Apr 01, 2006, 03:32 PM // 15:32
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#2
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Lion's Arch Merchant
Join Date: May 2005
Profession: E/
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Hm, well the main thing is you probably want a N/Me so you can use Arcane Echo along with Spiteful Spirit, and the rest is just your choice. You want your curses as high as possible, and the rest of the points go into soul reaping and blood magic (because most groups request BR and it also makes Awaken the Blood more effective). It really doesn't matter a lot as long as you don't do anything stupid like use shadow of fear, which will just reduce the damage taken through SS.
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Apr 01, 2006, 03:44 PM // 15:44
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#3
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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Imho, Arcane echo is a waste in every place except UW. It's a collosal drain on energy for a spell that recharges in 10 seconds anyway. For FoW and anything else, I would run N/Mo with res and hex removal.
For UW (2man), I run: N/Me
SS, Arc echo (handy in UW because you're sending out mass damage in a quick burst, not going for continuity like in missions or fow), SV, suffering (cover hex for smites), inspired hex, mantra of resolve (anti-mindblade stuff), res signet. desecrate enchantments.
For FoW (3man), I run: N/Mo
SS, Defile Flesh (die little shadowmonks!), Barbs, desecrate enchanments, well of blood, awaken the blood, rebirth, smite hex.
For ToPK and standard grouping, I run: N/Mo
SS, well of blood, enfeebling blood, blood ritual, awaken the blood, rebirth, desecrate enchantments, rotting flesh/other skills.
Alternatively :
With Me/N for UW, I run:
SS, atb, power drain, desecrate enchanments, suffering, res sig, spirit of failure (your energy regen), SV
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Apr 01, 2006, 08:38 PM // 20:38
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#4
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Banned
Join Date: Jul 2005
Location: Somewhere In Tyria Or Cantha :D
Profession: W/Mo
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This Is My SS/SV UW Build.
N/Me SS Build
Weapon:
-20/20 Collector Curse Staff - 5 Hydra Claws Outside Augury
Mods On Weapon
-Insightful +3 - +4 Energy
-Enchantments 17%-20%
Armor:
+1 Curse Head
Scars For Rest Of Body
Runes:
Major/Sup Vigor
Sup Curse
Minor/Major Blood
Minor/Major Soul Reaping
Skills:
1 - Spiteful Spirit - Elite
2 - Arcane Echo
3 - Sympathetic Visage
4 - Desecrete Enchantments
5 - Awaken The Blood
6 - Blood Ritual
7 - Suffering/Indinious Parasite/Malaise
8 - Rez Sig
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Apr 02, 2006, 12:32 AM // 00:32
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#5
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Ascalonian Squire
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thnx for replying, this is mainly for PvE i dont do any tombs runs or anything
now that some people are commenting that arcane echo isnt that useful but Monk is better could you give some reasons, ie. what skills to use from monk line
to my knowledge you dont need any attribute points into mesmer to make echo effective right?
thx for replying
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Apr 02, 2006, 12:43 AM // 00:43
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#6
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Ascalonian Squire
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Quote:
Originally Posted by Lord Xenos
This Is My SS/SV UW Build.
