Feb 05, 2008, 05:29 PM // 17:29
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#21
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Desert Nomad
Join Date: Nov 2007
Guild: [HAWK]
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Quote:
Originally Posted by ACreator
there is the way Iv done it.
Permashadow form and still bonds from bonder + symbiosis
with permashadowform, u will do more than a normal tank cuz u almost never take dmg and casters loose enrgy while trying to cast spells at you.
the bonds are for any PbAoE dmg and to help gain more HP through symbiosis to counter the touchers.
The problem is well of profane (u will die here like 99% of PUG tanks) and u gotta be realy carefull with disenchant spirits...
also bad timing can kill ya..
the build is something like:
Shadowform
deadly paradox´
Archane echo
Channeling
feignet neutrality (to more HP and cover enchant)
FREE
FREE
FREE
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HM monsters have almost endless energy, so idk what your "tank" will do as far as that goes...
as far as "tanking" at all... no
and as far as "tanking" with a sin... double no.
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Feb 05, 2008, 09:19 PM // 21:19
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#22
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Frost Gate Guardian
Join Date: Sep 2006
Location: Norway
Profession: A/
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your best shot to do slaver's is with friends, but.. I found a way to duo forgewight.. and it seems to be faster than the normal way.. tell me if your interested in the build
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Feb 06, 2008, 02:59 AM // 02:59
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#23
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Lion's Arch Merchant
Join Date: Nov 2007
Guild: Heroes Alliance
Profession: A/D
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Yes, Sins can do SE... and be quite effective if played well.
No, you won't get PUG groups because of retards and ignorance.
When I do SE, I'm on guard duty most of the time. Meaning, I kill anything and everything asap if they get past the Obsidian tank and start aggroing mages/"squishies." For Forgewight, I go Crit. Barrage with Pain Inverter.
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Feb 06, 2008, 04:24 AM // 04:24
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#24
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Ascalonian Squire
Join Date: Jan 2008
Guild: Prar
Profession: R/
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hay doods herd splinter + MS/DB rapes mobs
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Feb 06, 2008, 05:40 AM // 05:40
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#25
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Desert Nomad
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When our guild does it, we run an Orders nec with lots of phys damage (especially para's).
About 95% of the time I'd say just use MS/DB but this is one of those rare occasions where Shattering assault is good in pve. When a target gets prot'd up, we switch to another fast and continue till they're all dead (no FS needed). If we had a sin spamming Shattering assault, I imagine things would be tons easier as the Stone summit prot monks are usually the only thing keeping 'em alive. If a group does have a priest (healing guy), they're usually stupid enough to run up to their wars to use Healing touch, and often die for it.
I used a similar setup to hench it on my Para, but "Save yourselves" was a huge help when dealing with the Warders. "SY" never leaves my sin's bar either. Had 2 para heroes running Cruel spear when I did it but Expel hexes/Song of purifition would've been much better.
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Feb 06, 2008, 05:49 AM // 05:49
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#26
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Krytan Explorer
Join Date: Apr 2006
Guild: TLA
Profession: Me/
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Make friends with a monk. If the monk starts the group and you have a decent build you can go
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Feb 06, 2008, 09:09 AM // 09:09
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#27
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Lion's Arch Merchant
Join Date: Sep 2006
Profession: Mo/
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@magikarp
belive it or not sins can tank.
If u are one of those NONbelivers then search for the screens where a SIN tanked DOA..
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Feb 06, 2008, 07:32 PM // 19:32
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#28
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Furnace Stoker
Join Date: Nov 2006
Profession: D/W
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Quote:
Originally Posted by ACreator
@magikarp
belive it or not sins can tank.
If u are one of those NONbelivers then search for the screens where a SIN tanked DOA..
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he said tanking is stupid (and it is)
he said that draining caster energy wont work in HM where monsters have energy regeneration you can only dream of (also true)
no one cares if you can tank a buhzillion mobs. its not that hard.
read and know what your talking about before posting
gg
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Feb 06, 2008, 08:18 PM // 20:18
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#29
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Frost Gate Guardian
Join Date: Jun 2007
Profession: A/
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Any class can tank, it's not new. Some classes are just naturally efficient at it while the other classes have to work a bit or a lot harder to achieve similar results.
