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Old Nov 21, 2007, 02:29 PM // 14:29   #1
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Default URSANWAY - the complete guide


Last edited by Guildmaster Cain; Nov 25, 2007 at 12:14 PM // 12:14..
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Old Nov 21, 2007, 03:21 PM // 15:21   #2
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Great guide, time to do some ursanway
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Old Nov 21, 2007, 06:06 PM // 18:06   #3
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I find this guide to be very good

It should be mentioned in the guilde about the advantages of changing your secondary to Paragon for such chants as Mending Refrain, which you can renew every 5 seconds, for a duration of 20 seconds at a time, from using your Ursan shout.

I also find Volfen Blessing to be very good.

True you do not gain as much health, but you still do get some. Combined with a contasnt +4 health regeneration and some very decent skills.

I get a constant +7 health regeneration from Volfen and Mending refrain, which can be a big relief on the monks if a few people are using it.

Volfen also gives you the ability to increase both your movement and attack speed, and to decrease the recharge rate of your attack skills in combination of inflicting a Deep Wound on your target.

Volfen Form does also include an AOE, though it does not knockdown.
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Old Nov 21, 2007, 06:48 PM // 18:48   #4
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Quote:
Originally Posted by Guildmaster Cain
Or clear UW within 2 hrs instead of 5 hrs+
If you clear UW in 5+ hours without UB, you need to learn to play. Fast. It is pretty easily done in under hours, without Ursan Blessing.
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Old Nov 21, 2007, 07:37 PM // 19:37   #5
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Nice guide,although C+1 doesnt even need a guide....-_-"
ursanway is only good for DoA if you arent W/E/N/Mo because of PuG simplicity.
Even then,the skill is boring to use,reqs no skill and even shadow prison assassin vs a squishy with 55hp,no prot skills,no stances or anything reqs more skill.....
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Old Nov 21, 2007, 07:57 PM // 19:57   #6
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u can update ur deep times
did nm in 45 mins(including 5-10 min break) 1 death accured only at kanaxai(except the deaths at 2nd gate that req to die & rebirth)
HM is 10 mins longer... nearly whiped from fooling around after killing the huge worm but ressed back up
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Old Nov 21, 2007, 08:01 PM // 20:01   #7
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Quote:
Originally Posted by warren_kn
QFT. This thread right here is a perfect example of how bad the community is. Someone has written a guide and the majority of responses are catty remarks from people whose egos must be through the roof. If you don't or have no wish to use this skill, why even comment? It's really pathetic.
people are remarking that you dont need a guide to spam a single skill.
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Old Nov 21, 2007, 08:38 PM // 20:38   #8
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Enough with the ursan bashing, enough with the idiotic comments.
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Old Nov 21, 2007, 08:39 PM // 20:39   #9
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Quote:
Originally Posted by Guildmaster Cain
Can any of the selfproclaimed 'pro' ppl plz explain why a normal teamsetup is less boring then Ursanwaying?

Really what is the difference between spamming Ursanskills and spamming other skills in normal builds?
Because it's not as mind numbingly boring as UB. http://img122.imageshack.us/img122/5...our8minph3.jpg
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Old Nov 21, 2007, 08:46 PM // 20:46   #10
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Okay, idiot comments aside. Good guide, pretty much covers everything you need to know...

I still don't know why you would need a guide for UB, but whatever floats your boat I guess.
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Old Nov 21, 2007, 08:57 PM // 20:57   #11
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I prefer 2 n/rts and one prot monk. With this set-up, you can aggro the entire Dredge mob in Urgoz without taking any real pressure.
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Old Nov 21, 2007, 09:12 PM // 21:12   #12
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Quote:
Originally Posted by Guildmaster Cain
-Warrior: As I said before, Knights insignia is a good alternative to Survivor instead.
As you also mentioned Signet of Stamina, 13 strength for sentinals.
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Old Nov 21, 2007, 11:49 PM // 23:49   #13
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I'd just like to throw in a skill combo for ranger or ranger secondary:
Ursan, Serpents Quickness, and Dwarven Stability. Since I tend to run this build with max WS, I just fill it up with traps and a hard res. Likely you can get greater damage with marksmanship, but I prefer the utility of pulling harder groups/foes onto 12 traps...
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Old Nov 22, 2007, 12:06 AM // 00:06   #14
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Quote:
Originally Posted by X Earth X
Okay, idiot comments aside. Good guide, pretty much covers everything you need to know...

I still don't know why you would need a guide for UB, but whatever floats your boat I guess.
If you go to a high end zone and see people asking "what weapon do I need for ursan" or "what do I do in ursan mode" then you'll understand. There are new players (or just really bad ones) who think ursan mode is complicated and hard to run, and this is a good guide for them.
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Old Nov 22, 2007, 06:00 AM // 06:00   #15
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Good guide.

But I think you can still use a shield to get more passive armour. So put 9 points in tactics/strenght/command/motivation and take that little extra defense.

Switch to the +15 focus only when you need it to keep the form up.
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Old Nov 22, 2007, 07:07 AM // 07:07   #16
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Quote:
Originally Posted by holymasamune
If you go to a high end zone and see people asking "what weapon do I need for ursan" or "what do I do in ursan mode" then you'll understand. There are new players (or just really bad ones) who think ursan mode is complicated and hard to run, and this is a good guide for them.
This is exactly the problem. These people should not be doing this area if they do not know how to use a self explanatory skill.
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Old Nov 22, 2007, 09:23 AM // 09:23   #17
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Thanks Odly and others for usefull comments. At least the world is not full of bigheaded idiots. So it proves fruitfull for some people, I will extend the guide with team build suggestions.

@The Phantom; grtz on clearing DoA, was that you in the screenshot ono? Anyway if I ask why normal way is less boring and you answer with: it is less mindnumbing boring, that is circular reasoning. It is still equally boring to me, boring being a subjective argument which generally doesnt have to apply to other people.
Also, getting a group like that together will require a guild team or you are lucky they invited you. Ursanway can be Pugged easier.
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Old Nov 22, 2007, 04:28 PM // 16:28   #18
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For the monks doing ursanway, are you just supposed to take alot of res. skills and Ursan Blessing? Also for being one of the support is it just a basic HB monk?

Thanks
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Old Nov 23, 2007, 02:56 PM // 14:56   #19
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Nice Guide, i never thought about using a focus whilst in Ursan to maximise energy.
So there's something learnt.

Players new to ursan will find this helpful and maybe those experienced with it may learn something new, so GG.
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Old Nov 23, 2007, 05:48 PM // 17:48   #20
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Thank you for this guide. We cleared UW in 3 hours and 6 mins. It took us longer because we lost an Ursan. Thanks mate.
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