest of the weapon users bring a vamp as well. It puts that much more pressure on the monks to heal instead of PSing everyone.
Preaching a critical sunder Eviscerate (or the sort) is a pipe-dream, it'll very very very very very very very very very very very very very very rarely happen. Yeah there might be times when you sunder 10 times in a row but really, if it didn't sunder during your eviscerate-executioner then I don't think it really matters.
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Nov 20, 2007, 12:00 PM // 12:00
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#16
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Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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Take both.
Vamp on main.
When the blocks start going up, Sundering.
When you're going for a kill, Sundering.
When the enemy breaks and starts falling back, Sundering.
The rest of the time, Vamp for the guarenteed pressure.
... You can have a bag full of weapons for a reason.
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Nov 20, 2007, 12:03 PM // 12:03
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#17
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Desert Nomad
Join Date: Mar 2006
Profession: W/
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Quote:
Originally Posted by blue.rellik
Preaching a critical sunder Eviscerate (or the sort) is a pipe-dream, it'll very very very very very very very very very very very very very very rarely happen. Yeah there might be times when you sunder 10 times in a row but really, if it didn't sunder during your eviscerate-executioner then I don't think it really matters.
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Not quite that rare. Eviscerate spikes frequently happen on fleeing targets, so that takes care of the critical half of it. Then you just need the 20% from the Sundering to kick in. Between Eviscerate -> Executioner's -> Agonizing, that's three chances at that 20%. If the target is fleeing, the odds are in your favor that the Sundering mod is going to kick in on something.
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Nov 20, 2007, 03:47 PM // 15:47
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#18
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Lion's Arch Merchant
Join Date: Jul 2006
Guild: What Are We Doing [Here]
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Quote:
Originally Posted by Stormlord Alex
Take both.
Vamp on main.
When the blocks start going up, Sundering.
When you're going for a kill, Sundering.
When the enemy breaks and starts falling back, Sundering.
The rest of the time, Vamp for the guarenteed pressure.
... You can have a bag full of weapons for a reason.
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Agree on first 2 lines. On 3rd partly disagree... depends which way you want to kill. Agree on other 2 lines.
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Nov 20, 2007, 04:35 PM // 16:35
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#19
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Krytan Explorer
Join Date: Nov 2007
Profession: N/
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I have a vampiric sword, axe and hammer. Theyr all usefull at times... Just switch when your going for a spike.
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Nov 21, 2007, 12:01 AM // 00:01
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#20
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Desert Nomad
Join Date: Mar 2006
Profession: W/
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Quote:
Originally Posted by nem coke
Agree on first 2 lines. On 3rd partly disagree... depends which way you want to kill. Agree on other 2 lines.
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If they're blocking you, Vampiric is just draining your health.
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