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Old Apr 17, 2006, 09:10 PM // 21:10   #1
Pre-Searing Cadet
 
Join Date: Apr 2006
Guild: Dragons of Razgriz
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Default Having trouble with MM

Hello!

My MM is currently level 13 right now with the following skills and attributes:

Death: 10
Soul Reaping:4
Curses: 2

Skills:
Animate bone horror
Animate bone fiend
Deathly swarm
Vile touch
Verata's sacrifice
Shadow of Fear
Purge Conditions
Resurrection signet

Right now, I can dominate fire imps with minions, however, the problem is getting corpses for my minions. I don't want to have to use henchies and deathly swarm/vile touch isn't powerful enough. Any suggestions?
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Old Apr 17, 2006, 11:20 PM // 23:20   #2
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The problem with a MM is that you really don't get to be any good until you hit level 18 or 20. If you'r trying to solo, don't, not yet. I can solo with my 55 build, buy not my MM, I would swap out purge with heal area and deal with the status disorders, and use a res spell rather than res sig.

your build is ok for a lvl 13, you should go more for the minions than attack though

I use:
Feind
Horror
Minion (you can cap it off reversing the scales), it is good if you need an army fast
Vert Sac
Heal Area (can also be Blood of the Master)
Well of Power (this is an optional one)
Vamp Gaze (this can be any attack, I use Gaze because it give me health)
Rebirth (this gets them out of the fight and into the well when things go south)

Death 16
Soul 10
Blood 9
Healing 7

Last edited by Markaedw; Apr 18, 2006 at 03:46 AM // 03:46..
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Old Apr 18, 2006, 02:23 AM // 02:23   #3
Wilds Pathfinder
 
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Guild: Scouts of Tyria
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life siphon should help you a lot with the imps actually. But yes, level up some and you'll see a huge difference.
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Old Apr 18, 2006, 02:45 AM // 02:45   #4
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Guild: Elite Rifle Squad Faction
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i have a rather strange MM build but heh it works. i think its somewhere along the lines of this:
Skills:
Aura of the Lich(elite)
Horror
Fiends
BotM
Ver's sac
heal area
some res skill
and 1 more but i forgot

Attributes:
Death: 16 (12+4)
Soul: 10 (8+2)
healing: everything else
i have no problem making an army with this build and my energy is normally kept pretty high
just level up some and you should have no problem with a mm build.
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Old Apr 18, 2006, 08:07 AM // 08:07   #5
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Guild: Destiny Forsaken
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Quote:
Originally Posted by golem bigstick
i have a rather strange MM build but heh it works. i think its somewhere along the lines of this:
Skills:
Aura of the Lich(elite)
Horror
Fiends
BotM
Ver's sac
heal area
some res skill
and 1 more but i forgot

Attributes:
Death: 16 (12+4)
Soul: 10 (8+2)
healing: everything else
i have no problem making an army with this build and my energy is normally kept pretty high
just level up some and you should have no problem with a mm build.
Why do you need BotM and Heal Area? Get rid of heal area for healing breeze or taste for blood, something for self healing.
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Old Apr 18, 2006, 09:21 AM // 09:21   #6
Pre-Searing Cadet
 
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Guild: zero
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my MM build is:
Animate Bone Fiend
Blood Of The Master
Verata's Sacrifice
Rotting Flesh
Vile Touch
Virulence
Heal Area
Rebirth/Restore Life/Resurrect

I use HEAL AREA because when the fiends are finished with battling, they usually crowd around me, hence i can use BotM and Heal Area at the same time. And i like to equip some spells to assist in the attacks
Rotting Flesh + Virulence = enemy slowly dies

Well, thats my MM build, and it has been very successful for me.
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Old Apr 18, 2006, 11:42 AM // 11:42   #7
ump
Lion's Arch Merchant
 
Join Date: Nov 2005
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Quote:
Originally Posted by Raven716
my MM build is:
Animate Bone Fiend
Blood Of The Master
Verata's Sacrifice
Rotting Flesh
Vile Touch
Virulence
Heal Area
Rebirth/Restore Life/Resurrect