As for the OP's question, you can take your assassin anywhere, don't let anyone tell you otherwise, it is just a matter of adapting and knowing your role. Remember that you're a midline character.
Meaning that you can go assist the warrior with damage, trample the enemy warriors that are running to your backlines or go shut-down that caster spiking/nuking your group.
Now for the obvious question that will surely pop out: Why not play a Ranger or a Mesmer instead since they also do the role? The answer is also obvious: Cause we like the assassin profession. IMO its the most fun and enjoyable class to play.
Anyways, there's lots of builds are there. Aside the Dagger builds there's also Deadly Arts, Spear/Scythe with Way of the Master, etc. I haven't been to Slaver's Exile so I can't give much tips in that other than understanding what positioning is.
EDIT: Critical Barrage is just eww.
Last edited by RadaArashi; Feb 06, 2008 at 08:26 PM // 20:26..
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Feb 12, 2008, 01:15 AM // 01:15
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#30
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Frost Gate Guardian
Join Date: Sep 2007
Profession: A/
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For those of you that managed to take a Sin with H/H through slavers, what heroes and henchies did you use?
I can't seem to kill the Justiciar Thommis, I have absolutely no problem with the mobs before it, using Frozen soil in addition to the standard DB+Mobieus, but I can't seem to do anything about the Justicar's mob (is it even possible to separate that mob?)
Tried sab's 3 necro + Cynn Herta Mehnlo and Lina, but no dice... any suggestions?
Can't seem to find anything on the Justiciar except that he should be the easiest... am I doing something wrong?
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Feb 12, 2008, 06:38 PM // 18:38
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#31
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Lion's Arch Merchant
Join Date: Sep 2006
Profession: Mo/
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@Coloneh
I can see u speak without testing..
Imagine HM eles have 150energy.. imagine they regen 3.3energy per sec...
In 10 seconds they can try to use almost all spells they have draining energy to near 0 (if u dont belive test!!!) After that its true they can cast agains u.... the problem is that take some 5 secs between casts, so they cant be perma casting heavy hitting spells like before... belive it or not... that takes a lot of pressure from your monks when tanking goes wrong...
and note.... tanking is not stupid.... belive it or not and although I dont like it, u DO need it im some areas of the game
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Feb 12, 2008, 10:34 PM // 22:34
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#32
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Furnace Stoker
Join Date: Nov 2006
Profession: D/W
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Quote:
Originally Posted by ACreator
In 10 seconds they can try to use almost all spells they have draining energy to near 0 (if u dont belive test!!!) After that its true they can cast agains u.... the problem is that take some 5 secs between casts, so they cant be perma casting heavy hitting spells like before... belive it or not... that takes a lot of pressure from your monks when tanking goes wrong...
and note.... tanking is not stupid.... belive it or not and although I dont like it, u DO need it im some areas of the game
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no.... HM monsters have rediculous energy regen, i would gues somewhere closer to 15 energy per second
and tanking is stupid and NOT tanking with a good team does better in every area of the game (if u dont belive test!!!)
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Feb 19, 2008, 11:55 AM // 11:55
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#33
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Frost Gate Guardian
Join Date: Feb 2008
Guild: The Mentalists [THPK]
Profession: A/
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Just believe in yourself I have Obsi Tanked Slavers quite a few times successfully.
If you get to Umbral, just spam that you're a tank and hope to get accepted. I always did it with either friends or being the leader of a party.
Timing is key
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Feb 19, 2008, 02:32 PM // 14:32
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#34
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Krytan Explorer
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Two Sins "tanking" (lol your monks should have the prot prayers..soa ftw) with SY on each of them works quite well actually...
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Feb 19, 2008, 03:54 PM // 15:54
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#35
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Desert Nomad
Join Date: Dec 2007
Location: somewhere over the rainbow....
Profession: A/
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my guild takes a sin/ranger with swap and frozen soil to manage spirits and prevent rezzing, this is for the Duncan part only though. However my guild trusts me enough to let me come during the other parts
and like what gambit and a few others said your not gunna get in a pug but who needs pugs :P
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