Not to be rude, but obviously you have a lack of GvG experience if your using a ViM trapping team. First of all, you have to rely on the enemy running through your traps. Trapping the flagstand may seem like a good idea at first, but good teams will split. You can get to the enemy base other ways than the flagstand. You ask how the Warriors will stay alive running into traps, Mend Condition anyone? Besides many warriors today run something like Plague Touch. You haven't expressed any ways to counter what the enemy is doing for GvG, for instance what will you do if the enemy splits 4v4 and goes for the gank. Almost all the opposing team can attack at range, ie Wand or Bow, and easily interupt your teams traps. Mesmers E-Surging and with QZ putting high energy costs on your team then you are going to lose mana fast. What's your defence against spike teams? I'm sorry but I fail to see how this is good in GvG, HA it would have its moments, but of course HA and GvG are two totally different things. If you doubt my theory then watch War Machine, in most of their matches they split 4/4, 5/3, 6/2 sometimes even 2/3/3. Because many teams are flexible then ViM Trapping is heavily vunerable to splitting.
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