Mar 06, 2008, 07:57 AM // 07:57
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#1
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Lion's Arch Merchant
Join Date: Jul 2007
Location: IGN : Hooded Lfg Uwsc, Il H O O D E D Il
Guild: someones mad.
Profession: D/
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D/Mo Grim Reaper Build (Tank)
Hi guys, wondering what you think of this build that im using on my dervish for AB and general tanking.
Scythe Mastery 9+1+2
Earth Prayers 9
Mysticism 10+2
Healing prayers 6
{E} Vow of Silence
Mending
Faithful Intervention
Mystic Regeneration
Vital Boon
Victorious Sweep
Zealous Sweep
Chilling Victory
Wielding: Zealous Ancient Scythe Of Fortitude
Health +29
inscrip: Guided by fate
Damage +15%^enchanted
Energy gain on hit 1
energy regeneration-1
Damage +20%
Basically I run Faithful intervention and mending from the start and use the character as a tank, charging into battle with mystic regen and vital boon on.
It is particularly useful when clearting Elementalist shrines (AB) or charging a group of mesmers as you can keep Vow of Silence up almost constantly.
Please comment suggestions
Doom
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Mar 06, 2008, 08:02 AM // 08:02
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#2
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Forge Runner
Join Date: Dec 2006
Profession: D/
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It has mending. It's a tank. Utter fail.
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Mar 06, 2008, 08:07 AM // 08:07
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#3
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Lion's Arch Merchant
Join Date: Jul 2007
Location: IGN : Hooded Lfg Uwsc, Il H O O D E D Il
Guild: someones mad.
Profession: D/
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??
whats wrong with mending in a tank
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Mar 06, 2008, 08:34 AM // 08:34
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#4
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Krytan Explorer
Join Date: May 2005
Location: Floating amongst the ethereal seas of placating breezes.
Guild: Like A [Boss]
Profession: Mo/
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Nothing particularly wrong with mending imo... but tank = ehhh...
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Mar 06, 2008, 08:37 AM // 08:37
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#5
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Krytan Explorer
Join Date: Jan 2008
Location: Island of Undisclosed Location
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mending. get the shotgun.
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Mar 06, 2008, 08:45 AM // 08:45
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#6
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The 5th Celestial Boss
Join Date: Jul 2006
Location: Inverness, Scotland
Guild: The Cult of Scaro [WHO]
Profession: E/
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Quote:
Originally Posted by X Xenox X
??
whats wrong with mending in a tank
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Stop and think to yourself if (at 6 healing prayers), whether the 2 health regeneration is worth the 1 energy upkeep...not only that, but Mending would do exactly the same with only 3 points in Healing Prayers! Even THAT doesn't mean you should use it. By wasting a slot on Mending, you're essentially losing a skill slot in that build.
Tanks are not required in PvE (and fail in PvP), especially a Dervish Tank, since Dervishes have the highest damage weapon in the game. You should take advantage of that and deal damage rather than "tank".
__________________
Knowledge is a process of piling up facts; wisdom lies in their simplification.
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Mar 06, 2008, 10:52 AM // 10:52
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#7
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Wilds Pathfinder
Join Date: Sep 2006
Location: South of heaven
Guild: S E X Y Shinigami[SEXY]
Profession: W/
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Mending!
\,,,/____( ^_^ )____\,,,/
lol
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Mar 06, 2008, 10:55 AM // 10:55
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#8
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Wilds Pathfinder
Join Date: Oct 2007
Location: Bellevue, WA (I know ... but I moved out of NZ)
Guild: Xen of Onslaught
Profession: D/
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Mending is the trademark skill that gets you laughed at when you're playing a melee class, by the way. When you're dealing with mystic regen, you completely don't need it.
And as noted above, you don't really need tanks in PvP. Shrine defenders aren't so tough that you can't roll them with a monk in your party for support, and real players usually ignore "tanks" and kill their support first.
