Mar 28, 2008, 04:36 AM // 04:36
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#2
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Frost Gate Guardian
Join Date: Mar 2008
Location: PWNZILLA team
Guild: X Legion Of Doom X [LOD]
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I don't really play warrior, but whenever I want an idea for a good build, this site is very useful http://www.pvxwiki.com/wiki/Main_Page.
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Mar 28, 2008, 04:39 AM // 04:39
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#3
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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Post your build, so people can comment/improve on it.
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Mar 28, 2008, 04:50 AM // 04:50
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#4
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Academy Page
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Quote:
Originally Posted by Lady Syve
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I tried,but I hate why everyone re-directs you there,I am asking for help on w/mo and all general builds there were not w/mo.
Also to other poster,my build isnt that great but if it is needed I will post,people will likely laugh at it
Has 12 sword mastery and 12 strength.
Endure Pain,Res signet,Gash,Severe Artery,Final Thrust,Bonnetis Defense,Power attack.All I remember from memory atm.
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Mar 28, 2008, 05:05 AM // 05:05
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#5
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Administrator
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*Sigh* Yet another person who posts before looking through the sticky.
Swordsmanship needs to be 12+1+1 so you can deal damage, which is the whole point.
Endure Pain is bad, if you want to get your health up either get better healers, use a self-heal (a real one), or handle the fight better (don't overaggro, hold aggro, etc.)
Bonetti's Defence is bad, you have no need to block (you've got the best armor in the game). Not to mention you can't take an IAS, so no +50% damage and +50% adrenaline.
Power Attack is meh, a weapon specific attack is better, and won't run you down on energy.
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Mar 28, 2008, 07:28 AM // 07:28
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#6
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Forge Runner
Join Date: Mar 2006
Location: Mableton, Georgia
Guild: Guild Ancestors Reunited [ギルド]
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Quote:
Originally Posted by Marty Silverblade
*Sigh* Yet another person who posts before looking through the sticky.
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you realise not everyone is going to real it, right? no need to be harsh on this to him about it.
Quote:
Originally Posted by Marty Silverblade
Swordsmanship needs to be 12+1+1 so you can deal damage, which is the whole point.
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this is NOT requires at all. i personally run 14 axe/swo/hammer, but, it is NOT required.
to the OP of the thread, consider using "lions comfort". it was recently buffed to where it is kind of overpowered if utilized properly. as your IAS, consider either "flail' or 'tiger stance". for an increase in adrenal upon hit, consider using "for great justice". i would recommend using adrenal skills and keeping sever artey + gash in your build, assumign the area you are about to go into has lots of fleshies. it's really up to you though... goto a priest of balthazar and read up on warrior skills to see what there is to offer. ^^
~LeNa~
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Mar 28, 2008, 08:22 AM // 08:22
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#7
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Ascalonian Squire
Join Date: Jan 2008
Location: Savannah, GA/USA
Guild: Bullet Proof Monks [BPM]
Profession: D/Mo
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LOL I suck with my warrior too. I used to tank all the time then I quit playing for 6 months. I got nightfall and haven;t stopped playing my Dervish since. I tried using my warrior the other day to maybe get some stuff in EOTN done with him and I sucked so bad.
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Mar 28, 2008, 12:17 PM // 12:17
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#8
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Emo Goth Italics
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Quote:
Originally Posted by JonnieBoi05
this is NOT requires at all. i personally run 14 axe/swo/hammer, but, it is NOT required.
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Yes, it is. Throwing away free damage potential is serious /fail.
Quote:
Originally Posted by Frost21
Has 12 sword mastery and 12 strength.
Endure Pain,Res signet,Gash,Severe Artery,Final Thrust,Bonnetis Defense,Power attack.All I remember from memory atm.
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Endure Pain and Power Attack are both quite bad.
Bonnetis Defense is best left to farming.
You're mainly lacking an IAS, but since you have NF now, I suggest Flail as it's the best IAS for PvE.
You also have access to Enraging Charge, which acts as a speedboost and gives you 4 adrenaline on hit.
Last edited by Tyla; Mar 28, 2008 at 12:26 PM // 12:26..
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Mar 28, 2008, 12:18 PM // 12:18
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#9
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Wark!!!
Join Date: May 2005
Location: Florida
Profession: W/
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Quote:
Endure Pain,Res signet,Gash,Severe Artery,Final Thrust,Bonnetis Defense,Power attack.
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1. Drop res sig. If you are /mo get rebirth. If you are /rit get either flesh of my flesh or death pact signet.
2. Switch Bonetti's for an IAS, preferably flail if you have NF.
3. Get rid of endure pain. Hex removal is good.
4. Drop power attack. Condition removal is good.
5. Fill one of your free slots with lion's comfort
6. For Greater Justice will be good for an Ade heavy build.
7. Cap quivering blade and replace final thrust with it. Later get dragon slash.
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Mar 29, 2008, 05:45 AM // 05:45
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#10
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Academy Page
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So now I have gotten flail,lions comfort,For greater justice and I took off endure pain,power attack and Bonnetis Defense.
