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Old Mar 27, 2006, 06:01 PM // 18:01   #1
Jungle Guide
 
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Join Date: Nov 2005
Location: New Mexico < PUKE >
Guild: Elite Rogues Inc. [ER]
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Default New Updated Geomancer Farm Build

Earth 12 + 1 + 3
Energy 12 + 1

For a Weapon Galigords Stone Staff will have to be dropped for survivability. Instead use a Sword or Axe with a 20% enchant mod with a -2 Dmg while ench on it. I use the weapon setup now and survivability is extremely high. Mountain trolls and hydras do zero damage with mele. With Armor of Earth gone damage will be done with mele attacks but Silver Armor and the -2DMG shield + the extra HP from the shield will offset the damage. A collectors shield in the Wilds is perfect <-2 DMG while ench and +45 health while ench>. Ether Reneweal\Obsidain skin is also gone so you will need to make sure you get a large enough mob to keep energy up. Before we had 3 damage spells for farming, now we can have 5 =). IF this works as planned this very well could be one of the fastest farm builds in the game. Anyone know if Tenai's Crystal or Crystal Wave will be removed? Duplicate skills that do (106 DMG always). If Crystal Wave or Tenai's Crystal is removed then the add Whirlwind for KD combo with Aftershock or Stone Daggers for Non KD foes like hydras.


Balthazars Spirit
Aura of Restoration
Kinetic
Silver Armor
Aftershock
Tenai's Crystal
Shock Wave
Crystal Wave

Last edited by pegasux; Mar 27, 2006 at 06:08 PM // 18:08..
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