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Old Mar 19, 2008, 02:49 AM // 02:49   #41
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Quote:
Originally Posted by MasterSasori
Where does this number come from? Restor 16 for one second?

Then explain how SLW isn't considered a big heal for its energy cost.
Very very bad logic. To only talk about the entire heal over the entire duration is to say Healing Breeze is very good because if it lasts the whole duration then it heals for a lot

Again all it does is a meagre heal over time. The only thing it does is cover some minor dps and top off, it's just inefficient, Spirit Light on the other hand gives the life 'now' when they would most likely need it.

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So? You still haven't addressed the problem that its 25 energy.
[skill]Offering of Spirit[/skill] + 40/40 set lets me spam every skill on skillbar. Throw a [skill]Essence Strike[/skill] then I can still manage very well in areas with heavy anti-caster skills (like QZ etc etc).
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Old Mar 19, 2008, 03:30 AM // 03:30   #42
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Originally Posted by blue.rellik
Very very bad logic. To only talk about the entire heal over the entire duration is to say Healing Breeze is very good because if it lasts the whole duration then it heals for a lot

Again all it does is a meagre heal over time. The only thing it does is cover some minor dps and top off, it's just inefficient, Spirit Light on the other hand gives the life 'now' when they would most likely need it.
It makes perfect sense. Breeze is bad because its a monk skill and it costs 10e. Monks have far better skills for mitigating damage compared to breeze while rits lack the protection skills of monks.

For the DPS, as always, its situation based. You don't bring it to HM, expect spike preventions, or expect miracles. It's just a series of small continuous heals that maintain high health.
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Old Mar 19, 2008, 04:55 AM // 04:55   #43
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Originally Posted by MasterSasori
It makes perfect sense. Breeze is bad because its a monk skill and it costs 10e. Monks have far better skills for mitigating damage compared to breeze while rits lack the protection skills of monks.
SLW is also a elite while HB is not.

The problem with SLW is that it does a good job at something that doesn't even need to be worried about.

Quote:
For the DPS, as always, its situation based. You don't bring it to HM, expect spike preventions, or expect miracles. It's just a series of small continuous heals that maintain high health.
Except it's completely useless since minor DPS is never a worry which is the only thing this can cover. It's also a weapon skill meaning it takes up the place of a better skill (warding, splinter, WoR etc etc).
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Old Mar 19, 2008, 04:26 PM // 16:26   #44
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Originally Posted by blue.rellik
SLW is also a elite while HB is not.

The problem with SLW is that it does a good job at something that doesn't even need to be worried about.
At high spawning/restoration and a spirit SLW's heal over a continuous amount of time can relieve pressure. And since its not considered a regen skill, it works in conjunction regen such as mystic regen and troll unguent for a very fast, continuous heal.

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Originally Posted by blue.rellik
Except it's completely useless since minor DPS is never a worry which is the only thing this can cover. It's also a weapon skill meaning it takes up the place of a better skill (warding, splinter, WoR etc etc).
I don't consider the DPS as minor. It's not a quick heal but the DPS is negated substantially if the target is under pressure and not the immediate target. Since it is a weapon skill, this is one of the largest drawbacks IMO (other than elite). Since you have an entire team, 3 weapon spells can still be used with great efficiency, you just need the most appropriate spell at the right time.
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Old Mar 20, 2008, 03:23 AM // 03:23   #45
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Quote:
Originally Posted by MasterSasori
At high spawning/restoration and a spirit SLW's heal over a continuous amount of time can relieve pressure. And since its not considered a regen skill, it works in conjunction regen such as mystic regen and troll unguent for a very fast, continuous heal.
By itself, it can only cover around 30 DPS. That's like the equivalent of a single warriors' auto-attack.

And don't even both about the 'whole but it can work with other skills!' because then you're still using a elite to cover a miniscule amount of DPS

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I don't consider the DPS as minor. It's not a quick heal but the DPS is negated substantially if the target is under pressure and not the immediate target.
Then you're a crazy if you think 30 or so DPS isn't minor. It can negate a auto-attack but it sure as hell isn't going to be doing anything else. Yes it can help in low-level areas but when you're in a low level area then it doesn't matter what you bring since the chance of dying is so tiny. To be honest all it does is a good job at something at something useless

Quote:
Since it is a weapon skill, this is one of the largest drawbacks IMO (other than elite). Since you have an entire team, 3 weapon spells can still be used with great efficiency, you just need the most appropriate spell at the right time.
The problem is that you are wasting your elite just to cover minor dps as well as wasting the weapon skill slot on a target. Tell me, if someone is about to die, would you prefer a Spirit Light or a SLW? If a target isn't in danger of dying then why can't you just use a MB&S or something and heal them right now?
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Old Mar 21, 2008, 03:14 AM // 03:14   #46
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Quote:
Originally Posted by blue.rellik
By itself, it can only cover around 30 DPS. That's like the equivalent of a single warriors' auto-attack.

