Feb 20, 2008, 06:59 PM // 18:59
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#61
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Desert Nomad
Join Date: May 2005
Location: Toronto, Canada
Profession: R/
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very simple question .... Rangers...
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Feb 20, 2008, 07:02 PM // 19:02
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#62
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Forge Runner
Join Date: Sep 2007
Guild: Trinity of the Ascended [ToA]
Profession: A/
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Ele, not even half a contest. Big damage, party support through wards, tanking, solo farming, PvP of every kind, PvE of every kind, team play, everything.
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Feb 20, 2008, 07:06 PM // 19:06
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#63
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EXCESSIVE FLUTTERCUSSING
Join Date: Mar 2007
Guild: SMS (lolgw2placeholder)
Profession: Me/
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No matter how much I want to say mesmer...I have to agree and say ranger. With ele as a close second.
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Feb 21, 2008, 04:35 AM // 04:35
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#64
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Desert Nomad
Join Date: Dec 2007
Location: somewhere over the rainbow....
Profession: A/
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if by versatile you mean can do the most then necro hands down
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Feb 21, 2008, 04:37 AM // 04:37
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#65
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Jungle Guide
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I'd say ritualist; healing, direct damage, buffing, debuffing, and summoning.
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Feb 22, 2008, 02:30 AM // 02:30
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#66
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Wilds Pathfinder
Join Date: Sep 2005
Location: NYC, USA
Profession: E/Mo
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Quote:
Originally Posted by Jam Jar
Oh I think I just heard something in the wind? Say it again?
expertise~~~
Yeah I really thought it was expertise. But I don't know why the wind's talking to me like that?
Do you know why?
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Because when you read "skill" in my post that you have attempted (and failed) to quote, you assumed I meant it as the untyped, uncategorized "skill" that GW defines some skills as. Instead, I was using the term in the broad sense, meaning "any skill that can be acquired in the game." Spells are skills too, and the only reason I did not include the Ranger in my initial assessment was because Expertise has no effect on spells.
The fact that a Ranger's energy management will never allow him to 'mimic' a caster is a huge detriment in my book, but only because I chose to define 'versatility' this way in my post. As they say on the internets, YMMV.
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Feb 22, 2008, 02:36 AM // 02:36
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#67
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Wilds Pathfinder
Join Date: Dec 2005
Profession: Me/Rt
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Mesmer is the most versatile profession. It can counter everything in the game. I don't know what else can be as versatile as that.
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Feb 22, 2008, 03:41 PM // 15:41
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#69
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Krytan Explorer
Join Date: Dec 2006
Location: Chantry of Secrets
Guild: [Angl]
Profession: D/
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I have to say necromancer...there isn't an area of the game where a necromancer isn't a welcome companion.
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Feb 22, 2008, 05:07 PM // 17:07
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#70
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Krytan Explorer
Join Date: Nov 2007
Location: Holland
Profession: Rt/
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Quote:
Originally Posted by Darkside
I have to say necromancer...there isn't an area of the game where a necromancer isn't a welcome companion.
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that's nonsense, following that logic a monk would be the most "versitile", because "there isn't an area of the game where a monk isn't a welcome companion."
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Feb 22, 2008, 05:15 PM // 17:15
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#71
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Desert Nomad
Join Date: Apr 2007
Location: england (currently located on the south coast)
Profession: R/
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Quote:
Originally Posted by spirit of defeat
that's nonsense, following that logic a monk would be the most "versitile", because "there isn't an area of the game where a monk isn't a welcome companion."
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gotta agree...that is NOT what versatile means - how welcome or useful your profession is in an area...its how it can addapt to new surroundings and be counter-productive to that which inhabits there
IMo ranger, reasons being obvious
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Feb 22, 2008, 05:22 PM // 17:22
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#72
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Forge Runner
Join Date: Dec 2005
Location: America. How about you, commie?
Guild: Fellows of Mythgar [FOM]
Profession: R/Mo
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Ranger Ranger Ranger!!!
-More armor than caster classes, making us fair tanks!
-Epic runners with lots of evasion stances!
-Trapping!
-Barraging!
-Interrupting!
-Snaring!
-All around arrow-firing!
