Mar 25, 2006, 03:52 AM // 03:52
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#1
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Wilds Pathfinder
Join Date: Feb 2006
Location: USA
Profession: Mo/
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55hp Ritualist?
Ok, does anyone have any ideas or builds for a 55hp ritaulist? Are there any big Aoe skills that could be used? Any good skills that give you energy fast, deal damage to all foes around you, or make other skills last longer. Stuff like that. Post build Ideas here. As I look more and more at ritualist skills I'll post my own ideas here!
Thanks
Brother Gilburt
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Mar 25, 2006, 04:30 AM // 04:30
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#2
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Jungle Guide
Join Date: Mar 2006
Guild: Lost Haven
Profession: A/Mo
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a 55 hp rit might be hard to do i think... while u are casting the bidning rituals you could get ko'ed by a lucky combo of stuff agaisnt u
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Mar 25, 2006, 05:22 AM // 05:22
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#3
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Wilds Pathfinder
Join Date: Feb 2006
Location: USA
Profession: Mo/
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Yes indeed. Its a challenge. But some of the spirits do attack. Maybe you could use those. But it would be hard. Arena net seems to be avoiding providing more skills for solo farming!
Brother Gilburt
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Mar 25, 2006, 05:25 AM // 05:25
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#4
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Site Legend
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omfg give over with naff 55hp char/builds..factions isnt even out and you are already trying to build a char to get factions nerfed
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Mar 25, 2006, 05:54 AM // 05:54
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#5
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Wilds Pathfinder
Join Date: Feb 2006
Location: USA
Profession: Mo/
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Quote:
Originally Posted by Malice Black
omfg give over with naff 55hp char/builds..factions isnt even out and you are already trying to build a char to get factions nerfed
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Yes, pretty much
But anyways, there not going to nerf factions. They haven't nerfed the prophacies campaign (lol) because of invinca monk farming. There are so many solo builds out there that there not going to nerf them all. One more will not cause a problem.
Brother Gilburt
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Mar 25, 2006, 07:00 PM // 19:00
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#6
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Desert Nomad
Join Date: Feb 2006
Location: Doomlore Shrine
Guild: Just Us Gamers [JUGs]
Profession: R/
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Quote:
Originally Posted by BrotherGilburt
Yes, pretty much
But anyways, there not going to nerf factions. They haven't nerfed the prophacies campaign (lol) because of invinca monk farming. There are so many solo builds out there that there not going to nerf them all. One more will not cause a problem.
Brother Gilburt
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They nerfed Prophecies because people were solo farming, which they felt was ruining the game; therefore, judging by the past, they WILL nerf factions, eventually.
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Mar 25, 2006, 07:05 PM // 19:05
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#7
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God of Spammers
Join Date: Oct 2005
Location: in the middle of a burning cornfield...
Guild: Scars Meadows [SMS] (Officer)
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Every game is nerfed in some way or another. We call it nerfed becuase we dont like it. Really its just changed to make the game harder and more challenging. We reject that change and say something got nerfed becuase it was changed. So yes they will "nerf" Factions eventually but it will be to benifit the game, not to hurt it. As for the 55 Rt build, personally i think that is a crazy idea. ANet didnt add these new characters so you could learn how to solo with them, they added them for your enjoyment and so you could learn how to use them to beneift the TEAM. This is a multiplayer game, play with others, not just yourself.
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Mar 25, 2006, 11:52 PM // 23:52
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#8
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mmmmmmmm pie.
Join Date: Aug 2005
Location: Honolulu, Hawaii
Guild: Favorable Winds [Gust]
Profession: Mo/
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Quote:
Originally Posted by xiaotsu
They nerfed Prophecies because people were solo farming, which they felt was ruining the game; therefore, judging by the past, they WILL nerf factions, eventually.
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omg nerf! lets nurf a shred of paper and say the world is nerfed! I wish that they would nerf people! I swear, I dont know how many times I have to repeat this: ANet Nerfed ONE area. ONE. Not the whole game. ONE area. It's not a huge deal.
/rant
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Mar 26, 2006, 02:05 AM // 02:05
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#9
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Wilds Pathfinder
Join Date: Feb 2006
Location: USA
Profession: Mo/
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lol, this forum is not being used for the right thing. Again I want adeas for a 55hp ritualist build.
