Feb 06, 2008, 08:23 PM // 20:23
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#1
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Wilds Pathfinder
Join Date: Oct 2007
Location: :D:D
Profession: D/W
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The New Avatar of Grenth
Avatar of Grenth: duration increased to 10..90 seconds; functionality changed to: "For 10..90 seconds, you cannot be blocked by enchanted foes, and your attacks deal cold damage. This skill is disabled for 120 seconds."
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Useful? Still Crappy? Discuss.
I suppose it does allow us to hack away at monks etc
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Feb 06, 2008, 08:25 PM // 20:25
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#2
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Jungle Guide
Join Date: Feb 2007
Location: America.....got a problem with that?
Guild: [Lite]
Profession: W/
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It's worse than b4 imo.
pretty much does nothing, beacuse since you can use guiding hands for spikes, and not everyone is enchanted.
dervs dont need to always be able to hit, just for spikes, so the only way this would work is for some crappy pressure
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Feb 06, 2008, 08:31 PM // 20:31
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#3
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Jungle Guide
Join Date: Oct 2007
Guild: Heroes of Elonia [HE]
Profession: W/Rt
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Yeah it's a bs nerf..mystic regen nerf has annoyed me also.
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Feb 06, 2008, 08:35 PM // 20:35
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#4
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Wilds Pathfinder
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Well at least now it has potential...before it had no chance.
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Feb 06, 2008, 08:47 PM // 20:47
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#5
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Forge Runner
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Quote:
Originally Posted by street peddler
Well at least now it has potential...before it had no chance.
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Last I checked, cripple was good in ab.
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Feb 06, 2008, 08:52 PM // 20:52
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#6
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Forge Runner
Join Date: Dec 2007
Profession: E/
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so instead of the old enchant removing attacks of grenth now we just get no block from enchanted foes right....
lets just make it a normal form then since it has no use left anymore
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Feb 06, 2008, 09:00 PM // 21:00
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#7
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Wilds Pathfinder
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Quote:
Originally Posted by Kain Fz
Last I checked, cripple was good in ab.
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???
before it removed 1 enchant with each attack skill, and lasted 30 seconds
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Feb 06, 2008, 09:01 PM // 21:01
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#8
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Furnace Stoker
Join Date: Nov 2006
Profession: D/W
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this is useless.
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Feb 06, 2008, 09:58 PM // 21:58
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#9
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Forge Runner
Join Date: Dec 2006
Profession: D/
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Quote:
Originally Posted by street peddler
???
before it removed 1 enchant with each attack skill, and lasted 30 seconds
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He must be thinking of [skill]Grenth's Grasp[/skill]
IMO, it needed a 3rd effect like the other avatars, as cannot be blocked isn't so big a deal.
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Feb 06, 2008, 10:19 PM // 22:19
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#10
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Krytan Explorer
Join Date: Dec 2006
Location: Chantry of Secrets
Guild: [Angl]
Profession: D/
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I'm not really sure what anet was hoping to accomplish with this ... it's even more useless now then it was yesterday.
Not really that impressed with the nerf to mystic regen either. Time for some [skill]mending[/skill] lol
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Feb 06, 2008, 10:35 PM // 22:35
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#11
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Frost Gate Guardian
Join Date: Jan 2007
Location: Cracow, Poland.
Profession: D/
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I was pretty excited when I came back home, started GW and saw that an updae has been made - I thought - Grenth maybe? And then I looked here, saw the thread's topic and started going like 'zomg yeah anet gjgjgj at last good direction changes'. But then I saw the new functionality.
Epic fail. 'by enchanted' needs to be removed.
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Feb 06, 2008, 10:37 PM // 22:37
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#12
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The Greatest
Join Date: Feb 2006
Profession: W/
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It's actually not that bad now. Capable of attacking through protted targets? Yes please. It makes anti-blocking worthless on a target, which is very strong. The only problem is, melandru is still better.
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Feb 06, 2008, 10:39 PM // 22:39
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#13
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Krytan Explorer
Join Date: Nov 2006
Location: BC
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it might see some action in RA.
*monk spams gaurdian
*derv laughs and hacks away
that's probably as far as it gets used.
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Feb 06, 2008, 10:45 PM // 22:45
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#14
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Lion's Arch Merchant
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Meh, I'm still going to cap it and use it. Why, because I can. And I shall enjoy every second of it. Also good for taking out R/E Conjure Rangers.
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Feb 06, 2008, 10:50 PM // 22:50
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#15
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Krytan Explorer
Join Date: Dec 2006
Location: Chantry of Secrets
Guild: [Angl]
Profession: D/
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Quote:
Originally Posted by Arkantos
It's actually not that bad now. Capable of attacking through protted targets? Yes please. It makes anti-blocking worthless on a target, which is very strong. The only problem is, melandru is still better.
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So it goes through prot blocking big deal... the more annoying blocking comes from stances.
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Feb 06, 2008, 11:02 PM // 23:02
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#16
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The Greatest
Join Date: Feb 2006
Profession: W/
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Quote:
Originally Posted by Darkside
So it goes through prot blocking big deal... the more annoying blocking comes from stances.
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Once your target is enchanted, you're unblockable. It's not all that great in PvE, but for PvP yes, it is quite a big deal.
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Feb 06, 2008, 11:15 PM // 23:15
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#17
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Frost Gate Guardian
Join Date: Jan 2007
Location: Cracow, Poland.
Profession: D/
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Oh wait.
Reaction of Critical Defence Sins - priceless.
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Feb 06, 2008, 11:20 PM // 23:20
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#18
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Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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Quote:
Originally Posted by Darkside
So it goes through prot blocking big deal... the more annoying blocking comes from stances.
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Because Aegis chains aren't right bastards m i rite?
Last time I checked, Wild Blow was tantamount to a Dervish skill, too.
I like the new Grenth. I just need a reason to stop being a godmode tree, now.
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Feb 06, 2008, 11:53 PM // 23:53
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#19
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Furnace Stoker
Join Date: Nov 2006
Profession: D/W
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Its not on Par with Melandru for PvP and its still useless in PvE. I think they should add a vampiric effect, steal a certain amount of health on hit. that would fit with grenth.
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Feb 07, 2008, 12:07 AM // 00:07
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#20
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Lion's Arch Merchant
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But then it would be over powered again cause people would just run a lot of 'unblockable' attacks like wild blow and what not, stealing massive amounts of health. Sure a vamp thing would be nifty, but maybe just make it like if target foe is enchanted, your attacks are unblockable and every time you hit you cause bleeding, or some kind of low level condition, or gain 10 health or something. A vamperic attack that requires either auto attack or skill use with no health degen is made of too much win.
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