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Old Feb 16, 2008, 06:30 AM // 06:30   #21
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Quote:
Originally Posted by dicecube
E-management would be a huge problem for you with that build, especially with spinal shivers draining your energy everytime it triggers. Since you are using /Me secondary, try using some e-management skills from the inspiration skill line. ex AI etc.
Or they could just not be terrible with Signet of Lost Souls, it's one of the easiest energy management skills to use.
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Old Feb 16, 2008, 07:28 AM // 07:28   #22
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Enfeebling Blood was amazing even when weakness didnt do the -1 to all attributes, but since that change you would have to be an idiot not to bring it.
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Old Feb 16, 2008, 08:29 AM // 08:29   #23
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If anyone needs Inspiration e-management on a necromancer bar, it's either the bar or the player that's at fault.
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Old Feb 16, 2008, 09:46 AM // 09:46   #24
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Spinal shivers can basically turn into a hex version of Broad head arrow if enough people are doing cold damage. Good skill even though I haven't used it in months, but I think "you move like a dwarf" / Power return are more effective as interrupts.
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Old Feb 16, 2008, 07:17 PM // 19:17   #25
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Quote:
Originally Posted by ZenRgy
Or they could just not be terrible with Signet of Lost Souls, it's one of the easiest energy management skills to use.
yes.. we all know how the enemy target always starts below 50% health
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Old Feb 16, 2008, 07:43 PM // 19:43   #26
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Yes because its sooo hard to get a npc below 50% health.
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Old Feb 17, 2008, 12:06 AM // 00:06   #27
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[skill]arcane echo[/skill] [skill]spiteful spirit[/skill] [skill]reckless haste[/skill] [skill]enfeebling blood[/skill] [skill]spinal shivers[/skill] [skill]price of failure[/skill] [skill]signet of lost souls[/skill] [skill]resurrection signet[/skill]
Alright, with this bar I would arcane echo SS then place Reckless haste, then place the 2nd SS and place PoF. Question is, since SS's best use in a mob is for it's AoE, If PoF is placed over SS (since the one with PoF would die faster) would it cause less overall dmg to the mob?
Would it better to use [skill]Mark of Pain[/skill] instead of PoF?

I haven't tried this yet, I imagine the mob would be mostly dead before I could place PoF. I'm sure some of you have messed around with PoF on a curse Nec, what's your opinion about that skill? Or the skillbar?
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Old Feb 17, 2008, 12:19 AM // 00:19   #28
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I use:

Curses: 12 + 1
Soul Reaping: 12 + 2 + 1

[skill]parasitic bond[/skill][skill]spiteful spirit[/skill][skill]reckless haste[/skill][skill]barbs[/skill][skill]enfeebling blood[/skill][skill]mark of pain[/skill][skill]resurrection signet[/skill][skill]hexer's vigor[/skill]

having 15 in soul reaping provides all the energy management I need, and between hexer's vigor and parasitic bond, (which also doubles as a quick-charging cover hex), I never have to worry about my health.
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Old Feb 17, 2008, 04:57 AM // 04:57   #29
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Quote:
Originally Posted by Death By Ketchup
Yes because its sooo hard to get a npc below 50% health.
If you're running low on energy and there aren't any enemies below 50% health then a necromancer (or any damage-dealing caster) are not for you
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Old Feb 19, 2008, 12:32 AM // 00:32   #30
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Yes it's exactly how it works.

But you need to be careful. The mob NEED to ball up else it won't be that effective. Thats is why you need 2 person for this build to work. 1 ball up the mob, the other kill. Because of its ineffectiveness when enemy is spreading out. SS isn't that powerful in PvP. Though some builds have SS in their build mostly for defensive purpose. SS > Melee attack less > Your team take less dmg.

Note: Attack does not need to hit for you to trigger the dmg. So combine it with blind or missing hexes will be the best.
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Old Feb 27, 2008, 02:39 PM // 14:39   #31
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I always use SS when playing on my PvE Necro

Most of the time i use these skills:

Arcane Echo
Spitefull Spirit
Insidious Parasite
Blood ritual (for supporting monks)
Pain inverter (love this on AoE eles, this is a bosskiller)
"You move like a dwarf" (lovely kd and snare)
Barbs (if i' m with a MM)
Sunspear Rebirth signet

Use that alot, and always test it with different skills but most of the time i come back to this 1
Just cast SS on 2 targets and insidious on the target which is forming the most danger to your monks.

Or echo Pain inverter if ur dealing with 2 strong enemys.
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Old Feb 28, 2008, 11:42 PM // 23:42   #32
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Still a newb to this game, but for hero/henching I could live without SS. I feel that mobs scatter too much for it to be a tide turner in all but the largest charlie-foxtrots. Maybe I'm not using it right.