Brother Gilburt
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Mar 26, 2006, 04:10 AM // 04:10
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#10
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Frost Gate Guardian
-->
Join Date: Feb 2006
Guild: Heavens Death Knights
Profession: R/Mo
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first of all, no one even knows the excellent farming place in factions. And nerfing is another thing to consider. Using a ruitulist confuses me right now...damn
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Mar 26, 2006, 08:55 AM // 08:55
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#12
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Wilds Pathfinder
Join Date: Feb 2006
Location: USA
Profession: Mo/
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Quote:
Originally Posted by SnipiousMax
There is a spell that destroys a spirit, and then deals huge AoE damage. You could make a fort of spirits, take echo and arcane echo or glyph of renewal etc. And then pull baddies into your spirits (spirits will block them) and then you can just blow them up one at a time and deal a very large amount of damage. That isn't a 55hp build obviously, but it has potential!
Spirit Rift is also a very nice AoE spell that works like Lightning Surge. I'm sure you could combine a couple of these.
/disclaimer
Not that I'm condoning/damning the use of 55hp builds. I'm flat indifferent.
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Very very good idea! Thanks for makeing this post! As soon as factions comes out I'll be sure to try this!
Brother Gilburt
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Mar 26, 2006, 10:16 AM // 10:16
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#13
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Wilds Pathfinder
Join Date: Feb 2006
Location: USA
Profession: Mo/
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him.. what about useing the elite Grasping Was Kuurog nad maybe one other skill aoe damage skill?
Brother Gilburt
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Mar 26, 2006, 10:49 AM // 10:49
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#14
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Krytan Explorer
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What bout using Vengeful was Khanhei?
for x seconds, whenever a for strikes you in while your holding khanei's ashes, you steal y health from that foe.
sounds like a modded shield of judgement =)
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Mar 26, 2006, 07:09 PM // 19:09
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#15
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Wilds Pathfinder
Join Date: Feb 2006
Location: USA
Profession: Mo/
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Here is the skill you suggested. Looks great. Has an excellent recharge time for 55 farming!
Any other good ritualist skills?(it only deals 5 dmage and lasts for 5 seconds because I have no points on ritualist)
Brother Gilburt
Last edited by BrotherGilburt; Mar 28, 2006 at 01:54 AM // 01:54..
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Mar 26, 2006, 09:08 PM // 21:08
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#16
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Perfectly Elocuted
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There's one called ancestor's rage. I don't know if you can cast it on yourself. But it works really well tied in with Spirit Rift. It deals a decent amount of damage. Cast Spirit rift on nearest baddy and then cast Ancestor's Rage on youreslf (again, don't know if you can target youself.)
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Mar 26, 2006, 09:22 PM // 21:22
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#17
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Academy Page
Join Date: Oct 2005
Guild: knights of the old republic
Profession: W/Mo
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55 hp characters ruins the game! I can't begin to count how many times I been in missions where some idiot thought it was cool to bring a 55 monk, or necro. Then cause they didn't know didly squat bout how to use that character in the area, kept dying. Personally I thinnk A-Net should find some way to nerf these builds to make PvE gameplay better. I think it is rediculous that people are already thinking of making a 55hp ritualist. YOU ARE STUPID!!! The main reason i say this, is because you will want to bring your 55hp character into a mission and ruin it for the rest of the people in your group. Your wanting to make a build like this only decreases the pleasure of the game for other people. Like someone said earlier, " this is a multi-player game, learn to play with others not just yourself". I'm sorry if you get offended, or think I am being a A**hole but I get tired of having to do missions 20 times to get it done cause of a 55 character. Have a nice day!!!
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Mar 26, 2006, 11:36 PM // 23:36
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#19
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Wilds Pathfinder
Join Date: Feb 2006
Guild: Team Crystalline [TC]
Profession: Mo/
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Quote:
Originally Posted by badazzreddawg
55 hp characters ruins the game! I can't begin to count how many times I been in missions where some idiot thought it was cool to bring a 55 monk, or necro. Then cause they didn't know didly squat bout how to use that character in the area, kept dying. Personally I thinnk A-Net should find some way to nerf these builds to make PvE gameplay better. I think it is rediculous that people are already thinking of making a 55hp ritualist. YOU ARE STUPID!!! The main reason i say this, is because you will want to bring your 55hp character into a mission and ruin it for the rest of the people in your group. Your wanting to make a build like this only decreases the pleasure of the game for other people. Like someone said earlier, " this is a multi-player game, learn to play with others not just yourself". I'm sorry if you get offended, or think I am being a A**hole but I get tired of having to do missions 20 times to get it done cause of a 55 character. Have a nice day!!!