N/Me SS Build
Weapon:
-20/20 Collector Curse Staff - 5 Hydra Claws Outside Augury
Mods On Weapon
-Insightful +3 - +4 Energy
-Enchantments 17%-20%
Armor:
+1 Curse Head
Scars For Rest Of Body
Runes:
Major/Sup Vigor
Sup Curse
Minor/Major Blood
Minor/Major Soul Reaping
Skills:
1 - Spiteful Spirit - Elite
2 - Arcane Echo
3 - Sympathetic Visage
4 - Desecrete Enchantments
5 - Awaken The Blood
6 - Blood Ritual
7 - Suffering/Indinious Parasite/Malaise
8 - Rez Sig
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i am curious as why you use sympathetic visage in combination with SS it simply makes enemies lose adrenaline and energy why does this seem to be essential to the SS build
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Apr 02, 2006, 01:41 AM // 01:41
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#7
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Ascalonian Squire
Join Date: Mar 2006
Guild: Heroes of Might
Profession: Mo/Me
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Quote:
Originally Posted by gordongraydon
i am curious as why you use sympathetic visage in combination with SS it simply makes enemies lose adrenaline and energy why does this seem to be essential to the SS build
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its uaully essential tobuilds that go into uw , so they can cast SV on their ally, so the smiters, lose energy, so they cant do there routine of spells
basically it helps prevent enemies from casting too many spells..... cuzz they lose tons of energy
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Apr 02, 2006, 02:32 AM // 02:32
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#8
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Ascalonian Squire
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is SV useful/neccessary if I am doing mainly PvE and no Tombs/UW runs?
what would be the best skill setup for a N/Me for pure DPS / AoE in PvE
any suggestions appreciated
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Apr 02, 2006, 05:24 AM // 05:24
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#9
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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SV is only needed for 2 man UW runs. It's an excellent skill, but in larger teams it's unlikely one person will have the aggro so constantly.
I said not to use echo because... your SS recharges in 10 seconds anyways. How important is it to spend 15 extra energy to put it on another target immediately, when the price is you lose hard res, hex removal/self heals, and energy?
For N/Me, pure DPS (standard groups)
SS, arcane echo, suffering, desecrate enchantments, insidious parasite, awaken the blood, rotting flesh, res signet.
For UW, drop rotting for SV in the above. However, imho the SS/SV i posted above is more effective for UW.
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Apr 02, 2006, 05:28 AM // 05:28
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#10
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Look into the Eye.
Join Date: Oct 2005
Location: Detroit, Mi
Guild: Oh No Not These Guys [uhoh]
Profession: Mo/
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All you need to know for SS in UW can be found here.
For non-UW I strongly agree with Avarre, except for smite hex. Holy Veil is a much more effective hex removal
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Apr 02, 2006, 09:20 AM // 09:20
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#11
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Forge Runner
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What hasn't yet been said clearly in this thread is this -- when the enemies have Smite Hex, you want SV to drain them of energy before you cast SS.
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Apr 02, 2006, 07:27 PM // 19:27
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#12
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Desert Nomad
Join Date: Jan 2006
Profession: R/
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Quote:
Originally Posted by Oblivion Eopia
its uaully essential tobuilds that go into uw , so they can cast SV on their ally, so the smiters, lose energy, so they cant do there routine of spells
basically it helps prevent enemies from casting too many spells..... cuzz they lose tons of energy
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That information is wrong.
SV is so that the Grasping Darknesses do not use Skull Crack on the 55 monk. If they hit the monk with Skull Crack, congrats, you're both soon to be dead (I only survived dazed once...and that was insanely lucky).
I reccomend that you fit phantom pain into your build...I teamed last night with someone who had to be the best SS necro I had ever seen... he used Phantom Pain on smite crawlers (sometimes, just occassionally) because the Smites use Smite Hex, which might as well be an instant suicide, since they get a deep wound from removing it.
The general SS build (that I see) is generally:
Spiteful Spirit
Sympathetic Visage
Arcane Echo
Suffering (cover hex)
Desecrate Enchantments
Phantom Pain/Conjure Phantasm (it helps a little)
Random Interrupt for stopping dying nightmares if you can't kill them fast enough
Res Signet (you may need this to rez the monk, they die sometimes)
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Apr 02, 2006, 07:44 PM // 19:44
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#13
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Look into the Eye.
Join Date: Oct 2005
Location: Detroit, Mi
Guild: Oh No Not These Guys [uhoh]
Profession: Mo/
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Quote:
Originally Posted by Bloodied Blade
That information is wrong.
SV is so that the Grasping Darknesses do not use Skull Crack on the 55 monk. If they hit the monk with Skull Crack, congrats, you're both soon to be dead (I only survived dazed once...and that was insanely lucky).
