Nov 05, 2007, 05:45 PM // 17:45
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#1
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Ascalonian Squire
Join Date: Jul 2006
Guild: Better Than Life
Profession: R/Mo
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Pain of disenchantment
Made up a new build yesterday these were my skills and attributes for pvp mainly alliance battles
soul reaping 12
Curses 16
Pain of Disenchantment
Gaze of Contempt
Rip Enchantment
Atrophy
Desecrate Enchantments
Defile Enchantments
Defile Defenses
Parasitic Bond
I've tried this build in pvp this would kill invinci eles 55 monks/necros dervish and all other enchants would also deal damage to blocking skills some people should try it out and tell me what you think
Last edited by the doomgiver; Nov 05, 2007 at 06:00 PM // 18:00..
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Nov 05, 2007, 05:48 PM // 17:48
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#2
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Lion's Arch Merchant
Join Date: Jun 2006
Location: Netherlands, Woerden
Guild: Glob of Ectospasm [GoE]
Profession: R/
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which does..?
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Nov 05, 2007, 06:04 PM // 18:04
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#3
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Forge Runner
Join Date: Feb 2006
Location: Thornill, ON, Canada
Guild: THE CANUCK MONKS (TCM)
Profession: W/R
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What is Defile Defenses? I've never heard of it, is it in ETTN?
What happens when monks or /mo or /me uses hex removals?
It seems very energy intensive.
Good damage, but do you need to remove 1 enchantment at a time for PoD to work? Or can Rend Enchantment or well of the profane work?
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Nov 05, 2007, 06:06 PM // 18:06
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#4
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Ascalonian Squire
Join Date: Jul 2006
Guild: Better Than Life
Profession: R/Mo
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I have Rip Enchantment because if theyre below 50% health gaze of contempt fails and PoD lasts for 30 seconds and deals damage to each enchantment removed no limit to the amount that can be removed and because of soul reaping i find that i hardly ever run out of energy
Last edited by the doomgiver; Nov 05, 2007 at 08:16 PM // 20:16..
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Nov 05, 2007, 06:40 PM // 18:40
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#5
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Ascalonian Squire
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Making a build to counter only a small portion of builds (enchant heavy spell tanks) makes you pretty useless in dealing with everything else.
What would you do to Warriors or Rangers who come after you, or a Mind Blast Ele/Mes, or a MM. While it is impossible to have the build that counters all other builds, the build that can easily counter the most usually wins overall.
No build ever needs that many skills relying on Enchants. The Elite Skill, the most important skill on your bar (as it normally chooses the overall focus of the rest of the bar) only works with enchants, and only if you remove them. The more "ONLY IF"s you have in your bar. in general the worse it is. The more complicated the combo the more likely it can get screwed up.
There always exceptions though, but I feel pretty strong in saying Pain of Disenchantment should not be your elite skill. If you want Elite Enchant removal take [/skill]Corrupt Enchantment[/skill] and an overall good curse build. But to be honest both of the builds would be "okay" but not great.
The lesson here, don't make your build too focused.
Try out my advice, but by no means think it's the only answer. I'm just some dude who is just as human (fallible, scratches his but, picks his nose, the whole thing) as the rest of us. In the end its just a game. have fun!
cheers!
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Nov 05, 2007, 06:45 PM // 18:45
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#6
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Ascalonian Squire
Join Date: Jul 2006
Guild: Better Than Life
Profession: R/Mo
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That is good advice but the reason i chose this mainly for Alliance battle is beacause your team also gives you support or distractions but try not to bring me down lol im just focusing on things i CAN kill!
Last edited by the doomgiver; Nov 05, 2007 at 08:16 PM // 20:16..
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Nov 05, 2007, 09:03 PM // 21:03
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#7
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Lion's Arch Merchant
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So what happens when there are no enchantments? >_>
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Nov 05, 2007, 09:10 PM // 21:10
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#8
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Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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Quote:
Originally Posted by Vulkanyaz
So what happens when there are no enchantments? >_>
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Agreed.
