Oct 30, 2007, 04:17 PM // 16:17
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#21
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Krytan Explorer
Join Date: Apr 2007
Location: Albuquerque, New Mexico
Guild: Paradoxa Zoloft Asylum [PXZ]
Profession: W/R
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Quote:
t has 3/4 activation...
its called a spike, sir?
we really on this forum a for prof specific pvp builds, so i dont have people telling me to use vic sweep and eternal aura because i didnt think to say this is for pvp
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First of all, I know you're attempting to create a good PvP build, that's why I'm not one of the people that suggested to use a PvE skill. (I hope you realize that Victorious Sweep can be used in PvP.) Furthermore, I don't understand your whole argument with 3/4th activation time for mystic sweep. Victorious Sweep will not only do more damage using your build, but might net you extra health gain.
It also has no activation time. Which means it's faster than Mystic Sweep. Although you can choose to use Mystic Sweep since you seem unconvinced on whether or not I know what a spike is. This is my final post in this thread, and so I wish you good luck on your build.
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Oct 30, 2007, 04:34 PM // 16:34
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#22
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Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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Quote:
Originally Posted by Government Flu
It also has no activation time. Which means it's faster than Mystic Sweep. Although you can choose to use Mystic Sweep since you seem unconvinced on whether or not I know what a spike is. This is my final post in this thread, and so I wish you good luck on your build.
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Haha! I win!
Attack skills - such as Victorious Sweep - that have no listed activation time use the normal weapon swing speed as their activation time, VSweep on a scythe essentially has 1.75 second activation time.
Which is why Mystic Sweep is so powerful, it hits a whole 1 second faster.
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Oct 30, 2007, 05:21 PM // 17:21
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#23
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Wilds Pathfinder
Join Date: Oct 2006
Location: USA
Guild: Picnic Pioneers[asian characters]
Profession: E/Mo
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Quote:
Originally Posted by Stormlord Alex
Haha! I win!
Attack skills - such as Victorious Sweep - that have no listed activation time use the normal weapon swing speed as their activation time, VSweep on a scythe essentially has 1.75 second activation time.
Which is why Mystic Sweep is so powerful, it hits a whole 1 second faster.
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you beat me to laughing at him! *slash*slash*
Quote:
It also has no activation time. Which means it's faster than Mystic Sweep. Although you can choose to use Mystic Sweep since you seem unconvinced on whether or not I know what a spike is. This is my final post in this thread, and so I wish you good luck on your build.
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so thats why everyone uses vic over mystic?
i wish i had known that b4
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Oct 30, 2007, 09:03 PM // 21:03
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#24
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Furnace Stoker
Join Date: Nov 2006
Profession: D/W
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Quote:
Originally Posted by Stormlord Alex
Haha! I win!
Attack skills - such as Victorious Sweep - that have no listed activation time use the normal weapon swing speed as their activation time, VSweep on a scythe essentially has 1.75 second activation time.
Which is why Mystic Sweep is so powerful, it hits a whole 1 second faster.
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QFT! i cant believe people STILL dont know that.
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Nov 04, 2007, 05:59 AM // 05:59
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#25
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Frost Gate Guardian
Join Date: Jun 2007
Guild: What A Mess
Profession: W/N
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Lots of information in Guild Wars isn't as easily given as other games. One reason why ANet doesn't release all information about the mechanics and other tid-bits of Guild Wars. So people can discover it on their own. Thus the spread of knowledge depends; you get more out of forums if you always go to the forums and read everything there is.
You don't visit forums and chances are it's up to you and maybe your Guild to spread some knowledge and make it common.
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Nov 04, 2007, 10:55 PM // 22:55
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#26
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Wilds Pathfinder
Join Date: Oct 2007
Location: Bellevue, WA (I know ... but I moved out of NZ)
Guild: Xen of Onslaught
Profession: D/
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The wikis are pretty good about revealing the little details, though. That exact mechanic - the cycle-break of Mystic Sweep/Eremite's Attack - is actually up there in GuildWiki.
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Nov 05, 2007, 03:20 AM // 03:20
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#27
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Furnace Stoker
Join Date: Nov 2005
Guild: [CRFH]
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Quote:
Originally Posted by Sirius-NZ
The wikis are pretty good about revealing the little details, though. That exact mechanic - the cycle-break of Mystic Sweep/Eremite's Attack - is actually up there in GuildWiki.
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...And there's what I was thinking of suggesting to replace Mystic with, if you only have one enchantment on your bar. Eremite's - even in PvP, you're guaranteed to have at least one adjacent foe if you're attacking with a melee weapon, so it at least matches Mystic with one Enchantment.
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Nov 06, 2007, 01:57 AM // 01:57
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#28
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Forge Runner
Join Date: May 2005
Location: San Diego, CA
Guild: Penguin Village
Profession: Mo/
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Quote:
Originally Posted by Stormlord Alex
Besides, it eats up your Weapon spell, and Splinter is ever so much fun.
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Hear ye, hear ye.
My suggestion for your other enchant would be Zealous Renewal. It's fine even at 0 spec. I agree with keeping Mystic Sweep for the reasons mentioned above.
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Nov 09, 2007, 06:05 PM // 18:05
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#29
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Academy Page
Join Date: Mar 2007
Location: da Big Apple
Guild: The Amazon Basin
Profession: D/
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Point made moot... Ancestor's is no longer an Enchantment, so it's not a 1e AoE damager anymore.
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