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Actually it's your information that is misguided. The purpose of SV in UW is for draining the energy from smites, end of story. Yes, SV can be used to prevent skull crack, but is usually not necessary, as if the necro is half-decent they'll be dead before they ever get 10 strikes of adrenaline.
As far as phantom pain vs smites, terrible idea. It's a single target spell, so theres no way you could kill large groups of smites using it.
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Apr 03, 2006, 08:38 PM // 20:38
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#14
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Banned
Join Date: Jul 2005
Location: Somewhere In Tyria Or Cantha :D
Profession: W/Mo
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Yeah sorry about that earlier I forgot to post that my build is for 2 man UW runs. The SV is of course for Smites so they dont take off smite off the SS.
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Apr 04, 2006, 05:14 PM // 17:14
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#15
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Wilds Pathfinder
Join Date: Feb 2006
Profession: Mo/
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What amazes me about the builds is that no one included parasitic bond...
Firstly, Arcane Echo is not a waste of energy or time...that's simply absurd. You cast Arcane Echo before you engage the enemy meaning that you should be back at full energy before you cast your first spell. And, it allows you to get off 4 SS's in the time it would take a non-echo-SS to get off 2. Think about that.
You will discover that when you go SF farming you will form 5 man teams and one of the positions is SS. Everyone will demand that your secondary be Me because they want the Arcane Echo...so that is just absurd to discount Arcane Echo. I might add that there is a part in SF where there are shaman who use smite hex. It is rare that they aggro into the mob but when they do, and you didn't bring parasitic bond, your SS becomes nearly useless and killing the mass takes forever. And regardless it is always smart to cover your primary hexes with parasitic bond.
So with that said the classic build: (not mine)
Blood 16 | Soul Reaping 10 | Illusion 9 | remainder in curses
note: Superior rune of Blood + Scar blood | minor rune Soul Reaping
Awaken the Blood
Aracne Echo
Spiteful Spirit {E}
Parasitic Bond
Blood Ritual (optional)
Shivers (optional)
Sympathetic Visage (optional)
Rez Sig
cast prior to engaging enemy: Awaken the Blood, then aracne echo.
Once you begin attacking: SS first target (if an enemy with smite hex is in area, follow with parasitic bond) then cast echo'd SS at secondary target.
Using Sympathetic Visage: cast this spell on your tank to help further degen the enemies energy/adrenaline.
Using Shivers: Cast shivers at boss targets or priests to use as interrupt, requires cold dmg to activate.
using Blood Ritual: in SF primarily used to help Bonder get the bonds on quickly can be used in emergency. Use your common sense. Battle is going on longer than usual BR the healer. If someone spams their energy count give them some quick energy.
**Note: I marked the above 3 skills as optional since they are geared towards an SF farming run. I personally wouldn't recommend them if you were in other PvE areas. Might sub in Vampiric Gaze for Sympathetic Visage and up my curses. Or up Domination and add Diversion. Whatever floats your boat.
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Apr 04, 2006, 05:29 PM // 17:29
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#16
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Ascalonian Squire
Join Date: Mar 2006
Location: sweden
Guild: Legends of Tomorrow
Profession: N/
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this is my SS build
N/me
curses: 12+3+1
illusion magic: 10
soul reaping:8
1. spiteful spirit {E} (curses)
2. insidious parasite (curses)
3. desecrete enchantments (curses)
4. barbs (curses)
5. spinal shivers (curses)
6. sympathic visage (inspiration magic)
7. arcane echo (no attribute)
8. ressurection signet (no attribute)
works really nice to me, especialy in sorrows furnace and grenths furncae, i really dont need sympathic visage, i dont understand why it's good, i'd rather take faintheardness, but then will everyone call me n00b, so i use sympathic visage... wowrks well anyway..
Last edited by GW-guy; Apr 12, 2006 at 07:27 AM // 07:27..
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