Pain of Disenchantment is far too niche for AB, if you want an Enchant-hate elite run Corrupt Enchantment.
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Nov 06, 2007, 05:10 PM // 17:10
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#9
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Ascalonian Squire
Join Date: Jul 2006
Guild: Better Than Life
Profession: R/Mo
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Corrupt enchantment is good but only removes one and does health degen easily counterd by healing breeze but PoD deals damage instantly
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Nov 06, 2007, 06:14 PM // 18:14
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#10
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Furnace Stoker
Join Date: Dec 2005
Location: Wasting away again in Margaritaville
Guild: [HOTR]
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Quote:
Originally Posted by the doomgiver
Corrupt enchantment is good but only removes one and does health degen easily counterd by healing breeze but PoD deals damage instantly
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Corrupt deals 160 damage. You'd have to remove three enchantments every 10 seconds to match that, which is really only going to happen on enchant-heavy tanks. Additionally, corrupt doesn't take multiple skill slots to work, is useful on non-tanks, and generally kicks ass.
At any rate, pain of disenchantment is pretty bad. Compare it to [skill]scourge enchantment[/skill] (which isn't even that great a skill).
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Nov 06, 2007, 06:55 PM // 18:55
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#11
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Ascalonian Squire
Join Date: Jul 2006
Guild: Better Than Life
Profession: R/Mo
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Check your skills corrput enchantment only does -1-8 health degen for 10 seconds and also if i was a smite monk i might use scourge enchantment but im playing a necro and useing soul reaping to keep my energy up.
but think of the builds that people use often i would still like to find a ele/derv to find and slaughter
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Nov 06, 2007, 07:06 PM // 19:06
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#12
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Forge Runner
Join Date: Apr 2007
Location: Reactive Hexing Sucks
Guild: [Thay]
Profession: N/
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8 health degen for 10 seconds is 160 damage.
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Nov 06, 2007, 07:50 PM // 19:50
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#13
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Ascalonian Squire
Join Date: Jul 2006
Guild: Better Than Life
Profession: R/Mo
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Deal with it im 13 lol but corrupt enchantment can be easily balenced by restful breeze or healing breeze im looking for immediate damage for a quick kill
Last edited by the doomgiver; Nov 06, 2007 at 08:04 PM // 20:04..
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Nov 06, 2007, 08:13 PM // 20:13
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#14
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Ascalonian Squire
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Then you should be playing as an Assassin or a Warrior, or possibly an Elementalist.
The necromancer (especially in PvP) is not an immediate damage class. In PvP, the Necro is an offensive support mid-line spellcaster. They help their team through Reducing the offensive and defensive capabilities of the enemy team, and by creating pressure through Hexes, Conditions, Minions, and Wells. The Hexes, Conditions, Minions, and Wells will not not have an immediate effect, especially not killing.
But by forcing the enemy to react and change tactics (moving from offense to defense) your team can push harder and go on the offensive. By forcing the enemy team to move out of wells/ avoid or attack minions it causes a break in their concentration on the attack and gives your team opportunity to attack. Hexes and conditions can be nasty if left unchecked, but forcing the enemy team to remove them uses up their energy so they will have less to react to the damage of your attackers (like the Warrior or Assassin).
This is more or less the meta-theory in Guild Wars for the Necro's play style.
Here is another thing to keep in mind. You say you want an immediate damage build, but then take a build which does only moderate and extremely condition damage. I suggest looing at not only another build, but possibly another class.
I don't think these are the droids you are looking for.......move along...
Cheers
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Nov 06, 2007, 08:58 PM // 20:58
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#15
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Ascalonian Squire
Join Date: Jul 2006
Guild: Better Than Life
Profession: R/Mo
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ok youve all disgraced my build but have any of you tried it?????????????? you cannot go against a build unless you have tried it for yourself oterwise you cant say anything!!!
