Apr 07, 2006, 03:39 AM // 03:39
|
#1
|
Pre-Searing Cadet
Join Date: Feb 2006
Guild: Acolyte's Of St.Collins
Profession: Me/N
|
Healers Bane Remixed to All Bane
Came up with this migrane build off of healers bane, It seems to do VERY well, im absolulty loving it, I hope this isnt a blase build.
Migrane
Conjure Phantasm
Phantom Pain
Leech Signet
Power Drain
Imagine Burden
Mantra Of Pursistance
Res Sig
Max Illusion and Inspiration put rest in fast casting. Superior Runes for both too.
---USE---
Mantra of Persistance before the fight to give an 89% time boost to all illusion skills.
For casters use migrane to slow there casting down to 200% speed, this will make even the fastest of spells an ease to interrupt, then Phantasm and Pain for -11 degen and then Leech sig and Power Drain to keep monks from self healing or hex removal, the degen kills them, reapply the 3 skills till dead, power drain will fuel your energy. If they are mesmer primary or secondy use pain, then conjure phant, then migrane, this will help cope with them interrupting you and hex breaker.
For Warriors Immagine burden for a whopping 38ish seconds of 50% slowdown, then pain, phantasm, migrane, reapply till degen kills them, leech sig for breaking Healing Sig or Hex removal, Power Drain for Monk self healing. If you run out of energy to reapply the hexes just power drain a nearby enemy caster then go back to finish him. Its even better if he chases you far away from his monk then you burden so he cant get back and kill him because hes out of reach of his monk.
At the beginning of battle dont fight, let the fight start then you jump in, I used to make the mistake with this build to jump in after a caster to find a warrior eating me and no energy to immagine burden, so wait to see if a warrior starts picking on you off the bat.
---NOTES---
*Often in battle you will only have 15 energy and Mantra of persistance will have worn off, 15 energy is only enough to cast mantra of persistance and be empty and unable to take advantage of it, to get the ball rolling find a caster and migrane him, then power drain his next spell, reapply Mantra of Persistance, conjure phant and pain, then reapply migrane the second it ends.
*Power drain, leech signet, and immagine burden have long recharge times use them wisely, most important with power drain and leech, only interrupt dangerious spells, no interrupting healing orision or any other measly spell.
*Your Monk will love you if you immagine burden a warrior that is pestering him.
*Enemy warriors will hate you if you Immagine burden them off the bat dispite them not attacking you, then moving on to an enemy caster.
*Since the long lasting time of your hexes, and you constantly spamming them, hex removal becomes not much of a concern, most of your spells last 2 times as long as it takes for them to recharge so no worry about them wearing off, and with power drain and leech you will be able to reapply up to 3 times before you need a small break for power drain and leech to recharge.
Try it out tell me what you think, I have an odd feeling this thing is a blase migrane build, but this seems to be the most balanced yet powerfull build ive seen to date.
Last edited by Kaanin; Apr 07, 2006 at 05:51 PM // 17:51..
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 01:19 AM // 01:19.
|