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Feb 22, 2008, 05:26 PM // 17:26
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#73
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Forge Runner
Join Date: Nov 2006
Location: USA
Profession: P/W
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Quote:
Originally Posted by Biostem
I'd say ritualist; healing, direct damage, buffing, debuffing, and summoning.
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QFT.
Rits are awesome.
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Feb 22, 2008, 05:42 PM // 17:42
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#74
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Grotto Attendant
Join Date: Jan 2007
Location: Niflheim
Profession: R/
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Rits or rangers.
Ranger:
Can run everywhere.
Can kill/solo a lot of things.
Hardest non-Monk class in pvp/pve to kill.
Interrupter, damage dealer, semi-nuker ;d
TRAPS!!
Ritualist:
Heals
Damages
Nukes
Spirits lol.
Weapon spells
Support, flag runner, spiker.
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Feb 22, 2008, 08:55 PM // 20:55
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#75
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Krytan Explorer
Join Date: Dec 2006
Location: Chantry of Secrets
Guild: [Angl]
Profession: D/
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Quote:
Originally Posted by spirit of defeat
that's nonsense, following that logic a monk would be the most "versitile", because "there isn't an area of the game where a monk isn't a welcome companion."
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Well I figured I wasn't posting in a thread filled with retards. I assumed (incorrectly apparently) that the usefulness and versatility of the necromancer was well known. Next time I'll be sure to write a 500 word essay explaining my reasoning just to make sure the jackasses like you are happy.
Last edited by Darkside; Feb 22, 2008 at 11:43 PM // 23:43..
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Feb 24, 2008, 02:32 PM // 14:32
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#76
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Banned
Join Date: Feb 2008
Guild: farming zashien (keys)
Profession: R/Me
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umm im not following how are rangers versitle i dont know of any good farms for them now that the uw solo trap is nerfed besides fow forest
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Feb 24, 2008, 06:59 PM // 18:59
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#77
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Academy Page
Join Date: Aug 2006
Location: Dallas
Guild: {Shepherds Of Silence}
Profession: Rt/R
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Rit
Reason for that is I cant think of another profession where you can successfully run a hybrid bar and kick arse along the way. Its a mix and match of skills. Want to run some restoration...sure....want to be along some channeling for offense...sure. In fact Ritualists have a hard time specializing in one role as compared to other professions. A Rit speccing in full heal will never be as effective as a Monk. A Rit speccing in full nuking abilities will never be as effective as an Ele or Mesmer. The strength of a Rit isnt the ability to heal like a monk, or nuke like an ele...Or if need to take aggro like a warrior, but to be to fill all roles (holes) with one bar essentially and effectively. Heck bring along a bow...and you can Volley foes, heal heroes and nuke opponents without even putting points into anything other than rit skills. Besides the fact that Spawning Power sucks...i think they work great. Many skills too are dual purpose [skill]Protective was Kaolai[/skill] [skill]Weapon of Remedy[/skill] [skill]mend body and soul[/skill] just to name a few. No two Rit Skill Bars are ever the same. (exaggeration but you know what I mean).
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Feb 24, 2008, 07:08 PM // 19:08
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#78
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Furnace Stoker
Join Date: Jul 2006
Profession: N/A
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Quote:
Originally Posted by br0thergr1m
Besides the fact that Spawning Power sucks...
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Which is why Necros make better Rits than Rits
Rangers and Necros are the most versatile Rangers are most versatile melee class Necros most versatile caster class imo. Primary attribute energy management is leet and this thread is basically about who has the best primary attribute anyway tbh.
Last edited by Zamochit; Feb 24, 2008 at 07:12 PM // 19:12..
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Feb 24, 2008, 07:17 PM // 19:17
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#79
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Academy Page
Join Date: Aug 2006
Location: Dallas
Guild: {Shepherds Of Silence}
Profession: Rt/R
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Using a Nec primary...lose the benefit of solo farming HM virtually anywhere.
Last edited by br0thergr1m; Feb 24, 2008 at 07:20 PM // 19:20..
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Feb 24, 2008, 07:19 PM // 19:19
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#80
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Furnace Stoker
Join Date: Oct 2006
Location: Jawsome!!!!!!!!!!!
Guild: looking for one :p
Profession: A/D
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Quote:
Originally Posted by Zamochit
Rangers are most versatile melee class
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But yea rangers are win, they can do anythign except the support/heal role.
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