Apr 27, 2006, 11:17 AM // 11:17
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#2
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The Greatest
Join Date: Feb 2006
Profession: W/
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Please explain how this needs to be nerfed.
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Apr 27, 2006, 11:49 AM // 11:49
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#3
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Frost Gate Guardian
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simple give the skills a recharge time. 2 seconds cycle time for each skill is rediculously low considering you can get in a warriors face and use one skill after the other after the other. Granted there are plenty of ways to shut this player down, diversion, cripple, water hexes etc. The skills should have a reasonable cycle time.
Last edited by cookiemonkie; Apr 27, 2006 at 11:53 AM // 11:53..
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Apr 27, 2006, 01:56 PM // 13:56
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#4
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Krytan Explorer
Join Date: Mar 2006
Guild: P4n드4k트 F0rm4710n
Profession: W/
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There are multiple ways of dealing with them, so I wouldn't say that they need to be nerfed just yet. However, if after a while a nerf becomes necessary, I believe the best solution would be to make Vampiric Touch a Spell instead of a Skill. This would make Expertise useless with it.
Last edited by Shendaar; Apr 27, 2006 at 02:31 PM // 14:31..
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Apr 27, 2006, 02:29 PM // 14:29
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#5
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Krytan Explorer
Join Date: Sep 2005
Guild: Storm Bearers[SB]
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It's an effective build, but not overpowered. Slowdowns completely destroy the build, and so does Diversion. Also simple kiting brings the dmg down quite a bit.
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Apr 27, 2006, 03:08 PM // 15:08
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#6
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Wilds Pathfinder
Join Date: Jan 2006
Location: Dublin, Ireland
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I don't think 'Touch Ranger' and 'nerf' should ever appear in the same sentance.
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Apr 27, 2006, 05:26 PM // 17:26
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#7
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Academy Page
Join Date: Jul 2005
Profession: N/Me
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Quote:
Originally Posted by Shendaar
There are multiple ways of dealing with them, so I wouldn't say that they need to be nerfed just yet. However, if after a while a nerf becomes necessary, I believe the best solution would be to make Vampiric Touch a Spell instead of a Skill. This would make Expertise useless with it.
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That would also make the skill usless too.
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Apr 27, 2006, 06:03 PM // 18:03
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#8
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I'm back?
Join Date: Sep 2005
Location: Here.
Guild: Delta Formation [DF]
Profession: W/E
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I had a touch ranger on my team today.
His first words were "any IW mesmer on the other team want 2 duel?"
Can't say I detected anything nerfable.
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Apr 27, 2006, 09:13 PM // 21:13
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#9
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Perfectly Elocuted
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Quote:
Originally Posted by The Real Roy Keane
I don't think 'Touch Ranger' and 'nerf' should ever appear in the same sentance.
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That was hilarious.
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Apr 27, 2006, 09:46 PM // 21:46
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#10
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Frost Gate Guardian
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Must have been a poorly set up R/N touch/bite build. The R/N easily out damages the illusionary weapon mezmer, unless the mesmer happened to have blackout on them. If spammable 50+ dps gained as health isn't outright silly, I don't know what is. Either way, these skills need a cycle time and shouldn't apply to ranger expertise.
Yes any build can be countered, but to take a counter build to the R/N touch/bite spammers would make you too specialized to counter other builds in any effective manner.
Take a team of R/N in RA/TA along with a snare / crippler and see how quickly you can mow down opponents. There simply isn't enough snares, diversion or blackouts to go around in a 4v4 environment.
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Apr 29, 2006, 06:47 AM // 06:47
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#11
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Frost Gate Guardian
Join Date: Apr 2006
Location: STALKER!
Guild: The Creed (BOSS)
Profession: Rt/Mo
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Quote:
Originally Posted by cookiemonkie
This doesn't apply to gvg; But Its slightly annoying playing in Arena's against the R/N builds with high expertise (say 15) with the use of 2 ranger sprint skills and the spamming of Vampiric Touch and Vampiric Bite. Granted the best option is the slow these players down. But the fact that they can get a head start and simply outright destroy a warrior at close up range is alarming.
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yes, touch ranger can spam, but degeration makes them as weak as a knife through a plastic bag. i think it should NOT be nerfed.
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