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Old Mar 29, 2006, 12:31 AM // 00:31   #41
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Quote:
Originally Posted by Eet GnomeSmasher
Oh also, the effects of the armor are local and not global.
Good (about being local), Thank you

I do hope it's bugged (about when it's in effect) and will be fixed.
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Old Mar 29, 2006, 01:37 AM // 01:37   #42
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I'll be setting my Thumper up with that Sentry armor, since she's under Tiger's Fury constantly. It'll also work nicely with trappers who keep up a constant Mantra of Resolve. I imagine it'll help out all the players who want to try out some melee R/As with Flashing Blades and Unseen Fury.
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Old Mar 29, 2006, 01:45 AM // 01:45   #43
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Why would you want Flashing Blades when you can have Escape?
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Old Mar 29, 2006, 01:53 AM // 01:53   #44
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Because Flashing Blades lasts longer?
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Old Mar 29, 2006, 02:26 AM // 02:26   #45
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Assuming you have expertise at 10 and dagger mastery at 12, you're getting 4 extra seconds of flashing blades but losing 25% evasion and the 25% speed boost that Escape gives, flashing blades is a horrible stance choice when you have access to all those beauties under the Expertise line.
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Old Mar 29, 2006, 02:40 AM // 02:40   #46
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If you're a melee ranger, you probably have 16 in Dagger Mastery, which is 8 more seconds than Escape at 10 expertise. That's probably going to mean a lot more when you have assassins trying to chain attacks together in order to shut you down.
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Old Mar 29, 2006, 02:42 AM // 02:42   #47
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How you going to do that without mask and runes?
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Old Mar 29, 2006, 03:17 AM // 03:17   #48
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Touchée. Four extra seconds then.
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Old Mar 29, 2006, 04:30 AM // 04:30   #49
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Quote:
Originally Posted by denshuu
I'll be setting my Thumper up with that Sentry armor, since she's under Tiger's Fury constantly. It'll also work nicely with trappers who keep up a constant Mantra of Resolve. I imagine it'll help out all the players who want to try out some melee R/As with Flashing Blades and Unseen Fury.
Why does the sentry armor look so... lacy?
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