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Old Feb 08, 2008, 09:09 AM // 09:09   #61
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Quote:
Originally Posted by Arkantos
5 seconds of unblockable attacks with a 60 second recharge. Were you being serious when you posted this, or did you overlook the attribute/duration/recharge?
Well yeah, but for 5 seconds you'll kick some serious ass.
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Old Feb 08, 2008, 09:13 AM // 09:13   #62
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And of course those 5 seconds of kicking serious ass will leave everybody else so dazzled they'll be knocked down for 55 seconds.
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Old Feb 08, 2008, 09:42 AM // 09:42   #63
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Quote:
Originally Posted by Sister Rosette
[skill]Warrior's Cunning[/skill]

Save your elite slot for something GOOD.
lolol
... you were joking... right?
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Old Feb 08, 2008, 12:17 PM // 12:17   #64
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how about 10% armour penetration for a thirth effect ?
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Old Feb 08, 2008, 03:45 PM // 15:45   #65
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hold your tongue! It was an easy build- i didnt have to think at all when farming with it- which meant i could farm after studying (that limbo time where ur brain is neither dead nor living)
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Old Feb 08, 2008, 07:00 PM // 19:00   #66
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Quote:
Originally Posted by Arkantos
5 seconds of unblockable attacks with a 60 second recharge. Were you being serious when you posted this, or did you overlook the attribute/duration/recharge?
Nah, just saying that if you absolutely have to get an attack through, use something aside from AoG. Warrior's Cunning was just the first thing that came to mind.
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Old Feb 08, 2008, 07:23 PM // 19:23   #67
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Quote:
Originally Posted by Dr Strangelove
Well yeah, but for 5 seconds you'll kick some serious ass.
Being able to kick serious ass for 5 seconds every minute isn't all that great. In fact, it's pretty shitty. Hell, I'd rather run rigor mortis on a dervish. At least that has a somewhat decent duration/recharge.
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Old Feb 08, 2008, 07:48 PM // 19:48   #68
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Avatar of Grenth would be my Avatar of choice if Melandru wasn't basically hacking. I'm sorry, but any melee character who deals insane damage, has more health than anyone else on the team, can't be crippled, can't be blinded, and can't be weakened is incredibly, unrealistically powerful, and I wouldn't trade all of that just so that I can hit through Aegis.
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Old Feb 09, 2008, 04:16 PM // 16:16   #69
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Balth and Melandru are both still better.
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Old Feb 09, 2008, 04:29 PM // 16:29   #70
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You mean Lyssa and Melandru?
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Old Feb 09, 2008, 04:57 PM // 16:57   #71
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no lyssa is bad sry

why would you want to move slow and deal non-holy damage at the advantage of hurting some shitty player not using FC sets that's somehow unprotted with a lyssa dervish of all things beating on them instead of easily kiting away?
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Old Feb 09, 2008, 05:01 PM // 17:01   #72
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Because +40 armor means you'll die last in PvP, Lyssa is good vs necros, ritualists, elementalists, some Paragons (2 second cast chants), caster assassins (1 second cast is enough with Heart of Fury). Plus, if someone is using Resurrection Signet, it's 3 seconds of +40 damage.

And you have more energy.
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Old Feb 09, 2008, 05:02 PM // 17:02   #73
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hurr more energy is so gud

o wait +40 armor is a lot better than that. Damn.
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Old Feb 09, 2008, 05:13 PM // 17:13   #74
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please no flaming but would this be a feasable idea

lasts the same as the new update but....

removes 1 enchantment from foe and self with every attack skill
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Old Feb 09, 2008, 05:25 PM // 17:25   #75
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If you're talking about PvP, yes, Lyssa is pretty bad. However, Balthazar's pretty unanimously agreed upon as the worst of all the Avatars in practically every situation except for ones specificially crafted to make it useful.

And the Holy damage from Balthazar doesn't ignore armor. +40 armor isn't nearly as good as you think it is, and all the effects from Balthazar are easily reproduced by skills commonly used. There is absolutely no reason why you would not run Melandru over Balthazar in a PvP situation, and no feasible reason why an organized team wouldn't take Grenth over Balthazar - after all, Grenth means your Dervish ignores - to some extent - prots, which is pretty attractive.
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Old Feb 09, 2008, 06:06 PM // 18:06   #76
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balth for byob since people can't kite you and for HA since the increased mobility is essential for most of the HA maps.
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Old Feb 09, 2008, 08:41 PM // 20:41   #77
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Quote:
Originally Posted by Jesse
please no flaming but would this be a feasable idea

lasts the same as the new update but....

removes 1 enchantment from foe and self with every attack skill
That would make it more overpowered then when NF was released.
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Old Feb 09, 2008, 08:56 PM // 20:56   #78
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please...we already have a thread devoted to how terrible balthazar is..
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Old Feb 10, 2008, 10:21 AM // 10:21   #79
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Problem is, Balthazar can get shafted by some very common attacks:
- Ineptitude
- Empathy
- Insidious Parasite

because it gives you no protection against that. It also doesn't increase your damage at all. Lyssa can at least spike, though still I basically never use it for PvP because condition immunity always helps more.
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Old Feb 10, 2008, 10:26 AM // 10:26   #80
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Grenth actually isn't too bad in a spike situation. It addresses Aegis chains and Guardian spamming but it still gets owned by Spirit Bond.

It is still lacking something but I can't think of what that is. Perhaps it needs a third benefit like Melandru.

How about a scaling % chance of causing Crippled? 3% at 0 Mysticysm to 17% at 16 Mysticysm?

Last edited by makosi; Feb 10, 2008 at 10:34 AM // 10:34..
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