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The entire point of 55 builds is to SOLO FARM, not play missions. If people are bringing 55s into missions with a group, then yes, they are stupid, but you seem to lack a fundamental understanding of the role a 55 plays. Solo farming doesn't "hurt others wishing to play as a team" because they're obviously not playing regular pve missions with PUGs when they solo, and your point about it "being an multilayer game, so play with others" is nullified by the inclusion of henchmen; in both cases your point becomes moot when you actually think about it. I also fail to see how an idiot 55 is any worse than an aggro-noob tank or crappy monk in a mission; both will get you killed just as quickly.
That said, if you get a 55 in a co-op mission, just die and kick them. Alos, If you're doing missions 20 times, well, maybe it's time to ask questions before starting the mission, re-evaluate your build or find a guild to help you. You shouldn't have to do ANY mission that many times, even with marginal PUGs.
Plenty of professions can solo farm, that doesn't hurt the game as a whole, nor does it hurt cooperative play. I think it's ridiculous that some sensationalists want every solo build nerfed, and it's always for asinine reasons too.
Edit: Over 600 hours of play on my account and never once have I come across a 55 build in a mission, so I seriously doubt it's as common as you're making it out to be.
Last edited by B Ephekt; Mar 27, 2006 at 01:24 AM // 01:24..
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Mar 27, 2006, 04:00 AM // 04:00
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#20
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Wilds Pathfinder
Join Date: Feb 2006
Location: USA
Profession: Mo/
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Quote:
Originally Posted by badazzreddawg
55 hp characters ruins the game! I can't begin to count how many times I been in missions where some idiot thought it was cool to bring a 55 monk, or necro. Then cause they didn't know didly squat bout how to use that character in the area, kept dying. Personally I thinnk A-Net should find some way to nerf these builds to make PvE gameplay better. I think it is rediculous that people are already thinking of making a 55hp ritualist. YOU ARE STUPID!!! The main reason i say this, is because you will want to bring your 55hp character into a mission and ruin it for the rest of the people in your group. Your wanting to make a build like this only decreases the pleasure of the game for other people. Like someone said earlier, " this is a multi-player game, learn to play with others not just yourself". I'm sorry if you get offended, or think I am being a A**hole but I get tired of having to do missions 20 times to get it done cause of a 55 character. Have a nice day!!!
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I have done every mission in the game and many of then many times. I have never ever been in a mission with a 55hp monk invited. Monks are so rare anymore that everyone you come across is a healer and if he isn't a healer hes not invited. no one in the right mind would invite a 55hp monk for a mission. I have never seen GLF 55hp monk ever. I have never seen a 55hp monk ibn a mission. Maybe you saw one but I don't think you will again.
Quote:
Originally Posted by B Ephekt
The entire point of 55 builds is to SOLO FARM, not play missions. If people are bringing 55s into missions with a group, then yes, they are stupid, but you seem to lack a fundamental understanding of the role a 55 plays. Solo farming doesn't "hurt others wishing to play as a team" because they're obviously not playing regular pve missions with PUGs when they solo, and your point about it "being an multilayer game, so play with others" is nullified by the inclusion of henchmen; in both cases your point becomes moot when you actually think about it. I also fail to see how an idiot 55 is any worse than an aggro-noob tank or crappy monk in a mission; both will get you killed just as quickly.
That said, if you get a 55 in a co-op mission, just die and kick them. Alos, If you're doing missions 20 times, well, maybe it's time to ask questions before starting the mission, re-evaluate your build or find a guild to help you. You shouldn't have to do ANY mission that many times, even with marginal PUGs.
Plenty of professions can solo farm, that doesn't hurt the game as a whole, nor does it hurt cooperative play. I think it's ridiculous that some sensationalists want every solo build nerfed, and it's always for asinine reasons too.
Edit: Over 600 hours of play on my account and never once have I come across a 55 build in a mission, so I seriously doubt it's as common as you're making it out to be.
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He is completely right. Also sence almost every profession can 55hp farm I think its pretty fair way to farm. Its very hard to make money in the game if you don't use a solo build and 55hp is one of the best. Its fair because its not like you can solo everywhere in the world with it or solo people through a mission for huge amounts of gold! I personally enough useing the 55hp stratagy alot!
Also I don't think I'm stupid. That is how we differ badazzreddawg....
Brother Gilburt
Last edited by BrotherGilburt; Mar 27, 2006 at 04:04 AM // 04:04..
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