Apr 18, 2006, 05:29 PM // 17:29
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#21
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Desert Nomad
Join Date: Apr 2006
Location: Moe's Pub
Guild: Pigs Can Fly [Pigs]
Profession: R/
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Having one more build would be a very good thing still: I dont understand why we should stop trying to make new builds because some existing builds work well.
However, you point at something very important I think: we should ask what could be the advantage of a 105hp ranger over a 55hp monk. Would such a build be for players who havent trained a monk only or would it be as good, but different. The only way to make something different is to work on the damage dealing part. The barrage idea may be a solution (and actually I'm testing a variant of this build in some parts of fow). But in any case, how could we know if this build is good or not if no one test it (or them)?
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Apr 18, 2006, 06:12 PM // 18:12
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#22
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Academy Page
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Quote:
Originally Posted by Druids Arrow
I tried a 55 Ranger like 3 months ago and it wasn't very successful.
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Well obviously it didn't work out so well cause you had no bow in the first place to barrage the enemies. If you got down to 55 (without dp) then you must've had the off-hand an weapon, which will hardly benefit the ranger.
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Apr 18, 2006, 10:38 PM // 22:38
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#23
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Academy Page
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Quote:
Originally Posted by Sir Mad
Having one more build would be a very good thing still: I dont understand why we should stop trying to make new builds because some existing builds work well.
However, you point at something very important I think: we should ask what could be the advantage of a 105hp ranger over a 55hp monk. Would such a build be for players who havent trained a monk only or would it be as good, but different. The only way to make something different is to work on the damage dealing part. The barrage idea may be a solution (and actually I'm testing a variant of this build in some parts of fow). But in any case, how could we know if this build is good or not if no one test it (or them)?
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LIke i said right now my current build is not better than a 55 necro or monk and is for people who dont have the time/money to make a 55 monk or necro.
Though in the future this build may be better it isnt now
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Apr 18, 2006, 10:54 PM // 22:54
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#24
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Forge Runner
Join Date: May 2005
Guild: The Etereal Guard
Profession: Me/Mo
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markmenship 12 - 13 doesn't increase you damage by a whole lot
expertise at 8 - 8 to lower barrage down to 3 energy
heal 8 - enough to keep mending at 3 pips
and the rest goes to protection prayer to give as much duration on protective spirit as possible
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Apr 19, 2006, 01:11 PM // 13:11
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#25
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Frost Gate Guardian
Join Date: Feb 2006
Profession: R/Me
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doesnt expertise 9 keep barrage on 3 not 8? :S
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Apr 19, 2006, 03:04 PM // 15:04
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#26
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Academy Page
Join Date: Jan 2006
Location: Guelph, Ontario
Guild: Pure Beards [PuBe]
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It's 8.
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Apr 21, 2006, 03:46 AM // 03:46
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#27
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Desert Nomad
Join Date: Nov 2005
Profession: N/
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Guys, I'm going tio have to see some vids. This build get me killed every time I use it.
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Apr 21, 2006, 01:59 PM // 13:59
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#28
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Desert Nomad
Join Date: Apr 2006
Location: Moe's Pub
Guild: Pigs Can Fly [Pigs]
Profession: R/
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After having tried the 105hp barrage build (and some variant) I find it very effective in most of the cases but I'm running out of energy when I'm facing only one foe. The zealous strings become way less effective then. Any suggestion?
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Apr 21, 2006, 02:15 PM // 14:15
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#29
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Jungle Guide
Join Date: Mar 2006
Profession: Mo/
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Bring a different non-zealous bow to switch out for. When facing only one opponent, that or you could perhaps bring a Blessed Sig if you find yourself in need of an energy spike.
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Apr 22, 2006, 12:40 PM // 12:40
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#30
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Academy Page
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Or you could bring storm chaser/dodge as one of your optional skills and out run any singular peeps until you find a bigger mob.
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Apr 22, 2006, 02:32 PM // 14:32
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#31
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Jungle Guide
Join Date: Aug 2005
Guild: Seekers of the Apocalypse
Profession: E/
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You know...trappers stance+traps will be interesting
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