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Old Mar 28, 2006, 02:18 AM // 02:18   #1
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Default W/Ri solo FoW idea.



A warrior useing this skill with armor gaining skills would be very strong. possibley able to dual certain areas of the world and even solo the beach of FoW!

Take maybe dolyak sig, watch yourself, Healing sig, Vengful Was Khankei, Bonnettis, sprint, another aoe damage ritualist skill, and flurry to gain adrenaline for watch yourself.

You would use bonnettis to use while Vengful Was Khankei is rechargeing and actually solo foW with a build similar to Racthohs build but uses ritualist skills

Here is Racthohs build
http://www.guildwarsguru.com/forum/s...ad.php?t=77852

It would work better because it would damage everthing and nolify away all damage dealt to you and even allow you to gain health from being attacked!

It would be much faster and easier!

This should be done with a +5 armor at all times sword/axe(maybe a zealus mod) and a sheild that gives +5 armor when in stance! You would have no points on sword because you would never use it! Alot of points on Restoration magic. 10-12 points on strength and 10-12 on tactics. You may need to use a sup rune or 2 but that doesn't matter that your health eould be lowered because most of the time you would take no dmage at all because of Vengful Was Khankei!@

What do you think?

Brother Gilburt
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Old Mar 28, 2006, 02:32 AM // 02:32   #2
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sounds solid to me, better than primary ritualist =x
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Old Mar 28, 2006, 03:40 AM // 03:40   #3
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20 seconds is a long recharge time....
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Old Mar 28, 2006, 04:50 AM // 04:50   #4
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I didn' play a ritualist over the weekend, so I'm not sure how it works, but can you use weapons and shields while holding ashes?

Also, don't forget about healing spring. You need to actively do damage to the spiders, just stealing 5 health every time you're hit won't do it; I'm curious what other damage skills you had in mind.
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Old Mar 28, 2006, 05:51 AM // 05:51   #5
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its llike Rhuobhe said, you can't attack while holding ashes... better idea is to use monk for this... with prot spirit you will get 10 dmg and steal 11 hp so you are... invici
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Old Mar 28, 2006, 05:55 AM // 05:55   #6
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Quote:
Originally Posted by Rhuobhe
I didn' play a ritualist over the weekend, so I'm not sure how it works, but can you use weapons and shields while holding ashes?

Also, don't forget about healing spring. You need to actively do damage to the spiders, just stealing 5 health every time you're hit won't do it; I'm curious what other damage skills you had in mind.
Its only 5 health when you have 0 points on that attribute.

You can get it to last a decent amount of time to.

Quote:
Originally Posted by SnipiousMax
20 seconds is a long recharge time....
Its easy to stay alive when its not on you. The two armor gaining skills you'll be taking take away almost all the damage already! Although you guys are right that bonetties won't work because you need to attack to get adrenaline. But that doesn't matter. You can just take a third stance that takes energy.

Quote:
Originally Posted by tava
its llike Rhuobhe said, you can't attack while holding ashes... better idea is to use monk for this... with prot spirit you will get 10 dmg and steal 11 hp so you are... invici
A monk can't make it to the beach. Also if the scales on the beach noticed him he would have a chance! They would add up so much regen on you that you would be loseing health even with mending and breeze on you and you would have sprint to get away because you would not have warrior skills. Although if you wish to talk about a Ri/Mo go to this thread I made.

http://www.guildwarsguru.com/forum/s...d.php?t=143018

There is no way a monk could solo the beach of FoW.

Brother Gilburt

Last edited by BrotherGilburt; Mar 28, 2006 at 06:09 AM // 06:09..
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Old Mar 28, 2006, 08:03 AM // 08:03   #7
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As I said in the other thread, if one were to get Restoration to 12 points, it lasts for half the recharge time, and steals 29 health with each attack.

Anyone else find it amusing that the monk like class is being considered for soloing purposes like the monk?
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Old Mar 28, 2006, 08:24 AM // 08:24   #8
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Looking at rit stuff, Splinter Weapon seems promising.

Quote:
For 15-51 seconds, target ally has a Splinter Weapon. Target ally's next successful attack deals 5-41 damage to all adjacent foes.

Cost: 10
Activation Time: 1 Second.
Recharge Time: 10 Seconds.
I wonder if this will trigger for each hit of cyclone axe, as if it does, well you can see where I am going. 6 spiders hit, say at a mid range attribute doing about 30 from axe struck on each then 180 bonus damage from splinter weapons hitting the targets. Could be 200 something damage real fast. Just need to use dolyaks instead of PR. Two hits should kill groups of spiders. Also should work with 100 blades, when means one hit and lots should drop.
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Old Mar 28, 2006, 09:50 AM // 09:50   #9
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Quote:
Originally Posted by Engel the Fallen
Looking at rit stuff, Splinter Weapon seems promising.

