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Old Mar 26, 2006, 11:47 PM // 23:47   #1
Academy Page
 
Join Date: Mar 2006
Location: Quebec, Canada
Guild: Protectors of Tyria
Profession: E/
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Default Need a bonder guide

Does any one know where can I get a bonder guide. Just post a link, or feel free to post some build that you know, thank you.
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Old Mar 27, 2006, 12:04 AM // 00:04   #2
Ascalonian Squire
 
Join Date: Feb 2006
Guild: Dark Saints
Profession: Mo/Me
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This is the usual skills required:

1. life bond
2. life barrier
3. Blessed signet
4. mantra of inscription

The other 4 skills you can use your imagination. But here is a few build choices:

Typical bonder up to 6 men party:

1. life bond
2. life barrier
3. Blessed signet
4. mantra of inscription
5. Signet of Devotion
6. Vital Blessing
7. Essence bond
8. Resurrect

Healing bonder up to 4 men party:

1. life bond
2. life barrier
3. Blessed signet
4. mantra of inscription
5. Divine Boon
6. Reversal of Fortune
7. Mend Alignment
8. Guardian

Note: this one does not have ressurecting skills, so make sure someone else bring res. spells.
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Old Mar 27, 2006, 12:06 AM // 00:06   #3
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Join Date: Mar 2006
Location: Quebec, Canada
Guild: Protectors of Tyria
Profession: E/
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forgot to tell that im a Mo/W and im looking for a 5man oro farm bonder build

Last edited by Porphyre; Mar 27, 2006 at 12:18 AM // 00:18..
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Old Mar 27, 2006, 12:22 AM // 00:22   #4
Ascalonian Squire
 
Join Date: Feb 2006
Guild: Dark Saints
Profession: Mo/Me
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hmm... okay
you could still use life bond build, but without Mantra of inscription, you have to use your energy more efficiently.

Try this:

1. life bond
2. life barrier
3. Blessed signet
4. Shield Up
5. Watch yourself
6. Balthazar's Spirit
7. Signet of Devotion
8. ressurect

Try not to life barrier everyone. You need to take some damage, use the balthazer's spirit to gain enery and Adrenline.
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Old Mar 27, 2006, 12:26 AM // 00:26   #5
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Join Date: Mar 2006
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Guild: Protectors of Tyria
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And what armor should I use with what Attribute points? and also wich weapon, etc..
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Old Mar 27, 2006, 12:35 AM // 00:35   #6
Ascalonian Squire
 
Join Date: Feb 2006
Guild: Dark Saints
Profession: Mo/Me
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armor is not important issue, those 1.5 k armor from droknar is more than enough, but armor from Yak's bend would work jsut fine. This build is not depended on armor. Because you are not taking physical damage.

For attribute point:
max out divine, and protection, some decent point into tactics. With 200 attribute point and without anyrunes, you could get 12 divine, 12 protect and 10 tactics i think. But with runes are better.
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Old Mar 27, 2006, 12:42 AM // 00:42   #7
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kk thx ^^ but after this I want to make a 55 invici monk, so wich armor should I buy first, my tatoo armor on my normal one and wich one is more efficient for this farm?

And wich collector items would be the best
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Old Mar 27, 2006, 12:50 AM // 00:50   #8
Ascalonian Squire
 
Join Date: Feb 2006
Guild: Dark Saints
Profession: Mo/Me
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well, depends on you, armor doesnt matter that much, but if you need more energy, don't get Judge's armor. my monk with judge's armor only have 29 energy. without enchantment. But solo monk, or runner monk is best with tattoo armor.
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Old Mar 27, 2006, 01:17 AM // 01:17   #9
Chasing Dragons
 
Join Date: May 2005
Location: Lost in La-La Land
Guild: LFGuild
Profession: Mo/Me
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For your 55hp build, use the cheapest. lowest class tats. You're just gonna rune it up & prot spirit is gonna reduce phys dmg to -5 anyway, which means the AL doesn't matter at all. For your 55hp, you need the -50 offhand & any wand with +energy or faster recharge will work just fine.
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Old Mar 27, 2006, 03:01 AM // 03:01   #10
mmmmmmmm pie.
 
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Join Date: Aug 2005
Location: Honolulu, Hawaii
Guild: Favorable Winds [Gust]
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I'll make a bonder guide one of these days. For now I'm still working on improving my 55 guide.
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Old Mar 27, 2006, 12:09 PM // 12:09   #11
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Thanx evryone : )
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Old Mar 27, 2006, 11:05 PM // 23:05   #12
mmmmmmmm pie.
 
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Join Date: Aug 2005
Location: Honolulu, Hawaii
Guild: Favorable Winds [Gust]
Profession: Mo/
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Heres what I found useful in FoW 8 man party for bonder:

Monk/Mesmer

Insp. Magic: 7
Heal: 9
Prot: 15
Div: 10 (note I use a div scalp)

Breeze, Inspired Hex, Blessed Sig, Word of Healing, Energy Tap, Essence bond, lifebond, restore life

works pretty well. I use inspired hex as a emergency hex removal (you have another monk that should do this anyway) to get SS off of people (it also give you energy!). Energy tap for more energy management. And Essence Bond for EMERGENCY energy management.

If you require energy and your SS/Br Necro can give you BR then I suggest you get br'ed instead of using essence bond.
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Old Mar 29, 2006, 09:55 AM // 09:55   #13
Ascalonian Squire
 
Join Date: Jan 2006
Guild: the order of moo
Profession: W/Mo
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hi new at the bonder monk lookin for a good mo/w build for f.o.w.will be greatful for any help u can give.will the builds above be ok for f.o.w???
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Old Mar 29, 2006, 05:17 PM // 17:17   #14
ump
Lion's Arch Merchant
 
Join Date: Nov 2005
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Here is some more information I posted a while ago about a bonder for SF. You don't need Mantra of Inscriptions or a rez when farming (although you might want it you don't use the gear trick or go in larger groups). I'm not sure what you gain from a warrior secondary for bonding, but you can easily rely on all monk skills. The obvious choice for armor is ascetics for the energy both for bonder and for 55 monks. Since you're out of danger most of the time as a bonder, I run a superior divine and superior protection rune. Weapon sets don't really make a difference as far as I can tell, so get one with max energy like Yakslapper. Make sure you have 15/-1 weapons on the offhand in case you need energy quick (such as when you have Rust on you or spent too much energy before Blessed Signet recharges).
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