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Old Apr 19, 2007, 03:40 PM // 15:40   #1
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Guild: The Devil Fish
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Default W/Mo (Axe) vermin build

this is my verming farming build using an axe.


1.Triple Chop
2.Cyclone Axe
3.Dolyaks Signet
4.Bonetti's Defence
5.Healing Breeze
6.Vigorus Spirit
7.Mending
8. Live Vicariously

Attriubtes

Axe Master-13 12+1
Healing Prayers-8
Strength-9
Tatics-5

Usage:
Before going into battle cast Mending and Live Vicariously on yourself, aggro group(s) of vermin. Now with two enchantments you cannot gain any energy, and if you have 20 energy (or more) you should have atleast 5 energy left, so after aggro start off with Dolyaks, then cast Triple chop/Cyclone, if you have a large group you should gain almost/all Adren. needed for Bonetti's, once you gain full energy cast Healing Breeze, and V. Spirit, this should cover your healing for the time, if you have 20 energy HB an VS will take a total of 15 energy which leaves you with 5 left, which is enought to use Triple/Cyclone. Now you can use Bonetti's again (propably need to cast dolyaks again) which will give you full energy to spam both Triple chop and Cyclone and then recast Healing Breeze, repeat this again.
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Old Apr 19, 2007, 04:19 PM // 16:19   #2
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This looks like a lot slower build than the one found on Wiki.
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Old Apr 19, 2007, 10:09 PM // 22:09   #3
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Yes, it dose take abit longer then the Wiki Build
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Old Apr 19, 2007, 10:09 PM // 22:09   #4
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Yes, it dose take abit longer then the Wiki Build
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Old Apr 22, 2007, 05:52 AM // 05:52   #5
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Join Date: Mar 2005
Guild: Celestial Twilight
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Quote:
Originally Posted by Action Jacson
this is my verming farming build using an axe.


1.Triple Chop
2.Cyclone Axe
3.Dolyaks Signet
4.Bonetti's Defence
5.Healing Breeze
6.Vigorus Spirit
7.Mending
8. Live Vicariously

Attriubtes

Axe Master-13 12+1
Healing Prayers-8
Strength-9
Tatics-5

Usage:
Before going into battle cast Mending and Live Vicariously on yourself, aggro group(s) of vermin. Now with two enchantments you cannot gain any energy, and if you have 20 energy (or more) you should have atleast 5 energy left, so after aggro start off with Dolyaks, then cast Triple chop/Cyclone, if you have a large group you should gain almost/all Adren. needed for Bonetti's, once you gain full energy cast Healing Breeze, and V. Spirit, this should cover your healing for the time, if you have 20 energy HB an VS will take a total of 15 energy which leaves you with 5 left, which is enought to use Triple/Cyclone. Now you can use Bonetti's again (propably need to cast dolyaks again) which will give you full energy to spam both Triple chop and Cyclone and then recast Healing Breeze, repeat this again.
Umm lets see here goes my advice:

Attributes
Axe 8 (3+1)=12
Healing 10
Str 9 (+1)=10
Tact 9 (+1)=10

Skills:
same but without the vigorus and breeze

Start:
Go to area. Cast Mending, wait until energy is full, and cast live. Go up the stairs, if u have a bow use it to pull the vermin on the right and run down the stairs to the left (straight from the ramp u went down), then ignore the vermin at the bottom of the stairs go right and go up the ramp, ignore vermin and go down the ramp near the bridge A LIL BIT (if u dont u lose aggro on earlier vermin). Then cast dolyak then start kicking some butt. The vermin on the bridge should be joining u soon. Kill em off then go across the bridge and repeat until u get to the portal.
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Old Apr 22, 2007, 06:47 AM // 06:47   #6
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Guild: Clan W A S D [WASD]
Profession: W/E
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I run mine with pretty much the same attributes as above, but with a few different skills

flail
cyclone axe
triple chop
dismember
executioners strike
dolyak signet
vigorous spirit
live vicariously

not that it matters any more, since solo farming was kinda nerfed out of the game.
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