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Old Aug 28, 2006, 01:28 AM // 01:28   #1
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Default Dragon Slash vs Hundred Blades

for adren, you know...which you think would be better? Hundred uses energy and strikes all foes next to your target twice, mix that with berserkers and you get auto adren for any adren skills you have (dont use it before hundred of course). But same thing using Dragons has more damage output and also regains some adren, but it is up to preference.

im using a hundred/server/gash, easy simple, start off with undred, even on one foe can give you decent damage and some extra adren from a single "attack" and lets you quickly use server/gash on meaty targets.

But as stated, Dragons has a potention for higher damage and returns adren on hit, but itself costing a hefty amount of adrenaline to build, not taking into account berserkers.

Anyone ever done any tests or experiements discerning the two?
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Old Aug 28, 2006, 02:03 AM // 02:03   #2
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It probably depends on your build. I have heard that people use the for great justic(unsure of name of skill) with the dragon slash, and I think sun and moon slash to keep using the skills over and over again from all the extra adrenaline. I personally would much rather use dragon slash, just because it's adrenaline based.
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Old Aug 28, 2006, 02:08 AM // 02:08   #3
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For Great Justice looks like it would be nice for the adrenaline generation, but i am wondering if it would beat the extra dmg output and similar adren gain from a speef buff skill (even if its flurry, you are deadling damage none the less)

although i was planning on trying a Quivering/Sever/Gash mix, but i dont like the fact that sever/gash isnt always handy in PvE
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Old Aug 28, 2006, 04:14 AM // 04:14   #4
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Frenzy + Dragon Slash + "For Great Justice!" + 16 Swordmastery = a 42 damage skill that takes only 1 adrenaline to charge and to spam over and over because of the adrenaline it charges up, and the extra you get from great justice from 1 dragon slash, and the only 1 hit x great justice's boost to equal an almost 1 adrenaline req spiking skill until great justice ends, then you can finish off with a chain of damage attacks ending with a final thrust(if the target isnt already dead from all the previous attacks), with all that being said,

v.s.

Hundredblades, a sword equivalent almost, of Triple Chop, AoE Dmg to Adjacent foes, and strikes them twice, with no damage bonus, but only requires 5 energy, causing no adrenaline usage but has a recharge of an average energy attack skill, and can only start off at charging up the beginning of a combo attack


thats my view in the matter . . .
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Old Aug 28, 2006, 05:22 AM // 05:22   #5
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Dragon Slash takes 10 adrenaline to charge up Intially, but after that it really only requires five adrenaline as the +adrenaline counts towards your next Dragon Slash. If you have other sword attacks, then that means you are almost constantly using a sword attack skill. That's why I think it blows Hundred Blades away.

Last edited by SnipiousMax; Aug 28, 2006 at 08:08 PM // 20:08..
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Old Aug 28, 2006, 06:18 AM // 06:18   #6
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Dragon Slash because with "For Great Justice" it can be spammed.
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Old Aug 28, 2006, 06:23 PM // 18:23   #7
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Dragon Slash requires 10a initially, not 8a.

Hundred Blades is not anywhere near Triple Chop in effectiveness. First of all, Triple Chop hits all adjacent allies, whereas Hundred Blades hits target foe and all foes adjacent to your target. *This is a significant difference*. Triple Chop will almost always hit more targets than HB because of this mechanic. Second of all, Hundred Blades lacks a damage bonus, so it does no damage against late-game enemeis (each hit will rarely break 10~15 damage). Triple Chop guarantees a +42 on every hit.

Hundred Blades needs to hit 3 targets in order to surpass the per-use adrenalin gain of Dragon Slash. HB is also far less spammable than DS due to the 8s recharge, and will therefore result in less adrenalin gain over time. The primary advantage of Hundred Blades is providing the initial adrenalin spike.

HB is a novelty skill that I only take on low-level missions, because it looks cool. It's pretty much useless in any area that actually requires a skillbar to beat.
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Old Aug 28, 2006, 07:46 PM // 19:46   #8
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Quote:
Originally Posted by Rera

HB is a novelty skill that I only take on low-level missions, because it looks cool. It's pretty much useless in any area that actually requires a skillbar to beat.
Maybe you should pair up HB with a Vamp weapon and something like Predatory Season or something like Live Vicariously/Vigorous Spirit.

It's situations like these where it really shines.
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Old Aug 28, 2006, 08:08 PM // 20:08   #9
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Quote:
Originally Posted by Rera
Dragon Slash requires 10a initially, not 8a.
Your right, I fixed it.

I still only requires one more strike than Quivering Blade, deals more damage and gives you the adrenaline on top of everything.
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Old Aug 28, 2006, 10:40 PM // 22:40   #10
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What would you say in 13 sword the adrenal build up that I would need?I do like HD blades depending on what I am doing.I was useing final thrust as my last skill on my bar but I capped DS and have begun to like it I have heard paired with galath slash and silver slash.I can't go any higher in sword with a rune and I want to stick with a minor so how is 13?
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Old Aug 29, 2006, 09:44 AM // 09:44   #11
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Get a +1 Sword Helm and a Superior Rune.