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Mar 06, 2008, 12:24 PM // 12:24
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#9
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Academy Page
Join Date: Sep 2007
Location: Guild Wars
Guild: Brotherhood of Veterans C co [BRO]
Profession: D/
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hey, why wouldn't you slap healing breeze in there somewhere?
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Mar 06, 2008, 04:00 PM // 16:00
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#10
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Unbanned
Join Date: Jan 2008
Guild: Trinity of the Ascended [ToA] -- IGN: Swirly
Profession: Mo/
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Why flame the guy for his build? He's just trying to improve his game and there's no reason to mock him for it. Tell him how to improve it. Really it's not that terrible of a build. Especially for AB. Maybe lose Mending for Conviction, lose VS for Mystic Sweep. Drop Healing Prayers to zero, drop Earth Prayers to 8 (break point for 3 pips regen with MR) and put everything else you can into Scythe Mastery. Good survivability, good damage and VoS keeps you from having rending spells cast at you. Dervishes have enough skills that you don't really need a seconday most of the time.
I agree with Beaver though. There's no real reason for a Derv to tank in PvP and rarely in PvE.
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Mar 06, 2008, 04:38 PM // 16:38
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#11
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Forge Runner
Join Date: Dec 2006
Profession: D/
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Quote:
Originally Posted by joshuarodger
Really it's not that terrible of a build.
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It really is. He's obviously new to Dervish, and new players should read the stickied guide and use one of those builds. Only when they have a good understanding of the class, should they then make builds.
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Mar 06, 2008, 04:44 PM // 16:44
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#12
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Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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Lose Mending. 4 health a second at the cost of 1/4 of your energy is really, really shit - there's a reason everyone laughs at Mending; it's bad and a 'n00b' skill.
Personally, I'd lose the Earth Prayers too... because tanking is bad and wasting attributes and skills on a class that should be killing things is also bad - I'd just get a monk instead.
Anyho, for general PvE Vow of Silence is pretty poor - it does nothing to protect against heavy-hitting physicals (Destroyers, dinosaurs, dervs), and nothing to protect against point-blank spells - and when things start killing you, VoS stops the monks saving your ass.
For AB, VoS is workable - essentially, it negates a lot of common classes and counters as threats (SS necros, air eles, stuff like that).
However, it needs a lot of work for a PvP build - speed buff is mandatory, for moving between shrines and dealing with kiting players, and either an IAS skill or timed activation attacks like Mystic Sweep are essentially for increasing your dps.
Also, major runes are baed and not having 14 Scythe is baed - fix those.
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Mar 06, 2008, 04:46 PM // 16:46
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#13
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Emo Goth Italics
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That's....quite bad.
Needs less tank, more Deep Wound (Pious Assault).
And less bad skills, like Mending....O_O
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Mar 06, 2008, 04:53 PM // 16:53
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#14
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Unbanned
Join Date: Jan 2008
Guild: Trinity of the Ascended [ToA] -- IGN: Swirly
Profession: Mo/
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Quote:
Originally Posted by Stormlord Alex
Lose Mending. 4 health a second at the cost of 1/4 of your energy is really, really shit - there's a reason everyone laughs at Mending; it's bad and a 'n00b' skill.
Personally, I'd lose the Earth Prayers too... because tanking is bad and wasting attributes and skills on a class that should be killing things is also bad - I'd just get a monk instead.
Anyho, for general PvE Vow of Silence is pretty poor - it does nothing to protect against heavy-hitting physicals (Destroyers, dinosaurs, dervs), and nothing to protect against point-blank spells - and when things start killing you, VoS stops the monks saving your ass.
For AB, VoS is workable - essentially, it negates a lot of common classes and counters as threats (SS necros, air eles, stuff like that).
However, it needs a lot of work for a PvP build - speed buff is mandatory, for moving between shrines and dealing with kiting players, and either an IAS skill or timed activation attacks like Mystic Sweep are essentially for increasing your dps.
Also, major runes are baed and not having 14 Scythe is baed - fix those.
