Feb 16, 2008, 06:30 AM // 06:30
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#21
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Zookeeper
Join Date: Jul 2005
Location: Australian Discussion Posse HQ - Glorious leader
Guild: ҉ ̵̡̢̢̛̛̛̖̗̘̙̜̝̞̟&#
Profession: N/E
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Quote:
Originally Posted by dicecube
E-management would be a huge problem for you with that build, especially with spinal shivers draining your energy everytime it triggers. Since you are using /Me secondary, try using some e-management skills from the inspiration skill line. ex AI etc.
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Or they could just not be terrible with Signet of Lost Souls, it's one of the easiest energy management skills to use.
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Feb 16, 2008, 07:28 AM // 07:28
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#22
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Krytan Explorer
Join Date: Jan 2006
Guild: Trinity of the Ascended [ToA]
Profession: N/
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Enfeebling Blood was amazing even when weakness didnt do the -1 to all attributes, but since that change you would have to be an idiot not to bring it.
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Feb 16, 2008, 08:29 AM // 08:29
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#23
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Forge Runner
Join Date: Apr 2007
Location: Reactive Hexing Sucks
Guild: [Thay]
Profession: N/
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If anyone needs Inspiration e-management on a necromancer bar, it's either the bar or the player that's at fault.
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Feb 16, 2008, 09:46 AM // 09:46
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#24
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Desert Nomad
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Spinal shivers can basically turn into a hex version of Broad head arrow if enough people are doing cold damage. Good skill even though I haven't used it in months, but I think "you move like a dwarf" / Power return are more effective as interrupts.
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Feb 16, 2008, 07:17 PM // 19:17
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#25
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Lion's Arch Merchant
Join Date: Apr 2007
Profession: N/
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Quote:
Originally Posted by ZenRgy
Or they could just not be terrible with Signet of Lost Souls, it's one of the easiest energy management skills to use.
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yes.. we all know how the enemy target always starts below 50% health
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Feb 16, 2008, 07:43 PM // 19:43
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#26
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Frost Gate Guardian
Join Date: Mar 2007
Location: Canada
Guild: Eternal Transcendence [DRMR]
Profession: A/
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Yes because its sooo hard to get a npc below 50% health.
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Feb 17, 2008, 12:06 AM // 00:06
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#27
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Wilds Pathfinder
Join Date: May 2006
Guild: HALE
Profession: W/
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[skill]arcane echo[/skill] [skill]spiteful spirit[/skill] [skill]reckless haste[/skill] [skill]enfeebling blood[/skill] [skill]spinal shivers[/skill] [skill]price of failure[/skill] [skill]signet of lost souls[/skill] [skill]resurrection signet[/skill]
Alright, with this bar I would arcane echo SS then place Reckless haste, then place the 2nd SS and place PoF. Question is, since SS's best use in a mob is for it's AoE, If PoF is placed over SS (since the one with PoF would die faster) would it cause less overall dmg to the mob?
Would it better to use [skill]Mark of Pain[/skill] instead of PoF?
I haven't tried this yet, I imagine the mob would be mostly dead before I could place PoF. I'm sure some of you have messed around with PoF on a curse Nec, what's your opinion about that skill? Or the skillbar?
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Feb 17, 2008, 12:19 AM // 00:19
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#28
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Jungle Guide
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I use:
Curses: 12 + 1
Soul Reaping: 12 + 2 + 1
[skill]parasitic bond[/skill][skill]spiteful spirit[/skill][skill]reckless haste[/skill][skill]barbs[/skill][skill]enfeebling blood[/skill][skill]mark of pain[/skill][skill]resurrection signet[/skill][skill]hexer's vigor[/skill]
having 15 in soul reaping provides all the energy management I need, and between hexer's vigor and parasitic bond, (which also doubles as a quick-charging cover hex), I never have to worry about my health.
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Feb 17, 2008, 04:57 AM // 04:57
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#29
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Forge Runner
Join Date: Feb 2007
Location: Melbourne, Australia
Guild: None
Profession: W/
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Quote:
Originally Posted by Death By Ketchup
Yes because its sooo hard to get a npc below 50% health.
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If you're running low on energy and there aren't any enemies below 50% health then a necromancer (or any damage-dealing caster) are not for you
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Feb 19, 2008, 12:32 AM // 00:32
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#30
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Krytan Explorer
Join Date: Jan 2008
Location: Michigan State University, East Lansing, MI
Profession: Mo/
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Yes it's exactly how it works.
But you need to be careful. The mob NEED to ball up else it won't be that effective. Thats is why you need 2 person for this build to work. 1 ball up the mob, the other kill. Because of its ineffectiveness when enemy is spreading out. SS isn't that powerful in PvP. Though some builds have SS in their build mostly for defensive purpose. SS > Melee attack less > Your team take less dmg.
Note: Attack does not need to hit for you to trigger the dmg. So combine it with blind or missing hexes will be the best.
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Feb 27, 2008, 02:39 PM // 14:39
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#31
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Ascalonian Squire
Join Date: Feb 2008
Guild: The X Viles
Profession: N/Me
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I always use SS when playing on my PvE Necro
Most of the time i use these skills:
Arcane Echo
Spitefull Spirit
Insidious Parasite
Blood ritual (for supporting monks)
Pain inverter (love this on AoE eles, this is a bosskiller)
"You move like a dwarf" (lovely kd and snare)
Barbs (if i' m with a MM)
Sunspear Rebirth signet
Use that alot, and always test it with different skills but most of the time i come back to this 1
Just cast SS on 2 targets and insidious on the target which is forming the most danger to your monks.
Or echo Pain inverter if ur dealing with 2 strong enemys.