And don't even both about the 'whole but it can work with other skills!' because then you're still using a elite to cover a miniscule amount of DPS
I don't consider SLW's overall heal per time to be that insignificant to call it useless, but this an elite that is useful for NM.

Quote:
Originally Posted by blue.rellik
Then you're a crazy if you think 30 or so DPS isn't minor. It can negate a auto-attack but it sure as hell isn't going to be doing anything else.
SLW isn't going to fully heal anything but minor, but its good at mitigating the damage. It will certainly buy you enough time to not worry about that target so long as he or she isn't getting spiked.

Quote:
Originally Posted by blue.rellik
The problem is that you are wasting your elite just to cover minor dps as well as wasting the weapon skill slot on a target. Tell me, if someone is about to die, would you prefer a Spirit Light or a SLW?
I'm definitely not saying SLW is anywhere near the best elites for rit; all I'm saying is that its not terrible. I've already mentioned earlier about the weapon skill slot that it can be used easily with splinter and warding on a 8 man team and I certainly wouldn't use it on a target that's taking large amounts of damage/ about to die.

Quote:
Originally Posted by blue.rellik
If a target isn't in danger of dying then why can't you just use a MB&S or something and heal them right now?
There is a good chance that you will be busy healing the teammates that are taking heavy fire. Use the SLW as a temporary fix-and-forget spell on a target under pressure that needs to be healed soon, but doesn't need immediate attention.
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Old Mar 21, 2008, 03:25 AM // 03:25   #47
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Quote:
Originally Posted by MasterSasori
There is a good chance that you will be busy healing the teammates that are taking heavy fire. Use the SLW as a temporary fix-and-forget spell on a target under pressure that needs to be healed soon, but doesn't need immediate attention.
Warding anyone?
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Old Mar 21, 2008, 03:28 AM // 03:28   #48
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Quote:
Originally Posted by MasterSasori
I don't consider SLW's overall heal per time to be that insignificant to call it useless, but this an elite that is useful for NM.
That's why your arguement doesn't hold any ground. Anything can be useful in NM

Quote:
SLW isn't going to fully heal anything but minor, but its good at mitigating the damage. It will certainly buy you enough time to not worry about that target so long as he or she isn't getting spiked.
You're not getting it, it does a good job at a useless job, a job that you never need to worry about. Why are you so adamant on using your elite to do a job that doesn't even need to be worried about?

Quote:
I'm definitely not saying SLW is anywhere near the best elites for rit; all I'm saying is that its not terrible. I've already mentioned earlier about the weapon skill slot that it can be used easily with splinter and warding on a 8 man team and I certainly wouldn't use it on a target that's taking large amounts of damage/ about to die.
The fact is that as a weapon spell there is pretty much a better weapon spell to put on someone in any occasions that matter. If you want to kill stuff then splinter, if you want to save someone from melee then warding/shadow, if you want to get rid of some conditions then WoR etc etc. Is there any situation that is important enough so that you're going to want to use your elite to cover minor dps?

Quote:
There is a good chance that you will be busy healing the teammates that are taking heavy fire. Use the SLW as a temporary fix-and-forget spell on a target under pressure that needs to be healed soon, but doesn't need immediate attention.
Again all you're doing is trying to prot a target without the protting.
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Old Mar 21, 2008, 02:17 PM // 14:17   #49
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@The OP: Weapon of Warding, Weapon of Shadow, Wielder's Boon, Splinter Weapon, Ancestors' Rage, Protective was Kaolai, Elite (Offering of Spirit or Weapon of Remedy), Optional(maybe a spirit like Bloodsong if using OoS).

Yeah, yeah it's more of a PvP template, but I like it myself.
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Old Mar 21, 2008, 04:47 PM // 16:47   #50
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Quote:
Originally Posted by blue.rellik
That's why your arguement doesn't hold any ground. Anything can be useful in NM
There is a giant list of worthless elites that I can assure you can't be useful.


Quote:
Originally Posted by blue.rellik
You're not getting it, it does a good job at a useless job, a job that you never need to worry about. Why are you so adamant on using your elite to do a job that doesn't even need to be worried about?
The problem is that we don't agree on what is or is not useless. There is no point to talk about this point.


Quote:
Originally Posted by blue.rellik
The fact is that as a weapon spell there is pretty much a better weapon spell to put on someone in any occasions that matter. If you want to kill stuff then splinter, if you want to save someone from melee then warding/shadow, if you want to get rid of some conditions then WoR etc etc. Is there any situation that is important enough so that you're going to want to use your elite to cover minor dps?
Yes, but there are times when you need more than 1 weapon spell when you're in the 8 party team. SLW plays a different role from shadow/warding which only protect from physical. WoR is useful at high levels but the total life gain isn't significant.


