Aug 01, 2005, 09:39 AM // 09:39
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#1
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Academy Page
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unkillable W/Mo :\
hey, i was wondering how "loco nico" got his build.
i was just playing PvP with a pickup team all 2 Warr/Mo 1 Warr/Nec and 1 Monk/War
we waited for them to cross the bridge and when we met up in a battle we took out their necro first as they had 1 necro and 3 warrior/monks. we took out his necro quick and fast but then ganged up on this Warrior/Mo with fissure armor named "loco nico" and started spamming all our axe/sword skills on him. No matter what... we just did barely any damage to him and his health never dropped below 80% health. He just kept on fighting and damaging us until his team came and helped... i noticed after 30 seconds of concentrating fire 4 on 1 we still couldnt win... so i turned around and started attacking his teammate which i took out easily. in a few secs loco nicco started attacking me after i killed his teammate~ i noticed all that time 3 of my teammates concentrating dmg on him did not kill him. we all started attacking him whilst his teammaets attacked us from behind. we still could not kill him no matter what...
i would really want to know what skills he was using~
i know that he had Shield of Judgement on him as he hit us with it. he also had dismember and cyclone axe. I duno what kept him alive so long... after 4 ppl concentrating fire on him~ i think he had judge's insight and prob mending or healing breeze :\ he was just UNKILLABLE. I duno where he got all his energy from as he was using an axe and a shield. was he using shielding hands? :\ he was just unbeatable!
so heres what hes got on :
-Cyclone axe
-Shield of Judgement
-Dismember
- ?
- ?
- ?
- ?
- ?
any1 know?
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Aug 01, 2005, 09:43 AM // 09:43
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#2
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Frost Gate Guardian
Join Date: Jul 2005
Location: SLC
Guild: The Naked Dragon
Profession: Mo/Me
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fissure armor? he's probably wearing platemail... so thats extra resistance to warriors. he might be running a sup absorbtion... that helps.. and might be running -3 damage from a shield... that helps.. and he might be running 45 hp on shield, 40 hp on vigor rune, and 30 hp from axe... that helps....and since he's running shield of judgement, yo won't be doing any damage at all when it's on.. that helps... then he might be running mending plus balth spirit.... there are millions of possibilites man.
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Aug 01, 2005, 09:43 AM // 09:43
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#3
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Wilds Pathfinder
Join Date: May 2005
Location: IA
Guild: Chronicles of Heroes [CoH]
Profession: R/Me
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Might have been doing a Wa/Mo variant of the 105 monk build. Superior runes out the butt to get 105 health, then Protective Sprit and Mending running constantly. Protective would max the damage any hit can deal to him at 10-11, and Mending could've been healing.... I think at +4 which is 8HP/Second.
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Aug 01, 2005, 09:45 AM // 09:45
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#4
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Frost Gate Guardian
Join Date: Jul 2005
Location: SLC
Guild: The Naked Dragon
Profession: Mo/Me
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correction.. its protective BOND, not spirit... 5% damage not 10%.
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Aug 01, 2005, 09:48 AM // 09:48
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#5
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Academy Page
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Quote:
Originally Posted by ZD_kusanagi
fissure armor? he's probably wearing platemail... so thats extra resistance to warriors. he might be running a sup absorbtion... that helps.. and might be running -3 damage from a shield... that helps.. and he might be running 45 hp on shield, 40 hp on vigor rune, and 30 hp from axe... that helps....and since he's running shield of judgement, yo won't be doing any damage at all when it's on.. that helps... then he might be running mending plus balth spirit.... there are millions of possibilites man.
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Yes... i can tell warrior armor since im a warrior myself and hes got the funky suit of fissure armor witht he ninja helmet. i know that before he had shield of judgement running he was unkillable and i still dont get how mending can save him :| prob healing breeze? and how much energy do u get from balthazars spirit anyways and how much adrenaline. i duno he might have bonetti's defense? although i noticed i dont think he had blocked any of my attacks... he just ignored them and it did nothing
oh yeh, can u have 3 enchantments on at the saem time?
protective bond, mending AND balthz spirit? would u get a neg regen then?
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Aug 01, 2005, 09:50 AM // 09:50
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#6
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Frost Gate Guardian
Join Date: Jul 2005
Location: SLC
Guild: The Naked Dragon
Profession: Mo/Me
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what i meant by saying platemail, is that you cant tell because it is fissure armor. but most people run that armor anyway...thats all. i wasnt insulting your intelligence. he would just probably want to get the extra damage reduction from platemail.
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Aug 01, 2005, 09:51 AM // 09:51
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#7
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Frost Gate Guardian
Join Date: Jul 2005
Location: SLC
Guild: The Naked Dragon
Profession: Mo/Me
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you WOULD get one energy degen, but thats made up with balths i think... quite effectively since 3 warriors were on him at once..
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Aug 01, 2005, 09:59 AM // 09:59
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#8
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Academy Page
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Quote:
Originally Posted by ZD_kusanagi
you WOULD get one energy degen, but thats made up with balths i think... quite effectively since 3 warriors were on him at once..
