Feb 05, 2007, 07:26 PM // 19:26
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#1
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Ascalonian Squire
Join Date: May 2006
Profession: A/R
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Stygian Solo Trapper
Stygian Solo Trapper Guide
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Profession:
Ranger / Mesmer
Type:
PvE
Equipment:
- Druid's Set.
- Wilderness Survival Mask
- Staff with Energy + 20
Runes:
- Superior Wilderness Survival
- Superior Expertise
- Superior Beast Mastery
Attributes:
- Expertise: 15
- Wilderness Survival: 16
- Beast Mastery: 6
Skills:
-Arcane Echo
-Echo
-Dust Trap
-Barbed Trap
-Trap Wire
-Serpent's Quickness
-Energizing Wind
-Quickening Zephyr
Template:
- "ASNhduMmnlgSI5ocIuIHtz2B"
Guide:
Go from the gate of anguish into Stygian Veil. Go ahead and talk the Adept of whispers and accept the quest "Breaching The Stygian Veil". Also talk to the whispers informant for double XP and Lightbringer points.Then go to the north east and wait until all the stygian monsters are standing around the Adept of whispers. Now move into the center and lay down your traps. Put the traps in the following direction: 7-8-6-1-2-3-1-2-1-4-3-2-1-4-5-3-4-5-2-3-2-4 on position1 of the screen. Always keep Serpent's Quickness up after the first use. After you layed down the traps activate the spirits again, this time on postion2. You can also lay another trap wire on position3 to knock down enemies that want to follow you. The positions on the screenshot should work on the first two groups. Then pull down the groups and run away. The groups will first follow you, and the attack the spirits. While they are attacking the spirits, the traps will activate, and they will get a lot of damage and also knock down. This should kill all the groups. Now you should quickly move away, because the next will spawn and run to the Adept. With a litle practise you can trap all the first part of the quest.
*Litle hint: For the first time you can take a monk hero with you and let him stay at the start. He can "rebirth" you, if some of the monsters will kill you.
Drops:
- Stygian Gemstones
- Golden stuff (Found some Igneous Blade, Shadow Axe and Gloom Shield)
- A lot of white and blue Stuff
- NO money
Videos:
http://www.youtube.com/watch?v=gx9aH0D9gpk
Guide(Youtube): http://www.youtube.com/watch?v=V2KSWVRcA78
Guide(Rapidshare, better quality): http://rapidshare.com/files/15316474...Guide.zip.html
Good luck everyone
Last edited by Sir Woodtalker; Feb 07, 2007 at 09:42 AM // 09:42..
Reason: Updated the Guide
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Feb 05, 2007, 07:34 PM // 19:34
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#2
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Forge Runner
Join Date: Nov 2005
Location: Seattle
Guild: Odin's Hammer [OH] - Servant's of Fortuna [SoF]
Profession: R/
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awesome!! question, have you tried trappers speed instead of SQ? I just ask because its 100% coverage and with the spirits AND speed the speed boost for laying would actually come in handy I'd think.
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Feb 05, 2007, 07:35 PM // 19:35
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#3
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Desert Nomad
Join Date: Nov 2005
Location: Surrey University
Guild: Starting to play again... need a guild
Profession: W/E
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holy crap thats alot of dmg :P ashame i aint got a ranger ;(
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Feb 05, 2007, 07:41 PM // 19:41
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#4
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Ascalonian Squire
Join Date: May 2006
Profession: A/R
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Quote:
Originally Posted by lennymon
awesome!! question, have you tried trappers speed instead of SQ? I just ask because its 100% coverage and with the spirits AND speed the speed boost for laying would actually come in handy I'd think.
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Tried it in the beginning, but I need to activate the spirits at the end, an with trappers speed the traps activated to early. Maybe I will give it another try now. But you can also try it by your own and tell us how it works.
Greetings from germany
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Feb 05, 2007, 07:51 PM // 19:51
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#5
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Forge Runner
Join Date: Nov 2005
Location: Seattle
Guild: Odin's Hammer [OH] - Servant's of Fortuna [SoF]
Profession: R/
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heh I just read the monk hero part now... possibly a bip monk hero
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Feb 05, 2007, 08:04 PM // 20:04
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#6
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Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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Meh.... i do it the exact same way. Except i use 2 trapper heros and make em bugger off before i lure.
More traps, safety net and the same drops as a solo run.
Solo builds are overrated these days
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Feb 05, 2007, 08:18 PM // 20:18
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#7
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Forge Runner
Join Date: Nov 2005
Location: Seattle
Guild: Odin's Hammer [OH] - Servant's of Fortuna [SoF]
Profession: R/
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hmm, one could likely 'solo' UW (or practically anywhere for that matter) with 3-4 trappers. Of course this isn't a revelation to most... but I took a looong leave of absense from farming after the toucher soloing in Factions.