Quote:
Originally Posted by blue.rellik
Again all you're doing is trying to prot a target without the protting.
I consider SLW as an actual heal over time. I can see how this can be considered as prot as it seems like its mitigating damage rather than a life gain, but once again it depends on whether or not you believe SLW to actually be a decent heal or something to just cover minor DPS. Since you consider this to be minor DPS prot and I consider it as a decent, length heal there is no point debating on this comment any further.
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Old Mar 22, 2008, 01:14 AM // 01:14   #51
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Quote:
Originally Posted by MasterSasori
There is a giant list of worthless elites that I can assure you can't be useful.
And there's a giant-er list of those that can be used.

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The problem is that we don't agree on what is or is not useless. There is no point to talk about this point.
Well you said 30 dps isn't minor. I think it's obvious who understand what constitutes a threat or not in the game.

Quote:
Yes, but there are times when you need more than 1 weapon spell when you're in the 8 party team. SLW plays a different role from shadow/warding which only protect from physical. WoR is useful at high levels but the total life gain isn't significant.
And really which occasion does a elite Healing Breeze shine?
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Old Mar 22, 2008, 01:43 AM // 01:43   #52
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Quote:
Originally Posted by blue.rellik
And there's a giant-er list of those that can be used.
You said "Any"

Quote:
Originally Posted by blue.rellik
Well you said 30 dps isn't minor. I think it's obvious who understand what constitutes a threat or not in the game.
Then I guess you should realize its there for at least 10 seconds


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Originally Posted by blue.rellik
And really which occasion does a elite Healing Breeze shine?
I never said SLW shined at anything, I just said it's usable.
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Old Mar 23, 2008, 10:37 PM // 22:37   #53
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I prefer Rejuvenation over SLW actually. I'll usually have Attuned was Songkai as my elite with Mend, spirit Light, Soothing Memories, Weapon of Warding, Flesh, Life, and Recup.
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Old Mar 24, 2008, 05:52 AM // 05:52   #54
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I find using rejuvenation with SLW works very well . But then again rejuvenation dosen't last very long...but still a fun combo with 40 health per sec.
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Old Mar 24, 2008, 02:27 PM // 14:27   #55
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rejuveation isn't as bad as I thought it would be.
It can be quite a good anti pressure skill.
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Old Mar 24, 2008, 03:07 PM // 15:07   #56
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It used to be bad but if you only have room for one spirit on your bar, I still wouldn't make this the only one.
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Old Mar 27, 2008, 07:25 AM // 07:25   #57
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i personally hate weapon spells (just cause they make ur weapon ugly, yes i know thats strange), so i have a rit build thats basically just alot of spammable healing

1) Mend Body and Soul
2) Spirit Light
3) Soothe Memories
4) Gift of Healing
5) Preservation
6) Life
7) Energetic was Lee Sa
8) Remove Hex (Or a Rez if u want, but i usually don't need it or have it on heros)

Restoration: 11 + 1 + 3
Spawning: 10
Healing Prayers: 10

Hale Staff of Fortitude ("Don't Think Twice")
sry forgot what runes but u should have around 525 hp and 52 energy

idk why preservation if ur gonna criticize it, but it works well for me

i LOVE energetic was lee sa, i can fully keep my energy up and spam spells (they made soothe memories faster cast and decreased recharge making energy management even better) personally one of the best or at least better skills that came out with eotn

anyways i like this build since communing got really boring for me, and it works

i also use it in fort aspenwood, surprisingly good at healing the juggernaut and gunther even if ur the only healer
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Old Mar 27, 2008, 11:43 AM // 11:43   #58
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Quote:
Originally Posted by Zhang Zyria
i personally hate weapon spells (just cause they make ur weapon ugly, yes i know thats strange)
But that's really the fun part. Someone bragging about his weaponskin and then; whoppa, here you go with a nice weapon of warding.

I prefer most weaponspells actually then straight up healing as they are unstrippable and have some powerful effects (Weapon of Warding, Weapon of Shadow).
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Old Mar 27, 2008, 06:58 PM // 18:58   #59
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Quote:
Originally Posted by Zhang Zyria
i personally hate weapon spells (just cause they make ur weapon ugly, yes i know thats strange),
Have you seen the scythe, sword, dagger, bow, and spear weapon spell skins?
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Old Mar 28, 2008, 07:40 PM // 19:40   #60
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Quote:
Originally Posted by Zhang Zyria
idk why preservation if ur gonna criticize it, but it works well for me

i LOVE energetic was lee sa, i can fully keep my energy up and spam spells (they made soothe memories faster cast and decreased recharge making energy management even better) personally one of the best or at least better skills that came out with eotn
Problem with preservation is that the spirit is an idiot and can go off healing people who have high health while leaving those who need it most stranded.

It's also a spirit so it can be killed off.
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