Jan 05, 2007, 03:37 AM // 03:37
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#21
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Forge Runner
Join Date: Jul 2006
Guild: Grenth's Rejects [GR]
Profession: R/Mo
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Quote:
Originally Posted by Bowstring Badass
I use the same skills for pve and pvp ds.
Sprint/Rush/Enraging Charge
Sever
Gash
DS
Frenzy/Flail
Shock
Heal Sig
Rez Sig
Shock can be replaced by anything like Sun and Moon (<3 kd's from shock).
Attributes are:
16 sword
9 strength
11 tactics
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Lets be friends!
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Jan 05, 2007, 03:40 AM // 03:40
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#22
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Jungle Guide
Join Date: Aug 2005
Location: Illinois, US
Guild: Heroes of Talia [HoT]
Profession: Mo/
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Quote:
Originally Posted by Age
sever,silverwing and dragon slash
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Sever is worthless without Gash.
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Jan 05, 2007, 03:41 AM // 03:41
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#23
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Grindin'
Join Date: Dec 2005
Location: MO
Profession: E/Mo
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Prot strike is hot on a dragon slash bar in pvp.
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Jan 05, 2007, 07:20 PM // 19:20
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#24
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Ascalonian Squire
Join Date: Aug 2006
Profession: R/
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I run Galrath/Silverwing/DSlash/Flail/Enraging Charge/For Great Justice/Heal Sig/Rez Sig.
16 sword, 9 str, 9 tactics.
Edit: PvE btw
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Jan 05, 2007, 07:37 PM // 19:37
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#25
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Wilds Pathfinder
Join Date: Dec 2005
Profession: Mo/
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Quote:
Originally Posted by Bowstring Badass
I use the same skills for pve and pvp ds.
Sprint/Rush/Enraging Charge
Sever
Gash
DS
Frenzy/Flail
Shock
Heal Sig
Rez Sig
Shock can be replaced by anything like Sun and Moon (<3 kd's from shock).
Attributes are:
16 sword
9 strength
11 tactics
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Wow someone on the warrior forums who knows what they are on about.
not being sarcastic btw.
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Jan 06, 2007, 12:11 AM // 00:11
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#26
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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Quote:
Originally Posted by Effigy
Sever is worthless without Gash.
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It works for me where fleshies are and this is for PvE not PvP like I first Posted I prefer 3 skills over four if I need another stance or shout.I like experimenting that is what this game is about not your all around cookie cutter builds.
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Jan 06, 2007, 12:31 AM // 00:31
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#27
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Lion's Arch Merchant
Join Date: Mar 2006
Guild: The Summit of Human Evolution
Profession: W/
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For PvE I run some bastardized builds, but what seems to work best for me in MOST situations is something like"
Enraging Charge, Barbarous Slice, Silverwing, Galrath, Sun and Moon, Dragon, Watch Yourself, Shields Up.
Like someone mentioned before, I don't use a rez because all my heroes and henchies carry them, and I rarely pug. I find that once the adren is built up, there is not really any reason to use a IAS. If I do, I swap enraging charge for Tiger Stance or Flail.
Attribs are 14 Sword, 13 Tactics, 13, Strength...or there abouts. Yes, I use three Superior Attrib runes. Using Sentinels armor, pommel of Defense, Vamp Sword. I don't really notice I have any trouble staying alive.
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Jan 06, 2007, 04:37 AM // 04:37
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#28
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Jungle Guide
Join Date: Aug 2005
Location: Illinois, US
Guild: Heroes of Talia [HoT]
Profession: Mo/
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Quote:
Originally Posted by Age
It works for me where fleshies are and this is for PvE not PvP like I first Posted I prefer 3 skills over four if I need another stance or shout.I like experimenting that is what this game is about not your all around cookie cutter builds.
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Anything works in PvE. C+Space works. The question is whether or not it's good. By itself, Sever Artery is a crap skill. The only value it has is to prime Gash, which is a good skill. You build is basically cookie-cutter, only you removed the skill that justifies bringing Sever.
When people ask for advice on a forum, they want cookie-cutter. That's exactly the idea--you give them a build and they copy it. Giving bad advice just because it's "different" isn't going to help anyone.
