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Old Nov 08, 2007, 04:53 PM // 16:53   #1
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Default Taking a rez in PvE...yay..or nay?

Pretty simple really although I have to say a rez when I first played was laughed at...now it seems to be part of the PvE build.

Thoughts?

I'm against it....you?
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Old Nov 08, 2007, 05:53 PM // 17:53   #2
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Always bring a res.
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Old Nov 08, 2007, 05:53 PM // 17:53   #3
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I've always been an advocate in bringing a rez in PvE, even if I'm an Assassin.

I'm just so used to seeing people end up dead (due to lag, over aggro, never bringing a self-heal, etc.), so I bring a Rez.
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Old Nov 08, 2007, 05:54 PM // 17:54   #4
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Most pve areas are s easy that you won't be even needing rez... Yu can make your heroes take some rez like Death Pact Signet but I generally prefer something that will allow me to do what I'm going to do faster.

Unless, of course, I'm walking into a PUG- my hereos aren't retarded, they don't die so I don't have to take rez. PUGs however tend to be retarded, they die, so I bring rez when I'm PUGging
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Old Nov 08, 2007, 06:06 PM // 18:06   #5
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Quote:
Originally Posted by fireflyry
Pretty simple really although I have to say a rez when I first played was laughed at...now it seems to be part of the PvE build.

Thoughts?

I'm against it....you?
Since when was bringing a rez ever laughed at in PVE? Except for maybe the exception of a monk in certain builds, everyone should bring a rez.

I would like to include a self heal to the mix. I think everyone should bring some sort of self heal as well in PvE. My lvl 12 Sin was doing the Unwelcome Guest quest last night with a lvl 18 MM that didnt bring a self heal. He basically sacked himself down to less than 100hp, then complained when he died from miasma spreading to him. He died 6 times during the quest.

Last edited by wsmcasey; Nov 08, 2007 at 06:11 PM // 18:11..
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Old Nov 08, 2007, 06:28 PM // 18:28   #6
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As I pointed out in some other thread, it's to your benefit to bring a rez. If you are the only person left alive, the only way to save yourself from getting (more) DP is to rez the rest of the party.
On the other hand, it depends upon the group and how likely it is that only one of you will be alive at any point.
On yet another hand, it depends upon how much you need some other skill rather than a rez. There's no reason to not bring a rez if you have the space in your skill bar, or you are just filling it with some other barely useful (or used) skill.

Last edited by Quaker; Nov 08, 2007 at 06:31 PM // 18:31..
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Old Nov 08, 2007, 06:54 PM // 18:54   #7
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For H/H, a res isn't needed. In PuG's, a res is needed. End of story. Henchies are very good at using their res's and use them early and often (make sure to disable the monk res's as it'll stop them from healing/protting). PuG's, however, do not res so actively; apparently, they think they have something better to do. So in PuG's, I feel it's necessary to bring one, especially since party-wipes are all too common.
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Old Nov 08, 2007, 07:04 PM // 19:04   #8
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It depends on the group. If you know that you won't be dying (playing with a bunch of guildies or people that you know are talented), or that you won't be the last one alive (only melee attacker with no self-protection), then I guess you can leave a rez out.

If you're in a PuG, bring a rez and a self-heal. If you don't have space, make space. There's no guarantee that the monk(s) in the PuG will be able to keep you alive when you really need it, and there's no telling when you'll need to rez somebody who overextended.

Don't do something crazy like bring Death Pact Signet. But do bring something that can be reused unless your build really, really requires that you not use /Mo or /Rt.
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Old Nov 08, 2007, 07:10 PM // 19:10   #9
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I usually include a rez in all my PvE builds... mainly to rez my dead healers (who so often run to the front line and die) or for my heroes when they die, because they are pivotal parts of my grp (especially with them getting DP, unlike the henchies)...
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Old Nov 08, 2007, 07:18 PM // 19:18   #10
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Quote:
Originally Posted by wsmcasey
Since when was bringing a rez ever laughed at in PVE?
While solo farming?

Anyway always bring a rez if you are in a group even with guildies.
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Old Nov 08, 2007, 07:24 PM // 19:24   #11
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LOL nice... yeah I doubt a Solo farming build has any rezes what so ever...
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Old Nov 08, 2007, 07:29 PM // 19:29   #12
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I have seen some pretty silly ones. Someone was trying to ripost trolls with a rez sig.
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Old Nov 08, 2007, 07:30 PM // 19:30   #13
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I only bring res when puging

if with h/h then not needed
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Old Nov 08, 2007, 07:33 PM // 19:33   #14
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Quote:
Originally Posted by MBP
I only bring res when puging

if with h/h then not needed
Exactly the same here.

When I play with other people I always take a res. Never when I play with heroes, if they died,they deserved it ! *looks at zhed*
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Old Nov 08, 2007, 07:37 PM // 19:37   #15
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Yeah It helps a lot if you stack your h/h team with 3 healers, then there should be no dieing what so ever...
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Old Nov 08, 2007, 07:41 PM // 19:41   #16
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Quote:
Originally Posted by Hells_Faithful
I usually include a rez in all my PvE builds... mainly to rez my dead healers (who so often run to the front line and die) or for my heroes when they die, because they are pivotal parts of my grp (especially with them getting DP, unlike the henchies)...
Are you implying that henchies don't get DP? They definitely do.
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Old Nov 08, 2007, 07:44 PM // 19:44   #17
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Quote:
Originally Posted by Squishy ftw
*looks at zhed*
I guess zhed though i find problems with jin or soskye. they provide excellent minion fodder. So I bring a spamming rez for fun.
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Old Nov 08, 2007, 11:04 PM // 23:04   #18
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I bring a res in pvp all the time. Res in pve only if PuGing.
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Old Nov 08, 2007, 11:46 PM // 23:46   #19
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Quote:
Originally Posted by MBP
I only bring res when puging

if with h/h then not needed
Quoted for truth.
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Old Nov 09, 2007, 02:31 AM // 02:31   #20
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Quote:
Originally Posted by Hells_Faithful
Yeah It helps a lot if you stack your h/h team with 3 healers, then there should be no dieing what so ever...
For the first few seconds maybe, then everyone starts dropping dead.. 3 healers? wtf are you smoking?


Anyway, as said bring a rez in PuGs because they suck and die a lot, and in HM because even if you have the best group there's nothing you can do when 3 Mursaat Elementalist time a Chain Lightning in perfect unison. Otherwise don't bother, kill more stuff faster = less chance of dying =)
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