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Old May 15, 2007, 09:37 AM // 09:37   #1
Ascalonian Squire
 
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Default A rumor or truth about drops?

A friend told me that when you enter a zone, the more you stay in this zone and kill mobs the more drops you will get (i mean per mob not total ) How do you think is that true?

I need your opinions
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Old May 15, 2007, 10:18 AM // 10:18   #2
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I'm inclined to say no.

THAT is exactly what A-Net said they'd got rid of .... pretty much. They stated quite clearly that zoning would not influence drop-rates.

On the other hand there could be all manner of other things influencing the drop-rates, and you would need to be playing non-stop for several months to get enough data to confirm reliably what the patterns were.
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Old May 15, 2007, 11:00 AM // 11:00   #3
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Don't know if this is true...You will need indeed lots of data to prove it...

Anyway I've found another interesting thing which has to do with droprate; When we kill a mob at the same time all together (lets say with ss/sandstorm/soj and the like) it seems that you get ALOT less drops than when you kill them seperatly (Warrior, dervish etc and sliver armor/spoil victor in some extend).

For example when I go to UW with my sandstorm e/me, and kill 1 group of smites, there's normally only 1 white/blue drop or coin drop. (rares and ecto's excluded, you just have to be lucky to get those)
When I lure 2 or more groups together and kill them, I STILL get only 1 white drop/coin drop (again, rares excluded). This way it seems its more profitible to kill groups seperatly, and not lure them together.
However, when I go to the smites with my warrior (w/d most of the time) he seems to get more drops than my ele. I think the reason is that he doesn't kill them all at the same time.

Same drop behavior with minotaurs/trolls and all other monsters.

Any1 more noticed this?
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Old May 15, 2007, 11:02 AM // 11:02   #4
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I agree with koning i noticed that too
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Old May 15, 2007, 11:16 AM // 11:16   #5
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I've made a catch-all thread for drop-rate influences.... for what it is worth.... essentially stating what I seem to have noticed thus far.... so...
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Old May 15, 2007, 12:57 PM // 12:57   #6
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Quote:
Originally Posted by Koning
Don't know if this is true...You will need indeed lots of data to prove it...

Anyway I've found another interesting thing which has to do with droprate; When we kill a mob at the same time all together (lets say with ss/sandstorm/soj and the like) it seems that you get ALOT less drops than when you kill them seperatly (Warrior, dervish etc and sliver armor/spoil victor in some extend).

For example when I go to UW with my sandstorm e/me, and kill 1 group of smites, there's normally only 1 white/blue drop or coin drop. (rares and ecto's excluded, you just have to be lucky to get those)
When I lure 2 or more groups together and kill them, I STILL get only 1 white drop/coin drop (again, rares excluded). This way it seems its more profitible to kill groups seperatly, and not lure them together.
However, when I go to the smites with my warrior (w/d most of the time) he seems to get more drops than my ele. I think the reason is that he doesn't kill them all at the same time.

Same drop behavior with minotaurs/trolls and all other monsters.

Any1 more noticed this?
I agree with you

i noticed that long time ago

so best builds that you kill mobs one by a time

you can try it kill group of monsters at one time and then kill them one by one

you will notice a big diffrent

Last edited by ll Evil ll; May 15, 2007 at 01:00 PM // 13:00..
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Old May 15, 2007, 05:13 PM // 17:13   #7
Ati
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thx for sharing this back to farming :P
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Old May 16, 2007, 08:22 AM // 08:22   #8
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I noticed it too, So basically W/Mo Mo duo UW would get lots of drops, fast :P
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