Still planning to get that Dragon slash or quivering blade elite,and have mend conditions and remove hex?Should I implement them into my skill bar?
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Mar 29, 2008, 05:49 AM // 05:49
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#11
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GW Retiree
Join Date: Nov 2005
Guild: Sg Unknown [KATE]
Profession: W/
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Quote:
Originally Posted by Frost21
So now I have gotten flail,lions comfort,For greater justice and I took off endure pain,power attack and Bonnetis Defense.
Still planning to get that Dragon slash or quivering blade elite,and have mend conditions and remove hex?Should I implement them into my skill bar?
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leave them to the monks or necros (sabway), or if you insist on bringing, [skill]mending touch[/skill] is a good choice
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Mar 29, 2008, 05:56 AM // 05:56
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#12
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Academy Page
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Quote:
Originally Posted by kobey
leave them to the monks or necros (sabway), or if you insist on bringing, [skill]mending touch[/skill] is a good choice
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No its okay then,what other skills should I have now then?
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Mar 29, 2008, 06:12 AM // 06:12
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#13
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GW Retiree
Join Date: Nov 2005
Guild: Sg Unknown [KATE]
Profession: W/
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http://www.guildwarsguru.com/forum/s...php?t=10216727
Take a look at the sticky. It has all that you need.
in the past, without all the pve skills, i used to run [skill]dragon slash[/skill][skill]galrath slash[/skill][skill]silverwing slash[/skill]
works great for me in the past, but ever since the pve skills, i never looked back
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Mar 29, 2008, 03:19 PM // 15:19
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#14
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Forge Runner
Join Date: Apr 2007
Location: Sardelec yelling at Tenshi
Guild: Angels Of Strife
Profession: E/
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umm for d slash i like to run
[skill]Dragon Slash[/skill][skill]Sever Artery[/skill][skill]Gash[/skill][skill]Sun and Moon Slash[/skill][skill]"For Great Justice!"[/skill][skill]Flail[/skill][skill]Enraging Charge[/skill][skill]Resurrection Signet[/skill]
this was pre PVE only skills.
I never found enduring harmony to be worth it in my opinon but i dont do a lot of hm with my warrior using that build. But it would be worth it if i used SY.
allthough i just love ripping through mobs and also having a spike to back it up
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Mar 29, 2008, 04:42 PM // 16:42
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#15
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Wilds Pathfinder
Join Date: May 2006
Guild: HALE
Profession: W/
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I can't imagine Not using SY, since it works so well with D Slash and FGJ. My SY only lasts for 3 seconds, but when my team is in a tough battle, I can hit D Slash twice and then SY just as it is fading and enable an enormous decrease in damage to my team. So many times in battle, I've seen the red bars dropping and when I start spamming SY, they stop dropping immediately.
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Mar 29, 2008, 04:52 PM // 16:52
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#16
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Forge Runner
Join Date: Apr 2007
Location: Sardelec yelling at Tenshi
Guild: Angels Of Strife
Profession: E/
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i never have really found it to be that much difference in HM or NM. but i dont do a lot of vanquishing so maybe its wonderful then.
But in NM mobs drop too fast for enduring to be any good same with SY.
i just love the pure fact of fast dps. and feeling like a burley fencer
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Mar 29, 2008, 05:02 PM // 17:02
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#17
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Wilds Pathfinder
Join Date: May 2006
Guild: HALE
Profession: W/
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I admit, in NM and with a good team SY isn't needed nearly as often, but for the times it is needed, I always have it glued to my skillbar.
Quote:
Originally Posted by Sir Pandra Pierva
...and feeling like a burley fencer
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so, what do you use, a Jitte? That's the only sword I know of that resembles a fencing sword.
Last edited by Trvth Jvstice; Mar 29, 2008 at 05:05 PM // 17:05..
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Mar 30, 2008, 08:24 PM // 20:24
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#18
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Academy Page
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Well now my build is :
Flail,Lions Comfort,Save Yourself,For Greater Justice,Severe Artery,Gash,Final Thrust,Res signet.
Planning on getting that dragon slash and couple other skills.
What should be order i use those skills and such,
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Mar 30, 2008, 08:39 PM // 20:39
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#19
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Wark!!!
Join Date: May 2005
Location: Florida
Profession: W/
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When you replace Final Thrust with Dragon Slash, use FGJ once Dslash is charged but before you use the attack. That'll let you get the most out of it. BTW, don't use either if you are attacking someone who is blocking, you'll waste both. Switch targets as possible, if you can't wait until they stop blocking and then use both.
Only use sever when an opponent isn't bleeding, you don't want to waste ade when you don't have to and it should last long enough to get 2 gashes in anyways. Keep flail up all the time, but don't reactivate it until just before it is about to run out. Use LC as needed.
If you go /mo and get a res, I would suggest using rebirth and only using it outside of battle incase you had to flee and there is someone who died near the monsters.
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Mar 30, 2008, 08:49 PM // 20:49
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#20
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Academy Page
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Enraging charge and Sun and moon slash are needed or no?
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