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Feb 28, 2008, 11:42 PM // 23:42
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#32
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Pre-Searing Cadet
Join Date: Jan 2008
Location: Cleveland
Profession: N/
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Still a newb to this game, but for hero/henching I could live without SS. I feel that mobs scatter too much for it to be a tide turner in all but the largest charlie-foxtrots. Maybe I'm not using it right.
Here is my usual bar:
[skill]Barbs[/skill][skill]Enfeeble[/skill][skill]Enfeebling Blood[/skill][skill]Insidious Parasite[/skill][skill]Mark of Pain[/skill][skill]Spiteful Spirit[/skill][skill]Signet of Lost Souls[/skill][skill]Arcane Echo[/skill]
EB and Barbs/MoP are my bread and butter. Again this is solo hero/hench ,physicals of course.
I rarely see Enfeeble listed on these forums but I like it. I don't rely on it by any means, but it is nice for stray physicals that chase me or my monks, /edit it's not a hex nevermind.
Last edited by Trisalim; Feb 28, 2008 at 11:47 PM // 23:47..
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Feb 29, 2008, 10:53 AM // 10:53
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#33
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Grotto Attendant
Join Date: Jan 2007
Location: Niflheim
Profession: R/
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Enfeeble AND Enfeebling Blood is useless. You want AoE weakness - swap EB for Epidemic. Less energy, no energy sacrifice, faster cast.
Oh, and Reckless Haste + SS = win.
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Feb 29, 2008, 11:12 AM // 11:12
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#34
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Lion's Arch Merchant
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Quote:
Originally Posted by Abedeus
Oh, and Reckless Haste + SS = win.
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In NM, yup. In HM it's useless since mobs attack faster.
Also, if you feel that mobs scatter, you should take a water Ele with slowing spells.
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Feb 29, 2008, 12:42 PM // 12:42
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#35
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Forge Runner
Join Date: Apr 2007
Location: Reactive Hexing Sucks
Guild: [Thay]
Profession: N/
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In HM it's useless because then it only provides 50% miss rate?
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Feb 29, 2008, 09:18 PM // 21:18
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#36
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Krytan Explorer
Join Date: Jan 2006
Guild: Trinity of the Ascended [ToA]
Profession: N/
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50% miss rate is good, but when they do hit its going to be for 80+dmg and will be harder for your monks to handle than say if you were using enfeebling blood, which cuts dmg down to around 20-40s ive noticed which is much easier on the monks...
Plus 50% miss rate is bad for synergy with Insidious Parasite since you need a hit for Insidious to steal the health. So if you use RH youre basically cutting down IP to stealing health 50% of the time which isnt as good.
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Mar 01, 2008, 12:37 AM // 00:37
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#37
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Lion's Arch Merchant
Join Date: Apr 2007
Profession: N/
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Quote:
Originally Posted by Abedeus
Enfeeble AND Enfeebling Blood is useless. You want AoE weakness - swap EB for Epidemic. Less energy, no energy sacrifice, faster cast.
Oh, and Reckless Haste + SS = win.
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stop lying to everyone
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Mar 01, 2008, 01:51 AM // 01:51
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#38
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Wilds Pathfinder
Join Date: May 2006
Guild: HALE
Profession: W/
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Quote:
Originally Posted by Alicendre
In NM, yup. In HM it's useless since mobs attack faster.
Also, if you feel that mobs scatter, you should take a water Ele with slowing spells.
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What am I missing here? With [skill=text]spiteful spirit[/skill] applied, don't you want your enemies to attack faster? And, with [skill=text]reckless haste[/skill] applied enemies will attack even faster, therefore killing themselves even faster.
And in PVE [skill=text]enfeebling blood[/skill] is the most important curse skill you can take. How does Hard Mode negate the use of these essential curse skills?
Last edited by Trvth Jvstice; Mar 01, 2008 at 01:56 AM // 01:56..
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Mar 01, 2008, 02:50 AM // 02:50
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#39
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Forge Runner
Join Date: Feb 2007
Location: Melbourne, Australia
Guild: None
Profession: W/
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Quote:
Originally Posted by Abedeus
Enfeeble AND Enfeebling Blood is useless. You want AoE weakness - swap EB for Epidemic. Less energy, no energy sacrifice, faster cast.
Oh, and Reckless Haste + SS = win.
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What the? How is using two skills for one better?
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Mar 01, 2008, 03:07 AM // 03:07
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#40
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Krytan Explorer
Join Date: Jan 2006
Guild: Trinity of the Ascended [ToA]
Profession: N/
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Quote:
Originally Posted by Trvth Jvstice
What am I missing here? With [skill=text]spiteful spirit[/skill] applied, don't you want your enemies to attack faster? And, with [skill=text]reckless haste[/skill] applied enemies will attack even faster, therefore killing themselves even faster.
And in PVE [skill=text]enfeebling blood[/skill] is the most important curse skill you can take. How does Hard Mode negate the use of these essential curse skills?
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In Hard Mode the monsters automatically have a attacking speed buff of i think 50% so since their attack speed is already increased the cap wont allow them to attack any faster with RH on them. so using RH for just the speed buff is useless.
Enfeebling Blood is even more important in HM.
Since everyone is posting theirs ill post my build that i use almost exclusively:
[card]Spiteful Spirit[/card][card]Insidious Parasite[/card][card]Enfeebling Blood[/card][card]Signet of Lost Souls[/card][card]Defile Enchantments[/card][card]Barbs[/card]Necrosis, Sunspear Rebirth Signet
Sometimes ill switch out Barbs with Desecrate Enchantments or BR depending on what is needed. I use barbs for when i have a MM or alot of physicals of course.
Granted i got EOTN so i havent had most of the new skills to play around with.
Last edited by Osi Ri S; Mar 01, 2008 at 03:16 AM // 03:16..
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