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Old Nov 26, 2007, 05:20 AM // 05:20   #1
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i think that lamentation should be changed to only have an effect against foes near a usable corpse. in pve lamentation still does dmg when the corpse has disappeared. why should other classes have their skills changed to have no use for used corpses but not ritualist?
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Old Nov 26, 2007, 10:43 AM // 10:43   #2
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Moving to Rit Forum
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Old Nov 26, 2007, 03:45 PM // 15:45   #3
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it shouldnt need an unexploited corpse because the skill description states they just have to be in earshot of a corpse. it doesnt say you exploit the corpse to inflict damage on the enemy. but it should be considered a bug that it works with corpses that have disappeared.
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Old Nov 26, 2007, 04:37 PM // 16:37   #4
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Sounds like a bug.

I don't think they have to weaken the skill since its allready a bad skill
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Old Nov 26, 2007, 04:47 PM // 16:47   #5
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It's already terrible, you want to make it worse?
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Old Nov 26, 2007, 04:51 PM // 16:51   #6
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They really should make it like Signet of Sorrow where if target foe is near a corpse or has a dead pet (or spirit I suppose), this Skill recharges instantly. Just bump up the recharge to meet SoS.
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Old Nov 26, 2007, 07:03 PM // 19:03   #7
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Never used that skill and probably never will, low dmg high recharge
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Old Nov 26, 2007, 08:13 PM // 20:13   #8
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is this skill a problem to anybody?
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Old Nov 27, 2007, 01:56 AM // 01:56   #9
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No there's no problem. Lamentation just isn't useful.

One definition is that to lament is to shout painfully...

>__>

Would be cool for Rits to have shouts. We do have Vocal was Sogolon.
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Old Nov 27, 2007, 02:03 AM // 02:03   #10
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Quote:
Originally Posted by street peddler
is this skill a problem to anybody?
It used to be a stupidly powerful skill in ritspike when the damage was higher. Pick an unenchanted target, instapop it.
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Old Nov 27, 2007, 02:11 AM // 02:11   #11
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Quote:
Originally Posted by Dr Strangelove
It used to be a stupidly powerful skill in ritspike when the damage was higher. Pick an unenchanted target, instapop it.
i know that but currently it's barely used at all.
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Old Nov 27, 2007, 03:40 AM // 03:40   #12
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Like I said, why not make it more like SoS with a faster but conditional recharge? It does the same amt. of dmg.
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