Ab
for AB since it came up, I've been having a lot of fun with air
it's not a capping build but it's sure fun vs warrs, 'sins that think 'easy kill'
[pure capping you'd probably go with fire aoe bombs, even e/a PBAOE]
lately i've done e/d -
basically it's 3 dmg skills, blinding flash, then the enchants
ele attune (E), air attune, mystic regen (derv), storm djinns haste
can really do a nice job on cap assist as well as mixing it up in fights
I've done fire/air as well (fire dmg, air blind and KD as needed) but it's a little more difficult on energy, and obviously more split attrib/bar
but nothing wrong with some water fun there too
earth shouts more pve to me but could probably have fun there too
Back to topic and water, yeah have water attune, armor of mist is fine, and right think about e/d and adding mystic regen, damage skills to taste.
I'd say your fine with your elite on water dmg spell, but otherwise consider ele attune for your elite and 3 dmg spells with some spamability across 'em
|