I use HEAL AREA because when the fiends are finished with battling, they usually crowd around me, hence i can use BotM and Heal Area at the same time. And i like to equip some spells to assist in the attacks
Rotting Flesh + Virulence = enemy slowly dies

Well, thats my MM build, and it has been very successful for me.
Why are you setting up Virulence with Rotting Flesh? It costs 15 and takes 3 seconds to cast. Plus, the diseased gets replaced immediately by Virulence. Why not just use Enfeeble even at 0-3 curses? You're not going after a long duration, just long enough to set up Virulence. Enfeeble is cheaper and quicker.
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Old Apr 18, 2006, 11:50 AM // 11:50   #8
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N/E

Glyph Of Renewal
Glyph Of Lesser Energy
Animate Fiends
Animate Horrors
BotM
Veretas Sacrifice
Blood Renewal/Blood Ritual
Res Sig

This build owns.

16 Deah
10 Soul Reaping
7 Blood
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Old Apr 19, 2006, 04:09 AM // 04:09   #9
Pre-Searing Cadet
 
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Quote:
Originally Posted by ump
Why are you setting up Virulence with Rotting Flesh? It costs 15 and takes 3 seconds to cast. Plus, the diseased gets replaced immediately by Virulence. Why not just use Enfeeble even at 0-3 curses? You're not going after a long duration, just long enough to set up Virulence. Enfeeble is cheaper and quicker.
Well i dont use it quite often, as i am a MM and my primary objective is to make and maintain fiends. I just have ROTTING FLESH and VIRULENCE there as back-up health-draining spells, just in case, ya know. I mainly farm inside Sorrow's Furnace and that setup has been successful for me. Of course everyone has their own build which is successful to them. Oh yes, and it also helps to have some damage spells incase the SS/SV Necro quits while inside SF.
I often use the ROTTING FLESH + VIRULENCE combo while inside SF, against those Summit Dark Binders, god dont we MM's hate them when they use their WELL OF SUFFERING? Heheh. Usually, the Binders stand outside the AoE for SS so i just use my combo on them just to smack 'em down.
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Old Apr 19, 2006, 03:25 PM // 15:25   #10
Jungle Guide
 
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Location: Belgium
Guild: [FaRM] Farm For The Win
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Hmmmm... My MM build still is ver different from others then...
But i do rely on a monk to be around

Animate Horror
Animate Fiend
Blood of the Master
Verata's Sacrifice
Death Nova
Taste of Death
Offering of blood {E}
Rebirth/Essence Bond (optional)

Attributes:
Death 16
Soul Reaping: 13
Blood:3

Works a blast.
I keep getting compliments on what an army i can raise so i guess it's good ^^
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Old Apr 19, 2006, 04:18 PM // 16:18   #11
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Quote:
Originally Posted by Secre_55
Hello!

My MM is currently level 13 right now with the following skills and attributes:

Death: 10
Soul Reaping:4
Curses: 2

Skills:
Animate bone horror
Animate bone fiend
Deathly swarm
Vile touch
Verata's sacrifice
Shadow of Fear
Purge Conditions
Resurrection signet

Right now, I can dominate fire imps with minions, however, the problem is getting corpses for my minions. I don't want to have to use henchies and deathly swarm/vile touch isn't powerful enough. Any suggestions?
From your build, you should have been to Copperhammer Mines already (Verata's sacrifice). So I assume you have "Camp Rankor". Here is what I did for my L12 N/R. I went out with 7 henchies into snake dance, and capped "Spiteful Spirit". I lowered my Death a little and boosted curse to use SS. After that, I had no problem with corpses.
Capping SS with henchies is not hard for a MM. Once you have your first minion, you all set.
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Old Apr 19, 2006, 05:31 PM // 17:31   #12
ump
Lion's Arch Merchant
 