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Jan 06, 2007, 07:47 AM // 07:47
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#29
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Forge Runner
Join Date: Jul 2006
Guild: Grenth's Rejects [GR]
Profession: R/Mo
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Here's somthing I cooked up after getting a spiffy new Long Sword, it's similar to other things posted here but so what. >:O
W/E
Sword 16
Strength 10
Tactics 10
Spare Change in Air
10% Adrenal Sword is pretty nifty.
Knights or +10%vsElements armor recommended, Stonefist insignia highly recommended
[card]Shock[/card][card]Sever Artery[/card][card]Gash[/card][card]Dragon Slash[/card][card]Flail[/card][card]Enraging Charge[/card][card]Healing Signet[/card][card]Resurrection Signet[/card]
For AB, Replace [card]Resurrection Signet[/card] with [card]"For Great Justice!"[/card]
I feel like I am missing somthing though, any ideas?
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Jan 10, 2007, 05:04 AM // 05:04
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#30
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Frost Gate Guardian
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Quote:
Originally Posted by Jeff Highwind
Here's somthing I cooked up after getting a spiffy new Long Sword, it's similar to other things posted here but so what. >:O
W/E
Sword 16
Strength 10
Tactics 10
Spare Change in Air
10% Adrenal Sword is pretty nifty.
Knights or +10%vsElements armor recommended, Stonefist insignia highly recommended
[card]Shock[/card][card]Sever Artery[/card][card]Gash[/card][card]Dragon Slash[/card][card]Flail[/card][card]Enraging Charge[/card][card]Healing Signet[/card][card]Resurrection Signet[/card]
For AB, Replace [card]Resurrection Signet[/card] with [card]"For Great Justice!"[/card]
I feel like I am missing somthing though, any ideas?
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i ran a build like this although i dont like shock, the exhastion is a pain imo but i used FGJ instead and i would use like Sun and Moon sash for signet
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Jan 10, 2007, 05:11 AM // 05:11
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#31
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Forge Runner
Join Date: Jul 2006
Guild: Grenth's Rejects [GR]
Profession: R/Mo
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I put shock in because we can't having the squishy monk running as I activate Flail. >_<
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Jan 10, 2007, 11:24 AM // 11:24
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#32
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Frost Gate Guardian
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Quote:
Originally Posted by Jeff Highwind
Here's somthing I cooked up after getting a spiffy new Long Sword, it's similar to other things posted here but so what. >:O
W/E
Sword 16
Strength 10
Tactics 10
Spare Change in Air
10% Adrenal Sword is pretty nifty.
Knights or +10%vsElements armor recommended, Stonefist insignia highly recommended
[card]Shock[/card][card]Sever Artery[/card][card]Gash[/card][card]Dragon Slash[/card][card]Flail[/card][card]Enraging Charge[/card][card]Healing Signet[/card][card]Resurrection Signet[/card]
For AB, Replace [card]Resurrection Signet[/card] with [card]"For Great Justice!"[/card]
I feel like I am missing somthing though, any ideas?
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Is this a PvE or PvP build? For PvE, you should either consider not bringing a self heal, or bring Lion's Comfort. For PvP, use Frenzy instead of Flail.
Also, Dragon Slash works best in a skillbar with lots of high-adrenaline attacks such as these:
[skill]Standing Slash[/skill][skill]Galrath Slash[/skill][skill]Silverwing Slash[/skill][skill]Sun and Moon Slash[/skill]
You throw away a lot of Dragon Slash's potential by using just Sever and Gash.
I wouldn't use Dragon Slash in PvP. It doesn't really provide spikes, it provides a high and steady DPS. The build I consider optimal with DS doesn't provide a deep wound, and it doesn't use a self heal. If I bring a warrior to PvP I use either axes for their better spice capacity and more accessible deep wound, or I use an alternative build like Drunken/Balanced or simply YAA with the old Sever-Gash-Final.
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Jan 10, 2007, 09:08 PM // 21:08
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#33
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Lion's Arch Merchant
Join Date: May 2006
Location: Amsterdam, NL
Guild: The Guild of Cunning Artificiers [ANKH]
Profession: W/
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Quote:
Sever is worthless without Gash
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There is no written law which says that sever is useless without gash, so dont make stupid statements.
