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Old Apr 27, 2006, 11:11 AM // 11:11   #1
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Default R/N Vampiric Touch / Bite deserving of nerf bat?

This doesn't apply to gvg; But Its slightly annoying playing in Arena's against the R/N builds with high expertise (say 15) with the use of 2 ranger sprint skills and the spamming of Vampiric Touch and Vampiric Bite. Granted the best option is the slow these players down. But the fact that they can get a head start and simply outright destroy a warrior at close up range is alarming.
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Old Apr 27, 2006, 11:17 AM // 11:17   #2
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Please explain how this needs to be nerfed.
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Old Apr 27, 2006, 11:49 AM // 11:49   #3
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simple give the skills a recharge time. 2 seconds cycle time for each skill is rediculously low considering you can get in a warriors face and use one skill after the other after the other. Granted there are plenty of ways to shut this player down, diversion, cripple, water hexes etc. The skills should have a reasonable cycle time.

Last edited by cookiemonkie; Apr 27, 2006 at 11:53 AM // 11:53..
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Old Apr 27, 2006, 01:56 PM // 13:56   #4
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There are multiple ways of dealing with them, so I wouldn't say that they need to be nerfed just yet. However, if after a while a nerf becomes necessary, I believe the best solution would be to make Vampiric Touch a Spell instead of a Skill. This would make Expertise useless with it.

Last edited by Shendaar; Apr 27, 2006 at 02:31 PM // 14:31..
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Old Apr 27, 2006, 02:29 PM // 14:29   #5
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It's an effective build, but not overpowered. Slowdowns completely destroy the build, and so does Diversion. Also simple kiting brings the dmg down quite a bit.
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Old Apr 27, 2006, 03:08 PM // 15:08   #6
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I don't think 'Touch Ranger' and 'nerf' should ever appear in the same sentance.
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Old Apr 27, 2006, 05:26 PM // 17:26   #7
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Quote:
Originally Posted by Shendaar
There are multiple ways of dealing with them, so I wouldn't say that they need to be nerfed just yet. However, if after a while a nerf becomes necessary, I believe the best solution would be to make Vampiric Touch a Spell instead of a Skill. This would make Expertise useless with it.
That would also make the skill usless too.
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Old Apr 27, 2006, 06:03 PM // 18:03   #8
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I had a touch ranger on my team today.

His first words were "any IW mesmer on the other team want 2 duel?"

Can't say I detected anything nerfable.
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Old Apr 27, 2006, 09:13 PM // 21:13   #9
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Quote:
Originally Posted by The Real Roy Keane
I don't think 'Touch Ranger' and 'nerf' should ever appear in the same sentance.
That was hilarious.
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Old Apr 27, 2006, 09:46 PM // 21:46   #10
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Must have been a poorly set up R/N touch/bite build. The R/N easily out damages the illusionary weapon mezmer, unless the mesmer happened to have blackout on them. If spammable 50+ dps gained as health isn't outright silly, I don't know what is. Either way, these skills need a cycle time and shouldn't apply to ranger expertise.

Yes any build can be countered, but to take a counter build to the R/N touch/bite spammers would make you too specialized to counter other builds in any effective manner.

Take a team of R/N in RA/TA along with a snare / crippler and see how quickly you can mow down opponents. There simply isn't enough snares, diversion or blackouts to go around in a 4v4 environment.
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Old Apr 29, 2006, 06:47 AM // 06:47   #11
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Quote:
Originally Posted by cookiemonkie
This doesn't apply to gvg; But Its slightly annoying playing in Arena's against the R/N builds with high expertise (say 15) with the use of 2 ranger sprint skills and the spamming of Vampiric Touch and Vampiric Bite. Granted the best option is the slow these players down. But the fact that they can get a head start and simply outright destroy a warrior at close up range is alarming.
yes, touch ranger can spam, but degeration makes them as weak as a knife through a plastic bag. i think it should NOT be nerfed.
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