Mar 29, 2006, 01:40 AM // 01:40
|
#1
|
Ascalonian Squire
Join Date: Feb 2006
Guild: Dark Saints
Profession: Mo/Me
|
Monk's Worst Nightmare build help
hey guys,
What are some of the builds that completely makes a monk useless?
Like blackout, Arcane Thievery, Backfire and stuffs, bascially disable his skills as much as possible, and meanwhile drain his energy and burn him to death??
|
|
|
Mar 29, 2006, 01:55 AM // 01:55
|
#2
|
Forge Runner
Join Date: Jun 2005
Location: Dark Side of the Moon
Guild: Fat Kids Are Hard To Kid[nap]
|
Go E-deny. Bring some shutdowns. No more monk.
|
|
|
Mar 29, 2006, 06:59 PM // 18:59
|
#3
|
Jungle Guide
Join Date: Jun 2005
Location: Atlanta
Guild: GONG
Profession: W/E
|
Take away his energy, then take away his signets by spamming Diversion.
Last edited by Ole Man Bourbon; Mar 29, 2006 at 07:01 PM // 19:01..
|
|
|
Mar 29, 2006, 08:38 PM // 20:38
|
#4
|
Wilds Pathfinder
Join Date: Nov 2005
Guild: Apathy Inc [AI]
Profession: R/Mo
|
Shame, Diversion, Migraine+CP+WW really makes them mad.
|
|
|
Mar 29, 2006, 08:46 PM // 20:46
|
#5
|
Wilds Pathfinder
Join Date: Nov 2005
Guild: [NICE]
Profession: Mo/
|
that avatar of glen campbell is the best thing ive ever seen.
ahem...but yes i agree with diversion. it's the one. you can put it on a monk every 10 seconds. maxed out dom gives you 59 seconds of no skill. catch his OoB and he's in deep shit. get his prot spirit, mend condition, you name it. he will be very unhappy.
|
|
|
Mar 29, 2006, 08:53 PM // 20:53
|
#6
|
Desert Nomad
Join Date: Mar 2005
Location: UK
|
I would say blackout and diversion spammed side by side. Frankly, pick out 7 skills from domination, add a resurrection signet, and chain them on a target... as long as youve got some wits about you they arent doing jack till you let them or someone else tries really hard to dig them out.
|
|
|
Mar 29, 2006, 09:41 PM // 21:41
|
#7
|
Look into the Eye.
Join Date: Oct 2005
Location: Detroit, Mi
Guild: Oh No Not These Guys [uhoh]
Profession: Mo/
|
Quote:
Originally Posted by rii
I would say blackout and diversion spammed side by side. Frankly, pick out 7 skills from domination, add a resurrection signet, and chain them on a target... as long as youve got some wits about you they arent doing jack till you let them or someone else tries really hard to dig them out.
|
A good monk can out-maneuver most mesmers, with quick hex removal, weapon swapping, and other tricks. There are only a few things that really screw up GOOD monks, chiefly blackout and diversion as said before.
|
|
|
Mar 30, 2006, 12:28 AM // 00:28
|
#8
|
Krytan Explorer
|
Quote:
Originally Posted by rii
I would say blackout and diversion spammed side by side. Frankly, pick out 7 skills from domination, add a resurrection signet, and chain them on a target... as long as youve got some wits about you they arent doing jack till you let them or someone else tries really hard to dig them out.
|
...I tried...
Chaos Storm
Empathy
Hex Breaker
Mind Wrack
Shatter Hex
Wastrel's Worry
Ignorance
Rez sig
I was unable to effectively shut down a monk >.> I also had no energy after chaining them as you said. I then died.
I would like to add shame to the list of skills that would effectively screw over a monk. Its not as standalone as diversion or blackout, if only because of CoP...but its close and helps with the energy somewhat.
|
|
|
Mar 30, 2006, 12:29 AM // 00:29
|
#9
|
Krytan Explorer
Join Date: Feb 2006
Guild: Venatio Illuminata [VEIL]
Profession: Me/N
|
Shame and Diversion are excellent ways. Mixing it with Mark of Subversion from the Blood set adds even more shutdown-ness. Alternating Backfire and Soul Leech is also a good way to shutdown a Monk for 10 seconds at a time. Blackout at 7 seconds would be able to turn the tide of a battle at key moments.
|
|
|
Mar 30, 2006, 12:29 AM // 00:29
|
#10
|
Academy Page
Join Date: Mar 2006
Location: Sydney
Guild: Venatio Illuminata [VEIL]
Profession: Mo/
|
Now many good ideas suggested so far, backfire can't shut down very well at all most of the time.
And if you're to use energy denial, you MUST use shame to back it up, otherwise us monks just hit 5 energy, use a spell and your entire build is gone.
Mark of Subversion achieves the same.
Arcane Conundrum + Power Block etc works wonders though, IF you have good enough reflexes/fast connection.
Diversion is only good if used at moments of desperation, good monks will simply wait till it ends/someone removes it.
Of course, there are monks which rely on 1-2 skills for healing/primary prot, diversion rapes them.
Last edited by Keilious Ahruhk; Mar 30, 2006 at 12:31 AM // 00:31..
|
|
|
Mar 30, 2006, 12:33 AM // 00:33
|
#11
|
Krytan Explorer
Join Date: Feb 2006
Guild: Venatio Illuminata [VEIL]
Profession: Me/N
|
Quote:
Originally Posted by JYX
...I tried...