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http://photobucket.com/albums/a217/S...rent=gw104.jpg - thats the armor he was wearing cept blue.
hmm i duno i think he ran healing breeze aswell but yeh with the 3 degen how could he of done it or did he get zelous + cyclone axe?
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Aug 01, 2005, 10:01 AM // 10:01
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#9
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Frost Gate Guardian
Join Date: Jul 2005
Location: SLC
Guild: The Naked Dragon
Profession: Mo/Me
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yes.. that's the fissure armor. the problem is, all the fissure armor looks the same. so you dont know what bonuses he is using. he could have platemail fissure, or gladiators fissure. you know what im saying?
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Aug 01, 2005, 10:05 AM // 10:05
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#10
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Academy Page
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Quote:
Originally Posted by ZD_kusanagi
yes.. that's the fissure armor. the problem is, all the fissure armor looks the same. so you dont know what bonuses he is using. he could have platemail fissure, or gladiators fissure. you know what im saying?
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ah k sorry thought u meant the normal ones im not at that lvl yet
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Aug 01, 2005, 10:06 AM // 10:06
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#11
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Lion's Arch Merchant
Join Date: Jun 2005
Location: Belgium
Guild: Dynasty Warriors [DW]
Profession: A/W
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The W/N in your party probably uses Blood Magic. If he did that, he should have brought Strip Enchantment. He will be dead before you can say 'enchantment removal'
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Aug 01, 2005, 10:43 AM // 10:43
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#12
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Frost Gate Guardian
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Vigorous Spirit, Live Vicariously and Balthazars Spirit makes for powerful healing combined with cyclone axe. There goes your unstoppable Wa/Mo against People who left their enchantment removal at home.
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Aug 01, 2005, 03:10 PM // 15:10
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#13
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Forge Runner
Join Date: Mar 2005
Location: Chicago, IL
Profession: W/N
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Quote:
Originally Posted by Queto
The W/N in your party probably uses Blood Magic. If he did that, he should have brought Strip Enchantment. He will be dead before you can say 'enchantment removal'
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Sorry, Strip enchantment ain't crap because if he was running 3+ enchants... There's no way it would have done any good.
One Rend Enchantments should easily render him dead... That's what happens to warriors who thinks Rend is only for casters...
Silly noobs.
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Aug 01, 2005, 04:09 PM // 16:09
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#14
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Ascalonian Squire
Join Date: Jul 2005
Guild: Organized Grind
Profession: W/Mo
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Bonetti's Defense would help him not take damage and gain energy to constantly use cyclone axe. It would give him 75% chance to block, and for every attack thats blocked he gets 5 energy. That could be one thing that I can't believe someone didn't think of before me.
Last edited by Humey; Aug 01, 2005 at 04:12 PM // 16:12..
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Aug 01, 2005, 04:14 PM // 16:14
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#15
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Academy Page
Join Date: May 2005
Location: Mississippi
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Feli and Humey are both right. I use the exact same build for soloing griffins and minotaurs in PvE. Bonettis would more than make up for any energy loss he might have, and live vicariously + vigorous spirit means (depending on his healing prayers) he would probably healing himself for +20 or so everytime he hit a target.
I use these skills and can take on as many griffins/minotaurs that can surround me and never die.
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Aug 01, 2005, 04:21 PM // 16:21
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#16
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Ascalonian Squire
Join Date: Jul 2005
Guild: Organized Grind
Profession: W/Mo
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That's what I do too. Well not the griffons cause I'm not there yet. But I can sure take on the minotaurs.
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Aug 01, 2005, 04:28 PM // 16:28
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#17
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Krytan Explorer
Join Date: Feb 2005
Location: PA
Guild: Once again I'm a free agent. Quality guilds ahoy?
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Where did you say this was? If it was a random arena, its near to impossible to stop one. No one seems to want to bring enchantment removals.
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Aug 01, 2005, 04:35 PM // 16:35
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#18
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Desert Nomad
Join Date: Mar 2005
Location: UK
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I bring em.... but i wants rend dammit, then id move back to me/n.
so, from what has been said here, prot bond, 105 health, mending, live vicariously, vig spirit, cyclone axe, dismember, shield of judgement, bonettis
Thats axe, smiting, prot, tactics, healing :S. Mending level 8, prot 12 at least (but hes wa.mo...) arg gtg. hut anyways, some streamlining?
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Aug 01, 2005, 05:24 PM // 17:24
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#19
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Did I hear 7 heroes?
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
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I'm assuming axes get the +7 vs. physical pommels to that would help as well. Afterall, +7 vs. physical is much better than +30 health.
Was he using Watch Yourself? What about Defy Pain for +20 AL? Shielding Hands (I think that's the one) for even more damage reduction. Dolyak Signet... it is very easy for a w/mo to become a god in melee.
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Aug 01, 2005, 05:59 PM // 17:59
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#20
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Wilds Pathfinder
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You can still take damage when Shield of Judgement is on you, it's jus tthe attacker also takes damage and is knocked down.
The W/N on your team just had to get the elite spell called Lingering Curse, and that w/mo would of probably died.
Lingering Curse {Elite} - Hex Spell
Sacrifice 10% max Health. Target foe loses all "Enchantments". For 8-18 seconds, target foe gains only half health from healing spells.
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