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Nov 06, 2007, 09:29 PM // 21:29
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#16
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Ascalonian Squire
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Doom, I am not trying to disrespect you or your build. I don't flame people. I am just saying that from what you have said so far (the only thing I can go off of, it's not like I know you personally outside of Guru) it sounds like you are looking to alot of quick damage to a single character and also remove enchantments, so you can kill 55 characters and enchant tanks.
If that is your goal, try looking in the Assassin forum (not posting a new thread asking, but looking) about enchant removing builds. The assassin gives you the quick explosive damage you are looking for, and can remove enchants.
What you are trying to do now is like trying to race a pedal bike in a motocross rally. It is almost the same thing, but not quite. And you will just lose in the end.
And players CAN judge your build without playing it. It's like knowing how Rock beats Scissors without actually having playing the game. Or knowing that the 8 card is wild in Crazy 8s. The mechanics of Guild Wars are pretty static, you can make and criticize builds pretty accurately without playing it. Playing it important of course, but often it would then matter more on the skill of the player not some magic way the skills work better in play than on paper.
I hope you don't take any of this personal. Use this as a learning experience, learn, laugh, live, play.
Cheers!
Last edited by Zev; Nov 07, 2007 at 12:51 AM // 00:51..
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Nov 06, 2007, 10:09 PM // 22:09
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#17
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Furnace Stoker
Join Date: Dec 2005
Location: Wasting away again in Margaritaville
Guild: [HOTR]
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Quote:
Originally Posted by the doomgiver
Deal with it im 13 lol but corrupt enchantment can be easily balenced by restful breeze or healing breeze im looking for immediate damage for a quick kill
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When I was 13, I didn't rape the english language, and I knew how to read.
For scourge, curses necro do in fact run that quite a bit. N/mos with corrupt enchantment/reaper's mark, scourge healing, parabond and mark of subversion really are hell to play against in TA.
As for a quick kill - pain of disenchantment does 50something damage per enchantment removed. Are you really going to strip 10 enchantments that quickly?
Healing breeze doesn't really counter corrupt enchantment, hex removal or not using enchantments does. Yes, they can heal up the damage you do, but they can also heal the damage from pain of disenchantment, smacking them in the face, or spamming any spell you can find. Damage is damage.
If you really want to kill enchant tanks, just take gaze of contempt along with a normal build., you don't have to dedicate yourself to it. Also, if you like quick kills, try out one of those toxic chill deadly arts N/A.
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Nov 06, 2007, 10:34 PM // 22:34
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#18
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Forge Runner
Join Date: Apr 2007
Location: Reactive Hexing Sucks
Guild: [Thay]
Profession: N/
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Pain of Disenchantment is an underpowered skill that could use some love from the designers. Pity it will never happen.
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Nov 06, 2007, 10:36 PM // 22:36
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#19
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Wilds Pathfinder
Join Date: Jun 2006
Location: Atlantis
Guild: The Ocean [quay]
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Gaze of Contempt seems counterproductive if you're spiking with Defile and Desecrate. I'd put in Rend Enchantments instead. Rip Enchantment also looks unnecessary, so I'd try Insidious Parasite or one of the Enfeebles.
That said, there really is a lot of conditional damage here, and, even in AB, I wouldn't want to be that dependent on someone having enchantments to get them.
And, as has been said, Corrupt Enchantment really is a good skill. I've used it plenty in AB, and it's a blast when used on 55s. Plus, with Corrupt having a 10 second recharge and Healing Breeze lasting 10 seconds, you should have 1-2 seconds at least to strip it as well.
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Nov 07, 2007, 06:28 PM // 18:28
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#20
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Ascalonian Squire
Join Date: Jul 2006
Guild: Better Than Life
Profession: R/Mo
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I dont use rend enchantments because of the damage you could take, i use defile and desecrate enchantments incase someone inturupts gaze of contempt i can still do damage rip enchantment is that same reason and incase their health in below 50% then gaze of contempt has no effect.
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