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Old Nov 26, 2007, 11:55 AM // 11:55   #21
Wilds Pathfinder
 
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Guild: Level Twenty One [HAX]
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The more correct assessment after last update would be, necros in organized PvP do not exist.
fixed.

i don't think there'll be too many more spike teams in HA or GvG with a ton of spirits anymore, but there will forever be necros dominating RA/AB with some quite punishing builds. (Psychic Distraction, anyone? so much fun.)

P.S. sarcasm detector was off on this one, i am taking it seriously because a lot more people that i know are thinking that necs are dead w/o SR from spirits.
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Old Nov 26, 2007, 03:59 PM // 15:59   #22
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Necromancers are dead in high-level PvP without Soul Reaping from spirits.

The Reaper's Mark necromancer was nerfed into oblivion by A-net taking a piss on Reaper's Mark's recharge twice, then screwing over Signet of Humility's casting time while at the same time sucking up some more to mesmers with FC affecting signets. Thus one of the last GvG builds magically disappeared. DD spells from the elementalist and mesmer lines have been buffed to the point where it breaks the balance between caster classes, while also allowing Burning to effect spirits. The spirit nerfs have made the N/Rt healers unviable. Call them gimmick if you want, at least they gave N an option to actually play HA.

Oh, yes, necromancers can still play in the RA and AB sandboxes...
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Old Nov 29, 2007, 12:38 PM // 12:38   #23
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I think the subject was secondary classes, not 'cry me a river.'

My suggestion is simple;

Hit the books, or use an *UP TO DATE* character builder accessory to play around with new and unique builds that you like and do whatever you want.
You might even have fun with a ranger secondary if you find something that'd been long overlooked. (or newly created with the mighty nerf//buff stick.)

The most popular favourites are currently /D/A/Mo/Me
This is fine. Try them all, pick what you enjoy. If you only enjoy winning; pick that one then.

You have 200 attribute points, 8 skill slots and 9 possible secondary professions. Go CRAZY.
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Old Nov 29, 2007, 01:05 PM // 13:05   #24
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Necromancers really haven't had a place in any sort of balanced GvG build since Factions was released. They've either been in hex overload builds, or as death guys in thumper pressure, but that's the extent of it.
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Old Nov 29, 2007, 01:06 PM // 13:06   #25
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no kind of touch build? shame.
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