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Really you're losing a third of your energy since you're using a zealous scythe. and i forgot about an IAS because i just always have one equipped. There goes Faithful Intervention or VB.
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Mar 06, 2008, 05:11 PM // 17:11
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#15
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Emo Goth Italics
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Quote:
Originally Posted by joshuarodger
Really you're losing a third of your energy since you're using a zealous scythe. and i forgot about an IAS because i just always have one equipped. There goes Faithful Intervention or VB.
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Zealous Scythe is sexy on Scythes....
How are you losing a third of your energy by the way...?
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Mar 06, 2008, 05:18 PM // 17:18
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#16
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Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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Quote:
Originally Posted by tyla salanari
Zealous Scythe is sexy on Scythes....
How are you losing a third of your energy by the way...?
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With a Zealous scythe, you're down to 3 pips of energy regen, Mending eats up one of these - so that's a third of your energy.
I say a quarter because I don't take into account Zealous, at the very least it's paying for itself so the degen it gives is moot.
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Mar 06, 2008, 05:20 PM // 17:20
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#17
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Krytan Explorer
Join Date: Dec 2006
Location: Chantry of Secrets
Guild: [Angl]
Profession: D/
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Quote:
Originally Posted by X Xenox X
Hi guys, wondering what you think of this build that im using on my dervish for AB and general tanking.
Scythe Mastery 9+1+2
Earth Prayers 9
Mysticism 10+2
Healing prayers 6
{E} Vow of Silence
Mending
Faithful Intervention
Mystic Regeneration
Vital Boon
Victorious Sweep
Zealous Sweep
Chilling Victory
Wielding: Zealous Ancient Scythe Of Fortitude
Health +29
inscrip: Guided by fate
Damage +15%^enchanted
Energy gain on hit 1
energy regeneration-1
Damage +20%
Basically I run Faithful intervention and mending from the start and use the character as a tank, charging into battle with mystic regen and vital boon on.
It is particularly useful when clearting Elementalist shrines (AB) or charging a group of mesmers as you can keep Vow of Silence up almost constantly.
Please comment suggestions
Doom
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Wow...
suggestion... you need to change that entire build. Since this is for AB where is your speed boost? You're suppose to be capping shrines as quickly as possible. You have four skills devoted to self heal... that's far to many for that purpose try and limit yourself to only one or two. Take some more useful attack skills so that you can actually kill stuff if you have to....as for general pve usage...no just no.
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Mar 07, 2008, 09:42 AM // 09:42
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#18
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Lion's Arch Merchant
Join Date: Jul 2007
Location: IGN : Hooded Lfg Uwsc, Il H O O D E D Il
Guild: someones mad.
Profession: D/
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Thanks for all of that...
well lol it seems i have some work to do, the build actually works half decently if anyone has bothered to Try It but when ive re done the build i shall repost it
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Mar 08, 2008, 03:46 AM // 03:46
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#19
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Unbanned
Join Date: Jan 2008
Guild: Trinity of the Ascended [ToA] -- IGN: Swirly
Profession: Mo/
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Quote:
Originally Posted by Stormlord Alex
With a Zealous scythe, you're down to 3 pips of energy regen, Mending eats up one of these - so that's a third of your energy.
I say a quarter because I don't take into account Zealous, at the very least it's paying for itself so the degen it gives is moot.
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yeah you're absolutle right about zealous paying for itself...if you're attacking someone, which isn't always the case in AB. There's a lot of running from shrine to shrine. you could always take another weapon set though, i guess.
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Mar 08, 2008, 03:50 AM // 03:50
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#20
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Jungle Guide
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[skill]vital boon[/skill] + [skill]signet of pious light[/skill] = win
Plus, it'll allow you to spec into fewer attributes, which in turn allows those attributes to be higher, thus providing even more of a benefit.
The Dervish really has an excellent selection of skills. Really, the only thing you'd need to be a monk for would be for an always-available rez...
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