Nov 06, 2007, 02:05 AM // 02:05
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#1
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Banned
Join Date: Nov 2006
Location: Your Mom's House
Guild: 香港,poke, mad, BECK, nH
Profession: A/W
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W/Mo Builds....
Hey Guys i'm just wondering what builds you guys use as a W/Mo. with Axe.
Thanks in advance
Here is my build:
[card]Eviscerate[/card][card]Executioner's Strike[/card][card]Cyclone Axe[/card][card]Distracting Blow[/card][card]Sprint[/card][card]Healing Signet[/card][card]Mending Touch[/card][card]Rebirth[/card]
Any Suggestions on fixes?
Last edited by sagilltwins; Nov 06, 2007 at 11:32 PM // 23:32..
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Nov 06, 2007, 06:00 AM // 06:00
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#2
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Desert Nomad
Join Date: Feb 2006
Location: Monkeyball Z
Guild: S.K.A.T. [Ban]
Profession: Mo/
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Builds that dont use monk skills, unless it's mending touch.
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Nov 06, 2007, 07:48 AM // 07:48
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#3
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Desert Nomad
Join Date: Aug 2007
Location: Your backline
Profession: W/
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If you'd insist on playing W/Mo I'd go with:
[skill]dismember[/skill] [skill]agonizing chop[/skill] [skill]disrupting chop[/skill] (ye,I just love interrupting with my warrior lol) [skill]triple chop[/skill] [skill]flail[/skill] [skill]enraging charge[/skill] [skill]mending touch[/skill] and since your monk you can pack some hard rez perhaps as 8th skill.
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Nov 06, 2007, 07:50 AM // 07:50
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#4
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Desert Nomad
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If I go w/mo it is to use rebirth when I am h/h in hard mode. You can usually tell when your party is about to wipe and get out of there, the h/h can't and will die and I use rebirth to get them alive and out of agro range.
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Nov 06, 2007, 07:56 AM // 07:56
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#5
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Administrator
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[card]Eviscerate[/card][card]Executioner's Strike[/card][card]Agonizing Chop[/card][card]Cyclone Axe[/card][card]Flail[/card][card]Healing Signet[/card][card]Mending Touch[/card][card]Rebirth[/card]
Swap Cyclone Axe for another attack if you don't like it, don't do anything dumb like use healing prayers, etc.
Only monk skills that should see your bar are:
[card]Rebirth[/card][card]Mending Touch[/card][card]Succor[/card][card]Purge Signet[/card][card]Holy Veil[/card] You'll only need HV if your Monks suck though.
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Nov 07, 2007, 05:45 AM // 05:45
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#6
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Banned
Join Date: Nov 2006
Location: Your Mom's House
Guild: 香港,poke, mad, BECK, nH
Profession: A/W
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Quote:
Originally Posted by Marty Silverblade
[card]Eviscerate[/card][card]Executioner's Strike[/card][card]Agonizing Chop[/card][card]Cyclone Axe[/card][card]Flail[/card][card]Healing Signet[/card][card]Mending Touch[/card][card]Rebirth[/card]
Swap Cyclone Axe for another attack if you don't like it, don't do anything dumb like use healing prayers, etc.
Only monk skills that should see your bar are:
[card]Rebirth[/card][card]Mending Touch[/card][card]Succor[/card][card]Purge Signet[/card][card]Holy Veil[/card] You'll only need HV if your Monks suck though.
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some ppl perfer res chant over rebirth, what do you think?
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Nov 07, 2007, 05:58 AM // 05:58
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#7
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Desert Nomad
Join Date: Mar 2006
Profession: W/
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Quote:
Originally Posted by sagilltwins
some ppl perfer res chant over rebirth, what do you think?
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Res Chant is better because it can (and should) be used during a fight.
Rebirth is useful in one very specific situation: when your teammates are all dead. Thus, in order for Rebirth to actually be useful, your team needs to suck badly enough for them to near-wipe... and frankly if that's happening, you need to face the reality that you were unprepared, the builds you brought were inadequate and/or didn't take into account the dangers you'd be facing, and you'd probably save time in the long run by just starting over, preferably with heroes. Even if you do Rebirth your entire team back to life safely, you're no better prepared to finish, and you have death penalty on top of it.
One or two deaths every now and then is expected and realistic. Being able to deal with those deaths before more deaths occur is what makes Res Chant better than Rebirth.
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Nov 07, 2007, 06:47 AM // 06:47
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#8
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Banned
Join Date: Nov 2006
Location: Your Mom's House
Guild: 香港,poke, mad, BECK, nH
Profession: A/W
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Quote:
Originally Posted by iridescentfyre
Res Chant is better because it can (and should) be used during a fight.
Rebirth is useful in one very specific situation: when your teammates are all dead. Thus, in order for Rebirth to actually be useful, your team needs to suck badly enough for them to near-wipe... and frankly if that's happening, you need to face the reality that you were unprepared, the builds you brought were inadequate and/or didn't take into account the dangers you'd be facing, and you'd probably save time in the long run by just starting over, preferably with heroes. Even if you do Rebirth your entire team back to life safely, you're no better prepared to finish, and you have death penalty on top of it.
