Don't forget it only costs 5 energy.Stick a zealous on there and it's even cheaper. Hit two enemies, which is pretty easy to do, and HB costs like 1 energy. Hit 3 enemies+ and you actually gain energy. Solo farming, or in parties who know aggro control, there no reason that you shouldn't be able to position yourself such that you can hit at least one caster and all the melee guys. And if you're a ranger? At about 8 expertise, 5 energy costs drop to 3 energy. So a ranger needs only hit two enemies and HB is free and starts to gain energy. So energy gain as well as adren gain.
And don't underestimate hitting twice on each foe. The elemental conjures have been mentioned, and I'm pretty sure that all W/Mo's know about vigourous and live vicariously. Or strength of honour (well, not really worth 1 pip of energy regen but it's there). All benefits doubled. And vamp weapons too.
And necros. Well, if you have a support necro along. I think someones already mention orders necros. OoP gives a very nice damage boost. Or barbs. Or MoP. Or all combined. Bring a ranger with winnowing and pred season and a melee party and you'll kill things so quick you'd be surprised. And if in nightfall, LB extra damage on double hits? Nice. You also have double chance for crits, and half the chance of being blocked, since its two hits. And against squishies, thats pretty good by itself. And then there are the rit weapon spells too...
Last edited by kazjun; Mar 09, 2007 at 01:05 AM // 01:05..
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