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Old Mar 14, 2006, 05:33 AM // 05:33   #1
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Default New Armor Discussion....

Personally, after looking at the three new armors, I think I'll actually purchase two sets:

The +armor while using a preperation

and

The +Armor while using a stance.


The +armor w/stance armor would be nice, because Whirling defense is pretty much glued to my skill bar, and you only need armor when you're being attacked.

But the one that has real possiblities is the + Armor while using prepration. I'm not sure what I'll do with it yet, but I'm excited that the ranger has more options now (albiet future options).
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Old Mar 14, 2006, 10:42 AM // 10:42   #2
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imma get the stance one for running people, but stick with druids for playing. since 70 armor is still alot, and your not goinna get the focus attacks that a warrior does.
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Old Mar 14, 2006, 12:17 PM // 12:17   #3
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Why do you wanna use +armor in stance if you're using only WD?
WD = 75% chance to evade so you wont be taking much damage.
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Old Mar 14, 2006, 01:45 PM // 13:45   #4
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Personally I see the +35hp set as having the most utility. It gives you a little extra spike or degen protection. Really though, I will probably stick with my druids. As a ranger, I tend to run into energy shortfalls more often that I am the target of attacks.
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Old Mar 14, 2006, 02:27 PM // 14:27   #5
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The new armor is nice but almost all the ranger stances have to do with not being hit so why bother taking armor that's + Armor in stance? The hit point boost is always nice but I think the energy from Druids takes priority over hit points. Good rangers seldom take damage so not much of a use for that , at least not in PvE anyway. And the preparation armor well I see no use for that. Most of the preps people use are very short duration. The potential benefits of the new armor just do not outweigh what I'm already getting with druids.
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Old Mar 14, 2006, 02:42 PM // 14:42   #6
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I'll wait to buy new armor until some testing is done to see if that armor is global akin to the mesmer courtly attire and the warrior knights armor. If those armor bonuses are global, having one piece from each the while in stance and while using a prep armors will be insane.
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Old Mar 14, 2006, 03:01 PM // 15:01   #7
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im definately gunna git the stance armour i use my ranger for running a lot and druids ain't all that needed for running because with 16 expertise you git escape for 18 seconds and dodge for 11 seconds not to mention having. shoot i dn forgot o dang ummm yeah that other running one lol. neways what im tryn to say is when ur running you have 16 expertise and energy management makes ur skills take about 1 energy to cast not to mention having a +15 energy staff helps with energy so having the armour while stanced would only help to making rangers a more affective runners.
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Old Mar 14, 2006, 03:05 PM // 15:05   #8
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Quote:
And the preparation armor well I see no use for that. Most of the preps people use are very short duration.
hmm... now that i read the description again...

do u think it's "while using a preparation?" or "while under a preparation?" ... if it was while you were using the prep that would suck imo... since all preps are 2 sec cast time

Last edited by Valerius; Mar 14, 2006 at 04:44 PM // 16:44..
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Old Mar 14, 2006, 03:13 PM // 15:13   #9
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Still even under a preparation it wouldn't be that great of a boost. Much more useful than while using a preparation though.
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Old Mar 14, 2006, 03:58 PM // 15:58   #10
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Since most preps can be kept up constantly, if it's under a preparation then it actually would be quite a boost. It might as well be a permanent armor increase then, because aside from interruption there's little to stop you from keeping your prep up 100% of the time.
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Old Mar 14, 2006, 04:35 PM // 16:35   #11
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And unlike stances, preparations can't be removed (Wild Blow).
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Old Mar 14, 2006, 04:43 PM // 16:43   #12
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Quote:
Originally Posted by Jenosavel
Since most preps can be kept up constantly, if it's under a preparation then it actually would be quite a boost. It might as well be a permanent armor increase then, because aside from interruption there's little to stop you from keeping your prep up 100% of the time.
I think it's while under a preperation. The other would be to short lived to be any use...and I'm hoping that anet thought about that.

I didn't think about the global thing either. I may be that one piece of each of Stance/Prep armor and rest druids will end up being the best combo. I rarely get into the red zone with energy, so I think that having an armor that gives a useful benefit besides energy is a better option.