I'd definitely get Dragon Slash.
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Old Aug 29, 2006, 12:06 PM // 12:06   #12
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They are both great skills, I love them both and use them alot.
there is only one thing i like most about Hundred blades, that is if you use a sword with zealous hilt then you would have no energy problems(use it on an energy based build) and with more foes around you build up adrenaline realy fast specialy when you use final trust, it's great.
I wish I could use them both :P .
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Old Aug 29, 2006, 02:36 PM // 14:36   #13
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Hundred blades with victos blade seems to work nice for me. Admittedly I havent tried all these other builds but when I solo farm wardens hundred blades spikes my health back up nicely as well as doing some damage and charging up galraths and silverwing. Im guessing it's usefull in context as a sword skill
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Old Aug 29, 2006, 08:52 PM // 20:52   #14
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I'd recommend Dragon Slash, with For Great Justice you can spam adrenaline skills like crazy. I use Tiger Stance to charge up adrenaline at the start, then Galrath and Silverwing for damage, then use FGJ and Dragon Slash (FGJ gives you 10 adrenaline at 16 Swordsmanship). Then just spam attack skills
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Old Aug 30, 2006, 05:22 AM // 05:22   #15
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Quote:
Originally Posted by Rera
Hundred Blades is not anywhere near Triple Chop in effectiveness. First of all, Triple Chop hits all adjacent allies, whereas Hundred Blades hits target foe and all foes adjacent to your target. *This is a significant difference*. Triple Chop will almost always hit more targets than HB because of this mechanic. Second of all, Hundred Blades lacks a damage bonus, so it does no damage against late-game enemeis (each hit will rarely break 10~15 damage). Triple Chop guarantees a +42 on every hit.
Actually, you can hit a lot of stuff with Hundred Blades. It just takes a little practice. Against 10 minotaurs, for instance, once they are all close to you, but not surrounding you, take a few steps back and target closest. The minos will follow, piling into a tiny little spot in front of your character. When you activate HB, every mino will be hit twice. Combine with Judge's Insight for pretty decent damage. Actually, a bug will allow HB to hit monsters in back of you too, but that might be considered an exploit so I'll say no more.

HB is also excellent for healing. With Vigorous Spirit, Live Vicarious and a vampiric sword mod, it's possible regain massive amounts of health very quickly with Hundred Blades. Against those minos, it would produce a healing burst in the hundreds depending on how you are set up. Could be 400 or more depending on points in Healing Prayer.



In the screen shot, my warrior is using HB against 7 minos (a few have already died), healing herself for an instant 392 health. Not exactly useless....

Last edited by easyg; Aug 30, 2006 at 06:39 AM // 06:39..
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Old Aug 30, 2006, 11:27 PM // 23:27   #16
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I thought we were comparing HB to DS?

Farming builds will always find uses for otherwise useless skills (like Gladiator's Defense). I don't particularly care about that, because it's an extremely specialized case.

That said, Triple Chop would have hit all of those minotaurs without any positioning tricks, and it would have done more damage. It would have healed you for half as much (which is the one area where HB is any good: on-hit modifiers), and given you half as much adrenalin, but considering that you're farming against 10+ enemies, you're going to be over-gaining on both healing and adrenalin anyway.

Cyclone Axe + Triple Chop costs an extra skill slot, but it's easier to use, does more damage, and splits your adrenalin and health gain so you waste less.

Regardless, Dragon Slash vs. Hundred Blades in a typical environment is no contest.
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Old Sep 01, 2006, 10:01 PM // 22:01   #17
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Quote:
Originally Posted by Xasew
Get a +1 Sword Helm and a Superior Rune.

I'd definitely get Dragon Slash.
I got Dragon Slash I was wondering though how is 13 in sword for it.I don't want to get a superior rune yet and mine is in my gauntlets not halmet that is tactics.
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Old Sep 02, 2006, 07:48 PM // 19:48   #18
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HB needs a buff imo. It's above average in the skill department. Honestly I think cyclone axe is better and it isn't even elite.(yea I realize one is for axes and the other for swords)
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Old Sep 03, 2006, 12:45 AM // 00:45   #19
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Quote:
Originally Posted by Xasew

I'd definitely get Dragon Slash.
NO QUESTION. D-SLASH ALL THE WAY!!!!!!!!!!!!!WOOHOO!!!!!!!!!!!!!
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Old Sep 03, 2006, 01:09 AM // 01:09   #20
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for aden purposes, dragon slash would probably be better. However, with the right build, 100 blades isn't quite as bad as it normally is.
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