Apr 16, 2008, 12:59 AM // 00:59
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#1
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Pre-Searing Cadet
Join Date: Apr 2008
Guild: the dark knights of the fallen sun
Profession: W/Rt
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Fow W/RT build
Um do u guys think this build would work for fow? like abyssals, shadow army berserkers, beach , and cave?
Skills:
VWK
vengeful weapon
bonetties defense
resilient weapon
signet of stamina
sprint
healing signet
generous was tsungrai
thanks =)
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Apr 16, 2008, 01:02 AM // 01:02
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#2
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Forge Runner
Join Date: Aug 2006
Profession: R/
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Take [skill]Wary Stance[/skill] for the Cave.
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Apr 16, 2008, 01:04 AM // 01:04
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#3
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Pre-Searing Cadet
Join Date: Apr 2008
Guild: the dark knights of the fallen sun
Profession: W/Rt
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k thanks and should i replace vengeful weapon or signet of stamina for dolyak signet?
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Apr 16, 2008, 01:18 AM // 01:18
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#4
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Desert Nomad
Join Date: Jan 2007
Location: BrisneyLand
Guild: Sphincter Says [What]
Profession: W/
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Needs [dolyak signet] to combat knockdowns from Abyssals.
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Apr 16, 2008, 01:28 AM // 01:28
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#5
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Krytan Explorer
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Not really sure why you'd want [Signet of Stamina], since you need to gain adrenaline somehow (by attacking). Maybe take [Lion's Comfort] instead, for when you don't need [Dolyak Signet], since [Lion's Comfort] disables signets. But now I'm just being picky. Your build SHOULD work with the addition of Dolyak Signet.
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Apr 16, 2008, 01:30 AM // 01:30
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#6
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Desert Nomad
Join Date: Jan 2007
Location: BrisneyLand
Guild: Sphincter Says [What]
Profession: W/
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Quote:
Originally Posted by Sora of the Divine
Not really sure why you'd want [Signet of Stamina], since you need to gain adrenaline somehow (by attacking).
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With VwK you don't attack and you build adrenaline for Bonetti's.
Not sure why you'd want to solo farm anything other than the beach in FoW. Is it even possible to farm the berserkers and abyssals? They're usually accompanied by other nasties.
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Apr 16, 2008, 04:27 AM // 04:27
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#7
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Wilds Pathfinder
Join Date: Apr 2007
Location: Indian Township, ME
Guild: Nativ War Party (NWP)
Profession: Rt/Mo
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I don't think it will work on spiders, not enough damage, and they stop to use Healing Spring... I tried making a few different Ritualist/Warrior builds for farming cave, and it wasn't enough to kill them. Seems an Axe, Sword, or Scythe build is best way to go, so you can interrupt healin spring. If you find a way to get it to work, let me know... maybe ill get working on a Rt/W build again. But last I knew it was failure for a rit...heh. Althought you might beable to kill Abyssals and those Shadow Rangers, but not sure about cave or beach.
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Apr 16, 2008, 09:48 AM // 09:48
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#8
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Jungle Guide
Join Date: Aug 2006
Location: Europe - H
Guild: Private Army of Ascalon [ARMY]
Profession: W/
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Witte made a W/Rt build for FoW
http://www.guildwarsguru.com/forum/s...php?t=10111739
I just used it recently, and it still works fine.
I changed the shooting memories to whirlwind attack - easier for me to damage all the spiders in 1 group, so they won't use healing spring
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Apr 16, 2008, 12:37 PM // 12:37
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#9
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Pre-Searing Cadet
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Greetings,
Hi guys, nice to see how much knowledge you have about both Fow or Uw. As many peeps I've trying to do some solo runs in there, but always fail *sigh.. I've reading almost all the topics concerning to the art of Uw & Fow, trying to learn how to do, view a lots of videos and tutorials...but fail.
The only way I got to clear an do all the quest in there (Fow Uw) is the ursan way plus conset with my guildies (something I don't like it...And I know most of you feel the same) *sigh
I wonder if some of you can help me, since I've trying to asking for help in my guild, but no one looks like to be able . I got a tank, rit, necro, ele (and i'm working in a monk) I will apreciate very much if some of you could teach me "in game". I know I'm asking a lot, so my apologies.
Regards,
P.S: So sorry for this of the topic
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