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Quote:
Originally Posted by Raven716
Well i dont use it quite often, as i am a MM and my primary objective is to make and maintain fiends. I just have ROTTING FLESH and VIRULENCE there as back-up health-draining spells, just in case, ya know. I mainly farm inside Sorrow's Furnace and that setup has been successful for me. Of course everyone has their own build which is successful to them. Oh yes, and it also helps to have some damage spells incase the SS/SV Necro quits while inside SF.
I often use the ROTTING FLESH + VIRULENCE combo while inside SF, against those Summit Dark Binders, god dont we MM's hate them when they use their WELL OF SUFFERING? Heheh. Usually, the Binders stand outside the AoE for SS so i just use my combo on them just to smack 'em down.
I understand why Virulence is there and how you use it because I use it myself at times. But you are taking 3 seconds and 15 energy to get someone diseased. Then, you cast Virulence to overwrite disease, plus give poison and weakness (because you can't suffer from disease twice at the same time). I am suggesting casting Enfeeble taking 1 second and 5 energy and following it up with Virulence for the disease, poison, and weakness.
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Old Apr 19, 2006, 06:17 PM // 18:17   #13
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I have a normal MM build but I'm lvl 20..if ur only lvl 13 just concetrate on getting to 20..won't take u long as alot of groups yearn for a MM's help.In the meantime drop horrors,vile touch,and purge..try adding in death nova and taste of death for some bomber action..quite fun and decent damage..maybe take the 4 points in soul reaping out and the 2 in curses out (shadow of fear is still good w/o points in curses) and add to healing att..grab heal area in conjuntion with botm for some good minion heals..also the 4 points in soul reaping isn't really worth it as u can regen that much pretty fast...under 7 or 8 points in SR isn't worth it IMO..horrors are ok to use but I find that fiends do alot more damge in the long run. If you wanna go strictly bomber than grab minions and spread death nova around and use taste of death for some cool spike damage..oh and also get ur hands on offering of blood elite..can be capped from Morgriff Shadestone on the way to sorrows furnace..great for getting an army going..Dark

Last edited by Darkgift Risen; Apr 19, 2006 at 06:20 PM // 18:20..
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Old Apr 21, 2006, 07:21 AM // 07:21   #14
Pre-Searing Cadet
 
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Quote:
Originally Posted by ump
I understand why Virulence is there and how you use it because I use it myself at times. But you are taking 3 seconds and 15 energy to get someone diseased. Then, you cast Virulence to overwrite disease, plus give poison and weakness (because you can't suffer from disease twice at the same time). I am suggesting casting Enfeeble taking 1 second and 5 energy and following it up with Virulence for the disease, poison, and weakness.
Oh Ok, i see your point, and thanks for that, hehehe. I just need a spell to cast a "condition" onto the foe to cast VIRULENCE on it. Thanks for the tip
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Old Apr 21, 2006, 06:55 PM // 18:55   #15
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when tomb farming with B/P rangers i like to squeeze in mark of pain as my offensive spell. the sheer amount of numbers popping out is fun to watch and the total damage is huge
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Old Apr 23, 2006, 08:14 PM // 20:14   #16
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Quote:
Originally Posted by X Cytherea X
when tomb farming with B/P rangers i like to squeeze in mark of pain as my offensive spell. the sheer amount of numbers popping out is fun to watch and the total damage is huge
doesnt mark of pain make the enemies scatter?

back on topic: n/me mass minion master
death magic:16
soul reaping:15
rest into blood magic

fiend
BoTM
deathly swarm
VS
echo [e]
blood ritual
dark bond
rez sig
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Old Apr 23, 2006, 08:40 PM // 20:40   #17
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@ nickelocene i have veratas sacrifice and havent been to copperhammer mines and the reason i have it is because i used faction to unlock it from a priest of balthazar then bought it from the skill trainer in ascalon city, but anyway
@ secre_55 try to get skills like botm and heal area they help a lot with maintaing a huge army

also, im lvl 9 with 10 in death and about the same in soul reaping (like 4 i think) and energy isnt a problem while maintaining my army.

to get a good army going early on in the game use bone minions they come up 2 at a time and when they die instead of getting only 4 energy (assuming u have 4 in soul reaping) ull get 8 since 2 minions die at the same time, that can also be used with death nova for bombing just like dark said.
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