Chaos Storm
Empathy
Hex Breaker
Mind Wrack
Shatter Hex
Wastrel's Worry
Ignorance
Rez sig
I was unable to effectively shut down a monk >.> I also had no energy after chaining them as you said. I then died.
I would like to add shame to the list of skills that would effectively screw over a monk. Its not as standalone as diversion or blackout, if only because of CoP...but its close and helps with the energy somewhat.
|
Chaos Storm- This is the worst Mesmer skill in PvP arenas. Especially for shutting down a Monk, since they run around all the time.
Empathy-.....Not really.
Hex Breaker- Unless you're an IW Mesmer, and fear Pacifism, or other Warrior shutdowns...don't bother.
Mind Wrack- Good, but doesn't stack with the rest of your skillbar. Good cover hex, though, and is generally useful.
Shatter Hex- Why bother?
Wastrel's Worry- You have nothing which prevents them using skills, like Blackout, Backfire, Diversion, etc.
Ignorance- Decent, for shutting down Blessed Signet. But you can do the same with Diversion, so don't really bother.
The build you've just shown is pretty much useless for PvP. Especially for shutting down a Monk.
|
|
|
Mar 30, 2006, 12:36 AM // 00:36
|
#12
|
Krytan Explorer
|
...it
...was
...a
...joke
[hint: read the post I was quoting. Read the bit in bold.]
|
|
|
Mar 30, 2006, 12:38 AM // 00:38
|
#13
|
Krytan Explorer
Join Date: Feb 2006
Guild: Venatio Illuminata [VEIL]
Profession: Me/N
|
Quote:
Originally Posted by JYX
...it
...was
...a
...joke
[hint: read the post I was quoting. Read the bit in bold.]
|
Bah! I don't read quotes!
|
|
|
Mar 30, 2006, 12:45 AM // 00:45
|
#14
|
Frost Gate Guardian
Join Date: Oct 2005
Location: Texas
Guild: N/A
Profession: Mo/
|
Quote:
Originally Posted by sno
A good monk can out-maneuver most mesmers, with quick hex removal, weapon swapping, and other tricks. There are only a few things that really screw up GOOD monks, chiefly blackout and diversion as said before.
|
Thats basically it...and even then monks can still kit
|
|
|
Mar 30, 2006, 01:17 AM // 01:17
|
#15
|
Jungle Guide
Join Date: Feb 2006
Profession: Mo/N
|
Quote:
Originally Posted by sno
A good monk can out-maneuver most mesmers, with quick hex removal, weapon swapping, and other tricks. There are only a few things that really screw up GOOD monks, chiefly blackout and diversion as said before.
|
QFT. The key to consistent monk shutdown--to any castor shutdown--is taking away their skills. Shame and stock interupts keep him down while BO and Diversion recharge, or go Echo and hope for a decent spike to drop him (not hard if he's the only monk in the area) but this makes you a 1v1 shutdown all too often. Thats not a bad thing if you're shutting down their primary heal but a good group can recompense, recover and then ressurrect (hmm...the 3 "R"s of GW???)
Other than that, Migraine hurts gang busters for monks and helps ensure your interupts will actually interupt (Boon Prot spell spammers)
Last edited by Minus Sign; Mar 30, 2006 at 01:26 AM // 01:26..
|
|
|
Mar 30, 2006, 07:58 AM // 07:58
|
#16
|
Jungle Guide
Join Date: Sep 2005
Profession: Mo/
|
diversion and ww and echoed diversion, then blackout
ignorance's nice as well
Last edited by Y.T.; Mar 30, 2006 at 08:01 AM // 08:01..
|
|
|
Mar 31, 2006, 06:52 PM // 18:52
|
#18
|
Wilds Pathfinder
Join Date: Nov 2005
Guild: [NICE]
Profession: Mo/
|
Quote:
Originally Posted by LouAl
LOL @ JYX and Dragannia
that was funny stuff
I was about to post a build and that was ludicrous and then I saw your exchange...funny stuff
Here is mine anyway (it also centers around Chaos Storm )
Chaos Storm
Guilt
Shatter Delusions
Signet of weariness
Shatter Hex
Empathy
Cry of Frustration
Res
This build basically owns 1v1 with any monk. The key is to cast chaos storm and guilt whenever they are ready and to use Shatter delusions before you get guilt or empathy on him.
This build = dead monk
|
you have still managed to post a ludicrous build
|
|
|
Mar 31, 2006, 07:13 PM // 19:13
|
#19
|
Desert Nomad
Join Date: Oct 2005
Guild: None, free and clear
|
This thread is strange... it's like asking a fat girl which kind of icecream is her favorite... Most anything domination based kills monks. I wrack em, others like Diverting them, still others like Migraine. Blackout is perhaps the one skill that makes monks whine all the way to Dwayna. I still like painfully killing the monk with Wrack the best. It's just sadistic... dominations/sadism... makes good sense... But again... it's not like you have another Mesmer or a Necro to deal with... it's just a monk... Toy with it and then dispose of it.
|
|
|
Mar 31, 2006, 07:21 PM // 19:21
|
#20
|
Wilds Pathfinder
|
Quote:
Originally Posted by holden
you have still managed to post a ludicrous build
|
hmmm
Quote:
Originally Posted by JYX
...it
...was
...a
...joke
|
I hope that makes more sense on the basis of my build...if not maybe this will
I WAS KIDDING
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 01:29 AM // 01:29.
|