One or two deaths every now and then is expected and realistic. Being able to deal with those deaths before more deaths occur is what makes Res Chant better than Rebirth.
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lol i see where you're going here
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Nov 08, 2007, 10:55 PM // 22:55
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#9
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Krytan Explorer
Join Date: May 2006
Location: Michigan, USA
Guild: Us Are Not [leet]
Profession: E/
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The only people that I would put [skill=text]resurrection chant[/skill] on are mesmers with fast casting or eles with glyph sac. The res of choice for someone that is neither of these would be [skill=text]flesh of my flesh[/skill] or [skill=text]death pact signet[/skill].
Last edited by Brian the Gladiator; Nov 08, 2007 at 10:59 PM // 22:59..
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Nov 09, 2007, 01:17 AM // 01:17
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#10
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Banned
Join Date: Nov 2006
Location: Your Mom's House
Guild: 香港,poke, mad, BECK, nH
Profession: A/W
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Quote:
Originally Posted by Brian the Gladiator
The only people that I would put [skill=text]resurrection chant[/skill] on are mesmers with fast casting or eles with glyph sac. The res of choice for someone that is neither of these would be [skill=text]flesh of my flesh[/skill] or [skill=text]death pact signet[/skill].
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yea but as a w/mo you can't use Flesh or Death Pact.
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Nov 10, 2007, 11:14 AM // 11:14
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#11
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Frost Gate Guardian
Join Date: Apr 2007
Guild: Gods Of The Hot [GotH]
Profession: P/W
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I actually won a Glad Point using:
[skill]Sever Artery[/skill]
[skill]Gash[/skill]
[skill]Final Thrust[/skill]
[skill]Frenzy[/skill]
[skill]Orison of Healing[/skill]
[skill]Healing Hands[/skill]
[skill]Healing Breeze[/skill]
[skill]Mending[/skill]
Promise me you'll never play something like that, though. The only Monk skill I want you to use it Mending Touch.
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Nov 10, 2007, 06:59 PM // 18:59
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#12
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Banned
Join Date: Nov 2006
Location: Your Mom's House
Guild: 香港,poke, mad, BECK, nH
Profession: A/W
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Quote:
Originally Posted by Mist Walker Skarloc
I actually won a Glad Point using:
[skill]Sever Artery[/skill]
[skill]Gash[/skill]
[skill]Final Thrust[/skill]
[skill]Frenzy[/skill]
[skill]Orison of Healing[/skill]
[skill]Healing Hands[/skill]
[skill]Healing Breeze[/skill]
[skill]Mending[/skill]
Promise me you'll never play something like that, though. The only Monk skill I want you to use it Mending Touch.
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lol of course i'll never play something like that. And plus if you don't want anyone playing it, why would you post it then? XD
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Nov 10, 2007, 07:05 PM // 19:05
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#13
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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[skill]Triple Chop[/skill][skill]Cyclone Axe[/skill][skill]Vigorous Spirit[/skill] worked for me in AB
*runs like hell*
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Nov 10, 2007, 07:10 PM // 19:10
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#14
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Forge Runner
Join Date: Aug 2006
Profession: R/
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First of all, Warriors shouldn't be running away in party wipe situations. You have high armor and can survive the longest, and death penalty doesn't hurt you nearly as much as that stupid Ele who runs around with Superior Energy Storage. You should stay behind to hold off aggro to let as many other people run away as possible. Have your Healing Monk or Rit take Rebirth so they can rez if needed. Monks shouldn't be rezzing in mid-combat so having an out of combat rez for them is fine.
[skill]Flesh of my Flesh[/skill] > [skill]Resurrection Chant[/skill] on Warriors because it's full range, so you don't have to break aggro in order to rez someone. Also since you have high armor you wont' be attacked much so you can safely use a Healing Signet to get back to full health.
I kinda like the new [skill]Restful Breeze[/skill] for AB. With all the BA and Cripshots running around you'd be damn lucky to get a Healing Signet off, and since most of them are too stupid to interrupt 1sec casts you can get Restful Breeze off most the time (unless they like spamming interrupts).
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Nov 10, 2007, 07:25 PM // 19:25
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#15
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Desert Nomad
Join Date: Dec 2006
Location: Domain of Broken Game Mechanics
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If you're running W/Mo for mending touch, bring a sig for your res. A 6s res is too damn slow to matter.
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Nov 11, 2007, 09:04 AM // 09:04
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#16
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Frost Gate Guardian
Join Date: Apr 2007
Guild: Gods Of The Hot [GotH]
Profession: P/W
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Quote:
Originally Posted by sagilltwins
lol of course i'll never play something like that. And plus if you don't want anyone playing it, why would you post it then? XD
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They're onto me...
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Nov 14, 2007, 01:05 AM // 01:05
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#17
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Banned
Join Date: Nov 2006
Location: Your Mom's House
Guild: 香港,poke, mad, BECK, nH
Profession: A/W
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Quote:
Originally Posted by Burst Cancel
If you're running W/Mo for mending touch, bring a sig for your res. A 6s res is too damn slow to matter.
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i don't use res sig on my war cause my team never fully wipes so.... after the mob is dead i just left the monks res and if they are did then i res with rebirth....
and to Mist lol i'm onto u better watch out! XD lol
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