I wonder if this will trigger for each hit of cyclone axe
I didn't try it, but I suspect not. Spiteful Spirit only triggers once when you use it against two Shadow Beasts.

Also confirming that when you're holding the Ashes, you are not holding or gaining benefits from your weapon or shield. This is easily demonstrated by taking a Fortitude weapon into SF when you tank.
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Old Mar 28, 2006, 12:54 PM // 12:54   #10
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So this is basically a non-enchant version of Healing Hands that steals life instead of just healing. I think the benefit of being able to carry your sword and shield outweighs the benefit of stealing life instead of healing.

I'd chose HH any day if I were to go this route.
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Old Mar 28, 2006, 08:24 PM // 20:24   #11
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Quote:
Originally Posted by BrotherGilburt
Although you guys are right that bonetties won't work because you need to attack to get adrenaline.
Correction: to gain adrenaline, you must attack or be struck, so Bonneti's Defence, in theory, could still possibly work.

I use Bonetti's all the time for SF tanking, so believe me, I know

Quote:
Originally Posted by AlienFromBeyond
Anyone else find it amusing that the monk like class is being considered for soloing purposes like the monk?
To be blunt? Yes. Very.
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Old Mar 28, 2006, 11:31 PM // 23:31   #12
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Quote:
Originally Posted by Avaith Faer
Correction: to gain adrenaline, you must attack or be struck, so Bonneti's Defence, in theory, could still possibly work.

I use Bonetti's all the time for SF tanking, so believe me, I know
You have to take twice your health in damage to charge it, though. Not much of an issue when there's 30,000 dwarves on you, but I don't know that you can keep it up indefinitely.

When I tank SF, I don't use stances. I just pack enough Strength and Axe Mastery to use my gear outside the Furnace, then load up on Prot and Smiting. My elite? Shield of Judgement. Get out of the Meteor Shower/Mark of Pain now, you annoying little wretches...
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Old Mar 29, 2006, 04:14 PM // 16:14   #13
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Truth to tell, this will be one of the first skill I try out with factions. I've used it quite a lot in the pvp preview weekend, and it was just funny as warriors/assassin/rangers attacked themselves to death. Plus all those spirit that ritualist put up, their attack would give you health too. Overall, a very intresting skill.
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Old Mar 29, 2006, 04:19 PM // 16:19   #14
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Quote:
Originally Posted by SnipiousMax
20 seconds is a long recharge time....
Not at all Cuz with 12 Att u gain 29 sec, that means u attack ALWAYS
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Old Mar 29, 2006, 07:44 PM // 19:44   #15
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Quote:
Originally Posted by ultimate2
Not at all Cuz with 12 Att u gain 29 sec, that means u attack ALWAYS
No, you don't. You have it for 10 seconds and steal 29 health. This was a misconcception due to the character builder program that accidently reversed the time and damage fields. Trust me, I capped it and used it, and that's the way it is.
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Old Mar 29, 2006, 10:35 PM // 22:35   #16
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Hmm...

W/Ri with this is sounding rather promising...if only for running purposes.
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Old Mar 30, 2006, 04:02 AM // 04:02   #17
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When useing this build you could probably use another Aoe Ritualist skill to fill in the time gap and contenue to deal damage. Stealing heal is not nessacary to keep you alive. It just helps alot!

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Old Mar 30, 2006, 04:45 AM // 04:45   #18
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3/4 second cast, and you're right in an enemy's face that uses Savage Shot. Don't think it would go over too well.
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Old Mar 30, 2006, 04:51 PM // 16:51   #19
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Quote:
Originally Posted by Racthoh
3/4 second cast, and you're right in an enemy's face that uses Savage Shot. Don't think it would go over too well.
Monsters don't attack every second, so it would be very much possible to time it.

As it's been said, you cant attack while holding ashes.
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Old Mar 30, 2006, 08:04 PM // 20:04   #20
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Quote:
Originally Posted by cerb
Monsters don't attack every second, so it would be very much possible to time it.

As it's been said, you cant attack while holding ashes.
The idea is to hold ashes and run into the spiders and just stand there. Your not suposed to attack at all. Maybe you could use deflect arrows to make sure that savage shot is less likly to hit you while you cast the elite. you could time it so you caste it right when deflect arrows is about to end.

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