Here is my usual bar:

[skill]Barbs[/skill][skill]Enfeeble[/skill][skill]Enfeebling Blood[/skill][skill]Insidious Parasite[/skill][skill]Mark of Pain[/skill][skill]Spiteful Spirit[/skill][skill]Signet of Lost Souls[/skill][skill]Arcane Echo[/skill]

EB and Barbs/MoP are my bread and butter. Again this is solo hero/hench ,physicals of course.

I rarely see Enfeeble listed on these forums but I like it. I don't rely on it by any means, but it is nice for stray physicals that chase me or my monks, /edit it's not a hex nevermind.

Last edited by Trisalim; Feb 28, 2008 at 11:47 PM // 23:47..
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Old Feb 29, 2008, 10:53 AM // 10:53   #33
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Enfeeble AND Enfeebling Blood is useless. You want AoE weakness - swap EB for Epidemic. Less energy, no energy sacrifice, faster cast.

Oh, and Reckless Haste + SS = win.
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Old Feb 29, 2008, 11:12 AM // 11:12   #34
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Quote:
Originally Posted by Abedeus
Oh, and Reckless Haste + SS = win.
In NM, yup. In HM it's useless since mobs attack faster.

Also, if you feel that mobs scatter, you should take a water Ele with slowing spells.
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Old Feb 29, 2008, 12:42 PM // 12:42   #35
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In HM it's useless because then it only provides 50% miss rate?
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Old Feb 29, 2008, 09:18 PM // 21:18   #36
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50% miss rate is good, but when they do hit its going to be for 80+dmg and will be harder for your monks to handle than say if you were using enfeebling blood, which cuts dmg down to around 20-40s ive noticed which is much easier on the monks...

Plus 50% miss rate is bad for synergy with Insidious Parasite since you need a hit for Insidious to steal the health. So if you use RH youre basically cutting down IP to stealing health 50% of the time which isnt as good.
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Old Mar 01, 2008, 12:37 AM // 00:37   #37
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Quote:
Originally Posted by Abedeus
Enfeeble AND Enfeebling Blood is useless. You want AoE weakness - swap EB for Epidemic. Less energy, no energy sacrifice, faster cast.

Oh, and Reckless Haste + SS = win.
stop lying to everyone
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Old Mar 01, 2008, 01:51 AM // 01:51   #38
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Quote:
Originally Posted by Alicendre
In NM, yup. In HM it's useless since mobs attack faster.

Also, if you feel that mobs scatter, you should take a water Ele with slowing spells.
What am I missing here? With [skill=text]spiteful spirit[/skill] applied, don't you want your enemies to attack faster? And, with [skill=text]reckless haste[/skill] applied enemies will attack even faster, therefore killing themselves even faster.

And in PVE [skill=text]enfeebling blood[/skill] is the most important curse skill you can take. How does Hard Mode negate the use of these essential curse skills?

Last edited by Trvth Jvstice; Mar 01, 2008 at 01:56 AM // 01:56..
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Old Mar 01, 2008, 02:50 AM // 02:50   #39
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Quote:
Originally Posted by Abedeus
Enfeeble AND Enfeebling Blood is useless. You want AoE weakness - swap EB for Epidemic. Less energy, no energy sacrifice, faster cast.

Oh, and Reckless Haste + SS = win.
What the? How is using two skills for one better?
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Old Mar 01, 2008, 03:07 AM // 03:07   #40
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Quote:
Originally Posted by Trvth Jvstice
What am I missing here? With [skill=text]spiteful spirit[/skill] applied, don't you want your enemies to attack faster? And, with [skill=text]reckless haste[/skill] applied enemies will attack even faster, therefore killing themselves even faster.

And in PVE [skill=text]enfeebling blood[/skill] is the most important curse skill you can take. How does Hard Mode negate the use of these essential curse skills?
In Hard Mode the monsters automatically have a attacking speed buff of i think 50% so since their attack speed is already increased the cap wont allow them to attack any faster with RH on them. so using RH for just the speed buff is useless.

Enfeebling Blood is even more important in HM.

Since everyone is posting theirs ill post my build that i use almost exclusively:

[card]Spiteful Spirit[/card][card]Insidious Parasite[/card][card]Enfeebling Blood[/card][card]Signet of Lost Souls[/card][card]Defile Enchantments[/card][card]Barbs[/card]Necrosis, Sunspear Rebirth Signet

Sometimes ill switch out Barbs with Desecrate Enchantments or BR depending on what is needed. I use barbs for when i have a MM or alot of physicals of course.

Granted i got EOTN so i havent had most of the new skills to play around with.

Last edited by Osi Ri S; Mar 01, 2008 at 03:16 AM // 03:16..
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