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Old Mar 28, 2006, 05:44 PM // 17:44   #1
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Default Warrior Secondary

Well if I ever get past THK Im going to start looking to change my Warriors Secondary Profession and I was just looking for pursuasive Input that could help me in my choice. I am at the moment a W/Mo and heres my take on secondarys right now.

*Monk-Provides fair amount of healing and buys you time in PvE if your monks need to heal weaker team mates such as mesmers or necromancers that dont have as much hp or armor. Also allows your monks to gain Energy while in combat and need to use it wisely. Bottom Line It helps your monks.

*Mesmer-I havent considerd this at all really just because I really dont see a way that this could compliment warrior skills.

*Necromancer-Havent reserched enough but it could be useful if I researched the skills a little (guess ill ask ractoch)

*Ranger-I really want to try being a successful IWAY warrior and well thats bout it.

*Elementalist-Earth magic seems to make you very hard to kill by adding more armor to you.

Thanks to all who give input.
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Old Mar 28, 2006, 07:13 PM // 19:13   #2
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Quote:
Originally Posted by Thorath Of Krosa
Well if I ever get past THK Im going to start looking to change my Warriors Secondary Profession and I was just looking for pursuasive Input that could help me in my choice. I am at the moment a W/Mo and heres my take on secondarys right now.

*Monk-Provides fair amount of healing and buys you time in PvE if your monks need to heal weaker team mates such as mesmers or necromancers that dont have as much hp or armor. Also allows your monks to gain Energy while in combat and need to use it wisely. Bottom Line It helps your monks.
Endure Pain & Healing Signet is much better than /Mo secondary on a Warrior every could be. Especially since PvE doesn't punish skills like Frenzy & Heal Sig efficiently at all.
Quote:
Originally Posted by Thorath Of Krosa
*Mesmer-I havent considerd this at all really just because I really dont see a way that this could compliment warrior skills.
Drain Enchantment for energy on Hammer Warriors? Hex Breaker to help with hex prevention? Those are both great uses of Mesmer secondary on Warriors.
Quote:
Originally Posted by Thorath Of Krosa
*Necromancer-Havent reserched enough but it could be useful if I researched the skills a little (guess ill ask ractoch)
Plague Touch is very useful for a Necro secondary on a warrior.
Quote:
Originally Posted by Thorath Of Krosa
*Ranger-I really want to try being a successful IWAY warrior and well thats bout it.
Tiger's Fury & Apply Poison are some of the few skills that'll actually be useful here. I can see Ferocious Strike being useful as well, but if you're doing that, just go Ranger Primary.
Quote:
Originally Posted by Thorath Of Krosa
*Elementalist-Earth magic seems to make you very hard to kill by adding more armor to you.
Thanks to all who give input.
Tanking is bad, even in PvE. If you're going to be W/E in PvE, Earthshaker/Aftershock is a decent combo, or something else that helps you deal damage. Not all that Armor of Earth crap.

Now, as far as dedicated farming goes, it's completely different.
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Old Mar 28, 2006, 07:20 PM // 19:20   #3
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Why do you have to wait to pass THK to change? Just go to the desert and do it now.
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Old Mar 28, 2006, 08:19 PM // 20:19   #4
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Earth Magic isnt really that good in pvp except for the Random Arena. Seriously, in Team, Hero and GvG, warriors are rarely the main target. so Earth Magic is a bit of a waste there, because, see, most protective earth spells slows you down. And whats the most important job of a warrior in pvp? Take down eles, necros and monks. If you want to do that, you need to move fast, and earth is really not the best way.

It seemed right now, most warriors in team, hero and gvg are warrior only with no other second. I think it focus alot more and dmg this way. Or you can be a W/R and have Tiger's Fury on.
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