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Old Apr 19, 2006, 11:39 PM // 23:39   #21
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Join Date: Jan 2006
Location: On Earth
Profession: W/P
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OK someone posted a w/e build with conjure "elements" and ViM. Well I gave it some thought and came up with something better. Instead of using w/e I use w/r. Changed Conjure "elements" to Apply poison. Reason? ViM! I get more energy return and health with the added condition.

Ettins are killed just as fast as with a w/e build with better energy management and healing. Wanna know something? For a warrior I have 0 regen for energy and I have a max energy of 38. Zealous modded sword and +15 energy -1 regen offhand item. Energy is NEVER EVER a problem.

Flurry <--- You can use frenzy if u like but flurry is safer
Sever Artery
Gash
Riposte
Deadly Riposte
Victory is mine <---- The only heal and energy management skill I use
Heal sig <---- back up only
Apply Poison <----- much better then Ele's conjure "element" because it makes better use of ViM
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Old Apr 20, 2006, 09:14 AM // 09:14   #22
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Join Date: Dec 2005
Location: UK
Guild: The Imperial Guards
Profession: W/Mo
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I use Wa/Ra for spider farming in FoW, purely so I can have Melandru's Resilience and Troll Ungeant. These can give you a pretty monstrous regen, even with Wilderness Survival only at 8.

Combined with those, Watch Yourself and Dolyak Signet for armour.

Healing Signet for that back up healing

Sprint for getting through mobs you don't want to fight and the occasional 'tactical regrouping' *ahem*

Cyclone Axe for mass adrenal gain and some extra dps. If you have a zealous axe this will also help with energy management.

The final skill is pretty flexible, but I usually stick in an adrenal attack like penetrating blow.
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