It's not because you gotta that made soloing cool, it's because you can...
Last edited by lennymon; Feb 05, 2007 at 08:22 PM // 20:22..
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Feb 05, 2007, 08:30 PM // 20:30
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#8
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Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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In a place that doesn't involve enemies who hit for 300+, hit through blocks, steal life, use a move speed boost, refuse to stop chasing a target, cause crippling and come in large numbers... i'd agree.
Sadly Stygian Veil involves all of those. Personally i'd rather be able to get a drop than be chased down by insane Stygian Golems...
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Feb 06, 2007, 01:15 AM // 01:15
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#9
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Desert Nomad
Join Date: Oct 2006
Location: Earthrealm
Profession: W/A
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Fudge cakes that was a crap load of dmg lol. Dude i got to try this.
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Feb 06, 2007, 03:00 AM // 03:00
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#10
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Ascalonian Squire
Join Date: Mar 2006
Guild: Demi God Of Apocallypse [Demi]
Profession: R/
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Umm can you post a little screenie of where to place the traps please because i am a noob in DOA areas and my imagination has been ruined by tv and guildwars so i cant picture what your saying thanks for the build. I use the same build for UW. Very good build
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Feb 06, 2007, 07:25 PM // 19:25
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#11
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Forge Runner
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So u use Arcane Echo then u use Echo on Dust trap and then u Echo Dust trap Again for the massive amount of dmg and the energy cost of dusttrap is reduced by energizing winds and trip wire and barbed trap are the knock downers right?
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Feb 06, 2007, 08:26 PM // 20:26
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#12
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Jungle Guide
Join Date: Jan 2006
Guild: [Here] | CKOD
Profession: E/R
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thats what i got out of it... im pretty sure thats what you do because i see a lot of 18 damage or something on the video which is what dust trap is right?
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Feb 06, 2007, 09:50 PM // 21:50
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#13
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Jungle Guide
Join Date: Jan 2007
Profession: R/Mo
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ok first? where d you geta +20 energy staff i thought you only could have 15 if there is a +20 what staff is it
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Feb 06, 2007, 10:06 PM // 22:06
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#14
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Lion's Arch Merchant
Join Date: Mar 2006
Guild: I Excentrix I [PuNK]
Profession: R/
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Any inscribable +10 energy staff, put a +5 energy staffhead on it, and get the 5^50% inscription and voila.
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Feb 06, 2007, 10:09 PM // 22:09
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#15
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Ascalonian Squire
Join Date: May 2006
Profession: A/R
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Quote:
Originally Posted by therangereminem
ok first? where d you geta +20 energy staff i thought you only could have 15 if there is a +20 what staff is it
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Maybe I should had explain it in the Guide. You take normal Staff with energy+10. Then you take a +5 energy upgrade, and a +5E^50 upgrade. Then you have a staff with E+20, because you will always have ^50 while you are trapping. For practise I think a +15E Staff should work, too.
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Feb 06, 2007, 10:15 PM // 22:15
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#16
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Jungle Guide
Join Date: Jan 2007
Profession: R/Mo
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thanks forgot about the inscription
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Feb 07, 2007, 04:08 AM // 04:08
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#17
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Ascalonian Squire
Join Date: Sep 2006
Location: Mississippi
Profession: Mo/Me
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I have been doing this the past few days with other trappers and it is amazing!
Glad to see this solo build. What is your energy and health? My energy has been 57
I use EoE instead of barbed trap since these creatures don't bleed.
Last edited by Dixie Lady; Feb 07, 2007 at 03:43 PM // 15:43..
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Feb 07, 2007, 01:29 PM // 13:29
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#19
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Ascalonian Squire
Join Date: Sep 2006
Location: Mississippi
Profession: Mo/Me
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Great video! Good, clear directions. Thanks!
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Feb 07, 2007, 06:34 PM // 18:34
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#20
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Forge Runner
Join Date: Nov 2005
Location: Seattle
Guild: Odin's Hammer [OH] - Servant's of Fortuna [SoF]
Profession: R/
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Quote:
Originally Posted by Dixie Lady
I have been doing this the past few days with other trappers and it is amazing!
Glad to see this solo build. What is your energy and health? My energy has been 57
I use EoE instead of barbed trap since these creatures don't bleed.
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Its not the bleeding you need, but the cripple from barbed trap
[skill]Barbed Trap[/skill] [skill]Tripwire[/skill]
as you can see, tripwire knocks down crippled. If you are running with others then by all means accesorize with eoe, but barbed trap is necessary.
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