Here is one of my dragon slash builds:
Sword: 12+3+1
Strength: 9+1
Earth Prayers: 9
[skill]Vital Boon[/skill][skill]Galrath Slash[/skill][skill]Silverwing Slash[/skill][skill]Dragon Slash[/skill][skill]Signet of Pious Light[/skill][skill]"For Great Justice!"[/skill][skill]Flail[/skill][skill]Enraging charge[/skill]
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Jan 10, 2007, 11:38 PM // 23:38
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#34
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Grindin'
Join Date: Dec 2005
Location: MO
Profession: E/Mo
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sever is worthless without gash.
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Jan 10, 2007, 11:44 PM // 23:44
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#35
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Jungle Guide
Join Date: Aug 2005
Location: Illinois, US
Guild: Heroes of Talia [HoT]
Profession: Mo/
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Are you kidding me? What is -3 degen going to do in PvE? Most monsters die in 5 seconds if your team has any real firepower and knows how to call targets. -3 degen is moderately useful in PvP, but then again why would you want to pass up Deep Wound? The fact is, Sever is a weak skill by itself. The best thing is has going for it is Gash. You can claim this is "opinion" or a "stupid statement" all you want, but I don't see any compelling, logical arguments for the use of Sever without Gash.
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Jan 11, 2007, 12:37 AM // 00:37
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#36
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Forge Runner
Join Date: Jul 2006
Guild: Grenth's Rejects [GR]
Profession: R/Mo
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Yea I agree with Thom and Effigy, Sever is pretty dull by it's lonesome. It's just a hit accompanied by 3 pips of degen, easily combatted by (you guessed it) MENDING!!1 (jk)
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Jan 11, 2007, 03:03 AM // 03:03
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#37
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Frost Gate Guardian
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yeah cause every god's skill bar for a war has mending and healing breeze which reminds me of the greats build ive seen in an ab battle
mending
life bond
life barrier
healing breeze
heal party
heal area
heal other
rebirth
they were using a bow, and a really bad set of knights armour
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Jan 11, 2007, 03:20 AM // 03:20
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#38
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Forge Runner
Join Date: Nov 2005
Profession: R/
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For PvE, I used:
DS {E}
Sun and Moon
"FGJ"
Enraging Charge
Flail
Mending Touch or Plague Touch - replace with hex removal or other skill to adapt to area used in
Lion's Comfort
Rez
With FGJ up, you can cycle back and forth between DS and S&M, so other attack skills generally aren't as necessary. A vamp sword is the best choice when FGJ is up and a Furious Sword is best when it's recharging
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Jan 11, 2007, 10:26 AM // 10:26
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#39
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Lion's Arch Merchant
Join Date: May 2006
Location: Amsterdam, NL
Guild: The Guild of Cunning Artificiers [ANKH]
Profession: W/
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Quote:
but I don't see any compelling, logical arguments for the use of Sever without Gash.
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Just as much as I cant see any logical argument for the link between Sever and Gash
I never said that I find sever an awesome skill What I ment is that I cant see how Gash makes sever any better. Even with gash, the degen is still -3 and the duration is still 20 seconds or w/e.
Therefor, I find one of the most used "written law" (which doesnt exist but is widely used) that Sever is useless without Gash, complete nonsense
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Jan 11, 2007, 10:49 AM // 10:49
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#40
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Wilds Pathfinder
Join Date: Apr 2006
Profession: Mo/
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Quote:
Originally Posted by Reinfire
Just as much as I cant see any logical argument for the link between Sever and Gash
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umm, lets see:
sever causes bleeding.
gash requires bleeding.
bleeding + gash = deep wound!
no bleeding + gash = nothing!
theres your link. gash doesnt make sever itself better. its the fact that they are useless without the other. you dont run sever by itself, just as you wouldnt run gash without sever (unless you had another source of bleeding). its a "their whole is greater than the sum of their parts" situation. sever, alone, gets like a 2 out of 10 as a skill. gash, alone, gets a 0 out of 10. but together, its probably a 7+ out of 10.
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