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Old Jan 24, 2008, 02:32 AM // 02:32   #1
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Default Knight, Sentinel, Dreadnaught or Survivor's Insignia?

**Edit** Knight, Sentinel, Dreadnaught, or Survivor

Which is most ideal for General PvE and PvP use?

Sorry if theres a thread like this one already.

Discuss

Last edited by sidstyler89; Jan 24, 2008 at 02:35 AM // 02:35.. Reason: Needed more comparison with Sentinel vs Dreadnaught Insignia
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Old Jan 24, 2008, 02:36 AM // 02:36   #2
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IMO: Stonefist on gloves, Survivor (+hp) everywhere else.
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Old Jan 24, 2008, 02:53 AM // 02:53   #3
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Using Stonefist, I would assume it would be a Hammer Warrior.

How about if you were Sword/Axe?

I would imagine Dreadnaught if you didn't want to go heavy on your Strength, Sentinel if you were Str/Axe or Sword base.

Yay or nay? xD
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Old Jan 24, 2008, 03:01 AM // 03:01   #4
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What about Brawler's? It's better than Dreadnaught's (imo) since it's +10 armor while attacking, and if you're not attacking you aren't really doing your job, or you're running to the next mob. Otherwise I'd use survivor since it's best suited for all situations; along with a stonefist insignia you could always use shock axe or brawling headbutt > steelfang slash > Dragon slash, etc.
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Old Jan 24, 2008, 03:08 AM // 03:08   #5
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Quote:
Originally Posted by sidstyler89
Using Stonefist, I would assume it would be a Hammer Warrior.

How about if you were Sword/Axe?

I would imagine Dreadnaught if you didn't want to go heavy on your Strength, Sentinel if you were Str/Axe or Sword base.

Yay or nay? xD
[skill]"Coward!"[/skill][skill]Shock[/skill][skill]Bull's Strike[/skill]

^^

Yeah, i'd go with Keekles.
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Old Jan 24, 2008, 03:10 AM // 03:10   #6
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Stonefist gloves/boots and rest survivor for both.
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Old Jan 24, 2008, 03:12 AM // 03:12   #7
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I run stoneist on gloves + deadnaughts on everything else. Thr increased KS is handy for running shock war in pvp, a hammer warrior or any weapon on pvp with brawling headbutt.
I find dreadnaughts to be the best AL wise as it offers more versaility than others and you shouldn't need the energy from readiant. Also i don't find the hp boost from survivor insignia's as useful on a warrior as other classes.
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Old Jan 24, 2008, 03:14 AM // 03:14   #8
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Stonefist on gloves is a given thanks to headbutt.

Knights has a role to play for solo farming physicals but thats the extent of its use.

Of the rest:
Survivor - +hp is always good
Sentry - Thanks to enraging/flail this amounts to +10 always
Sentinel's - Almost as good as Sentry, let down by the fact that you need to run a major strength or be suseptable to weakness.
Dreadnaught - +10 vs elemental is inferior to sentry's +10 always
Brawlers - +10 while attacking is inferior to sentry's +10 always

Bottom line:
Sentinel's if you're going into an area with mostly elemental damage and no weakness (few and far between)
Survivor's if you're going into an area with significant amounts of armour ignoring damge (the vast majority)
Sentry's otherwise.
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Old Jan 24, 2008, 11:50 AM // 11:50   #9
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The bug that projectiles never hit the hands has been fixed.
It's does not matter putting it in hands, head or feets.
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Old Jan 24, 2008, 01:17 PM // 13:17   #10
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Quote:
Originally Posted by Desert Rose
The bug that projectiles never hit the hands has been fixed.
It's does not matter putting it in hands, head or feets.
Unless your running a common headpiece such as tinted specs with the whole "Item's attribute +1" rather than a set att+1.
I always keep it on the hands ou of habit and apply a vitae/condition duration rune on the feet on all my characters though.
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Old Jan 24, 2008, 01:36 PM // 13:36   #11
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Well, if you can afford it you should concider multiple suits of armor, to change as your build requires you.

The Dreadnaught is probably your best bet for insignias, having a second set of gloves at the very least for Stonefist(up until a few days ago I still had my orriginal Stonefist Guantlets I purchased from Droks almost 2 years ago ).
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Old Jan 24, 2008, 01:43 PM // 13:43   #12
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If you've only got one set of armour, Survivor = ftw - health is the most flexible damage buffer, and a premium in PvP; with a Stonefist on either gauntlets or boots (even without a hammer, Brawling headbutt is win in PvE, Shock and Bull's are indispensible in PvP).
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Old Jan 24, 2008, 11:03 PM // 23:03   #13
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My list Radiants,Survivors,Dreadnoughts and then Knights.
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Old Jan 26, 2008, 04:26 AM // 04:26   #14
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+damage from attack skills is armor ignoring, hence survivor.

anything not survivor should go on the hands (not feet) since when you flee things hit the feet more.

http://wiki.guildwars.com/wiki/Damag...#Hit_Locations

Last edited by LifeInfusion; Jan 26, 2008 at 04:28 AM // 04:28..
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Old Jan 26, 2008, 03:16 PM // 15:16   #15
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I made a similar thread in the PvP section about what insignia for PvP

The general consensus was:
-Radiant w/stonefist for Shock Axe build
-Sentinels if you have the 13 str req and dont need energy for things like shock
-Survivor for everything else

In PvE Id say
-Survivor is probably best Since I have 600 health without survivors insignia though I usually run some type of +armor one or radiant if my build calls for it for some reason wich is not usual for PvE
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Old Jan 26, 2008, 04:20 PM // 16:20   #16
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In PvE I almost exclusively run DSlash SY so I stick with Sentinels. I always have 12+1 strength and my weapons/runes already add up to 600 health. Sentinels helps me take some of those absurd spikes when you first engage a mob in PvE and I don't need the energy with the bars I run.
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Old Jan 26, 2008, 06:05 PM // 18:05   #17
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Go with full Survivors except with Stoneskin Gaunts.
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Old Jan 28, 2008, 06:57 PM // 18:57   #18
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I run Sentinals on my PVE wars as default - with a stonefist insig as well. Most my common PVE builds I run high str so meeting the 13 req isn't hard. If I had a second choice it would be Sentry's.
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Old Jan 28, 2008, 07:53 PM // 19:53   #19
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Quote:
Originally Posted by cellardweller
Sentry - Thanks to enraging/flail this amounts to +10 always
Did Sentry finally get fixed so it gives armor?
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Old Jan 28, 2008, 10:20 PM // 22:20   #20
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Stonefist on gloves (shock spike, brawlers headbutt....UB [shivers] )
then I use +5 energy on chest and pants and dreadnought on helmet and boots... I think I really need to go full dreadnought (except for stonefist)
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