As for the WD stance +armor. There are stance ignoring attacks, attacks that can't be dodge/blockeds and even then you're getting hit 25% of the time. Its never a bad thing having more armor, and if you're underfire +armor in stance will help take pressure off. You're right a Ranger shouldn't be in a position often where he's taking a focus attack, but in those cases where you are, you get +Armor by using a skill you would normally use, that can't possibly be worthless. And as I said before, I rarely run into the red with my Ranger, between Zealous Mods, Expertise and picking my shots, I don't usually go under half my energy. If I'm running Barrage, I hardly break a third. So that +Energy isn't helping that much.

But as Jeno said, it'll be intresting to see if the armor is global or local. That will make all the difference.
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Old Mar 14, 2006, 08:12 PM // 20:12   #13
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Quote:
Originally Posted by Jenosavel
I'll wait to buy new armor until some testing is done to see if that armor is global akin to the mesmer courtly attire and the warrior knights armor. If those armor bonuses are global, having one piece from each the while in stance and while using a prep armors will be insane.
Armor pieces with +armor while X are never global. Only the reduced damage from knights and stuff are, and they arent +armor.
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Old Mar 14, 2006, 08:53 PM // 20:53   #14
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Hey Guys:

In my opinion Anet is on the right track by supplying these new armor types..the only thing I would like to see is the option to upgrade your existing armor with some kind of accesory...the older armors will be more functional with some kind of add-on and will make for a much wider variety of people with different armors on...most rangers run with druids...but what if i like the druid skin and fire protection or drakescale with energy? only a thought guys what do you think?

~Ohtar Nimloth
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Old Mar 14, 2006, 09:09 PM // 21:09   #15
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Quote:
Originally Posted by Ohtar Nimloth
Hey Guys:

In my opinion Anet is on the right track by supplying these new armor types..the only thing I would like to see is the option to upgrade your existing armor with some kind of accesory...the older armors will be more functional with some kind of add-on and will make for a much wider variety of people with different armors on...most rangers run with druids...but what if i like the druid skin and fire protection or drakescale with energy? only a thought guys what do you think?

~Ohtar Nimloth
The consequence of that would be that you could no longer visually tell how your opponent is equipped. Maybe that is a minor issue -- I guess most people don't change their attack strategy based on enemy armor.
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Old Mar 14, 2006, 09:41 PM // 21:41   #16
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Quote:
Originally Posted by Kurow
Armor pieces with +armor while X are never global. Only the reduced damage from knights and stuff are, and they arent +armor.
Mesmer's + Armor while casting is global.
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Old Mar 14, 2006, 10:27 PM // 22:27   #17
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Quote:
Originally Posted by Kurow
Armor pieces with +armor while X are never global. Only the reduced damage from knights and stuff are, and they arent +armor.
Actually, there is only one +armor while X set currently in the game, and it is global in its effect. This, of course, is the Mesmer Courtly Attire (or whatever name variations go along with it... Noble Armor, Performer Armor?). All of the non-global +armor bonuses we currently have are +armor vs X, not +armor while X.

Really, though, we'll just have to wait and test it to see. They may, afterall, finally get around to fixing the global armor bug.
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Old Mar 15, 2006, 12:34 AM // 00:34   #18
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Are you gonna do any of the testing to find out Jeno?
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Old Mar 15, 2006, 01:44 AM // 01:44   #19
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You realize that if the effects are global that it will be overpowered and/or bugged? +20 armor total from being in stance and using a preparation, not to mention + energy from the other Druid's pieces makes for a very tough ranger with an unfair advantage. And this is coming from a stance and preparation using Ranger.

So even if it turns out they're global (Which I highly doubt) expect ANET to fix this oversight....

And yeah, I really like the new armor. Now there's some variety instead of just +energy. The other +Elemental Armor just aren't good at all....
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Old Mar 15, 2006, 02:05 AM // 02:05   #20
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People have been expecting ANet to fix the bug with the Knights armor absorbtion being global, but they haven't yet. Not that I particularly like that; it's just the cold, hard truth. I'd really like to see all the current global armor bugs fixed and no more introduced, but I won't be surprised if nothing changes.

I probably won't be the one to do the testing, since I'll most likely be spending a good long time sucked into the story with not a care for the balance stuff. It happens.
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