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Old Apr 27, 2006, 03:15 AM // 03:15   #1
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Default MM Nerfed??

60 second recharge on Verata's now, and it can only last a maxium of 10 seconds. Plus, all negative condtions now are transferred to you from undead allies. I'm seeing Bortak's set go for 15k. This is a sad day for MMs everywhere.
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Old Apr 27, 2006, 03:29 AM // 03:29   #2
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Its always transferred all negative conditions to the MM...

Yes the timing changes will affect MMs, but not as much as the death magic limit on summon counts. Note that they improved BoTM to offset the VS change.

Its not so bad, just a reduction to the size of MM armies (but with more powerful summons is that so bad?)
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Old Apr 27, 2006, 03:30 AM // 03:30   #3
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Yeah I realize this. More powerful armies, but fewer soldiers.
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Old Apr 27, 2006, 03:40 AM // 03:40   #4
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Im not happy AT ALL, 10 minions max at level 16? what the heck is the point now?
1 minion for every 2 levels
so at level 16, thats 8 minions...plus 2 you get with death at 0.
thats 10.

if im reading that right. NOt to mention, they upped the ver sac recharge to 60.

what gives?
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Old Apr 27, 2006, 04:11 AM // 04:11   #5
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Quote:
Originally Posted by bobrath
Note that they improved BoTM to offset the VS change.
Not that much. With 10 minions, you'll be saccing 25% with each cast. Can't even spam to keep those meager 10 minions alive.
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Old Apr 27, 2006, 04:21 AM // 04:21   #6
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yeah, this is one huge nerf...I'm very unhappy about it. MM was strong, but it didnt seem excessively so. V Aura and other spells prevented it from dominating too much in 12v12.

With only 10 minions and VS close to useless, the only MM I can see working is one that concentrates on a Flesh Golem
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Old Apr 27, 2006, 04:23 AM // 04:23   #7
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its going to be "odd" sharing corpses with another MM on runs,missions,quests, etc..
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Old Apr 27, 2006, 04:29 AM // 04:29   #8
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this is crazy the nerf the MM just tried it and it sucks im so mad witht this decision they maked this is stuped Anet you suck you made the mm a complete looser.
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Old Apr 27, 2006, 04:36 AM // 04:36   #9
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I honestly don't see why they felt it necessary to nerf MMing. It was not a big PvP thing, and it was really was not that overpowered in PvE. Most aspects of PvE are easy. MMing them were just as easy, but a little more fun because you got to see a whole bunch of minions steamrolling things.
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Old Apr 27, 2006, 04:40 AM // 04:40   #10
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well then lets do what they did with skull crack and start a petition to improve VS atleast. i say wait and see before we demand anything else.
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Old Apr 27, 2006, 05:05 AM // 05:05   #11
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did a little retestin and the blood of the master works great they lower the cost and now you can use it every time dont need to wait for mm to get close im just doing a great kob on it its not so nerf after all.
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Old Apr 27, 2006, 05:07 AM // 05:07   #12
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Yes. A HUGE nerf. I help people with the Monk's Path mission just to control about 30 minions. Can't do it anymore. No more solo Thirsty for me anymore. I'm done with MM until I have the new skills.
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Old Apr 27, 2006, 05:12 AM // 05:12   #13
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OMFG! Max minion is 10 and that is NOT a small number, can't really say it's a nerf.

How often you see MM with more than 10 minion? Expert level MM can maintain 12, compare to 10, that's not a big change.
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Old Apr 27, 2006, 05:18 AM // 05:18   #14
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ever been to tombs or sf? if you dont have dozens of minions you're doing something wrong. this IS a big nerf
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Old Apr 27, 2006, 05:24 AM // 05:24   #15
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Quote:
Originally Posted by lightblade
How often you see MM with more than 10 minion? Expert level MM can maintain 12, compare to 10, that's not a big change.
Um, more like 15-20...
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Old Apr 27, 2006, 05:30 AM // 05:30   #16
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My average is 15-27.
The ONLY thing I can think why they nerfed us is because the vampiric horrors. If i had 15-20 of them, I would NEVER die. my only guess, but the bump to 60 second recharge sucks a$$
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Old Apr 27, 2006, 05:35 AM // 05:35   #17
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They pretty much just kicked MM's in the balls. Now you pretty much have to go N/E for glyph of renewal on verata's, and even then you can't keep verata's up constantly. This is effing awful.
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Old Apr 27, 2006, 05:47 AM // 05:47   #18
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ya know...VS is a Prophecies spell...I wonder if they did this just so that Factions only players wouldnt feel left out...
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Old Apr 27, 2006, 05:53 AM // 05:53   #19
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I just made an MM a week ago, and was just getting to the stage where I had enough skills to keep my army alive... Now this. This char is going back on the shelf with my unloved nuker lol
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Old Apr 27, 2006, 06:24 AM // 06:24   #20
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Im still testin the mm i think they oly need to increes the mm amount cap 10mm is to low, the nefed the veratas but they so improved the boold of the master you hardly need veratas. im just testin things now but i may think is not so bad after all.
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